AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_flamewreath Class Reference
Inheritance diagram for spell_flamewreath:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_flamewreath)
 
bool Validate (SpellInfo const *) override
 
void FilterTargets (std::list< WorldObject * > &targets)
 
void HandleFinish ()
 
void Register () override
 

Private Attributes

std::list< WorldObject * > _targets
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_flamewreath::FilterTargets ( std::list< WorldObject * > &  targets)
inlineprivate
410 {
411 uint8 maxSize = 3;
412
413 if (targets.size() > maxSize)
414 {
415 Acore::Containers::RandomResize(targets, maxSize);
416 }
417
418 _targets = targets;
419 }
std::uint8_t uint8
Definition Define.h:109
std::list< WorldObject * > _targets
Definition boss_shade_of_aran.cpp:433
void RandomResize(C &container, std::size_t requestedSize)
Definition Containers.h:79

References _targets, and Acore::Containers::RandomResize().

Referenced by Register().

◆ HandleFinish()

void spell_flamewreath::HandleFinish ( )
inlineprivate
422 {
423 for (auto const& target : _targets)
424 {
425 if (Unit* targetUnit = target->ToUnit())
426 {
427 GetCaster()->CastSpell(targetUnit, SPELL_FLAME_WREATH_RING, true);
428 }
429 }
430 }
@ SPELL_FLAME_WREATH_RING
Definition boss_shade_of_aran.cpp:55
Unit * ToUnit()
Definition Object.h:216
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:665
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372

References _targets, Unit::CastSpell(), SpellScript::GetCaster(), SPELL_FLAME_WREATH_RING, and Object::ToUnit().

Referenced by Register().

◆ PrepareSpellScript()

spell_flamewreath::PrepareSpellScript ( spell_flamewreath  )
private

◆ Register()

void spell_flamewreath::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

436 {
439 }
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition SharedDefines.h:1424
#define EFFECT_ALL
Definition SharedDefines.h:38
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
#define SpellCastFn(F)
Definition SpellScript.h:324
HookList< CastHandler > AfterCast
Definition SpellScript.h:323
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void HandleFinish()
Definition boss_shade_of_aran.cpp:421
void FilterTargets(std::list< WorldObject * > &targets)
Definition boss_shade_of_aran.cpp:409

References SpellScript::AfterCast, EFFECT_ALL, FilterTargets(), HandleFinish(), SpellScript::OnObjectAreaTargetSelect, SpellCastFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.

◆ Validate()

bool spell_flamewreath::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

405 {
407 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_FLAME_WREATH_RING, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _targets

std::list<WorldObject*> spell_flamewreath::_targets
private

Referenced by FilterTargets(), and HandleFinish().


The documentation for this class was generated from the following file: