AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_reindeer_transformation Class Reference
Inheritance diagram for spell_item_reindeer_transformation:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_item_reindeer_transformation)
 
bool Validate (SpellInfo const *) override
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleDummy()

void spell_item_reindeer_transformation::HandleDummy ( SpellEffIndex  )
inlineprivate
3065 {
3066 Unit* caster = GetCaster();
3067 if (caster->HasMountedAura())
3068 {
3069 float flyspeed = caster->GetSpeedRate(MOVE_FLIGHT);
3070 float speed = caster->GetSpeedRate(MOVE_RUN);
3071
3073 //5 different spells used depending on mounted speed and if mount can fly or not
3074
3075 if (flyspeed >= 4.1f)
3076 // Flying Reindeer
3077 caster->CastSpell(caster, SPELL_FLYING_REINDEER_310, true); //310% flying Reindeer
3078 else if (flyspeed >= 3.8f)
3079 // Flying Reindeer
3080 caster->CastSpell(caster, SPELL_FLYING_REINDEER_280, true); //280% flying Reindeer
3081 else if (flyspeed >= 1.6f)
3082 // Flying Reindeer
3083 caster->CastSpell(caster, SPELL_FLYING_REINDEER_60, true); //60% flying Reindeer
3084 else if (speed >= 2.0f)
3085 // Reindeer
3086 caster->CastSpell(caster, SPELL_REINDEER_100, true); //100% ground Reindeer
3087 else
3088 // Reindeer
3089 caster->CastSpell(caster, SPELL_REINDEER_60, true); //60% ground Reindeer
3090 }
3091 }
@ SPELL_AURA_MOUNTED
Definition SpellAuraDefines.h:141
@ MOVE_FLIGHT
Definition UnitDefines.h:362
@ MOVE_RUN
Definition UnitDefines.h:357
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:664
bool HasMountedAura() const
Definition Unit.h:1800
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1375
float GetSpeedRate(UnitMoveType mtype) const
Definition Unit.h:1742
void RemoveAurasByType(AuraType auraType, ObjectGuid casterGUID=ObjectGuid::Empty, Aura *except=nullptr, bool negative=true, bool positive=true)
Definition Unit.cpp:5379
@ SPELL_REINDEER_60
Definition spell_item.cpp:3045
@ SPELL_REINDEER_100
Definition spell_item.cpp:3044
@ SPELL_FLYING_REINDEER_280
Definition spell_item.cpp:3042
@ SPELL_FLYING_REINDEER_310
Definition spell_item.cpp:3041
@ SPELL_FLYING_REINDEER_60
Definition spell_item.cpp:3043

References Unit::CastSpell(), SpellScript::GetCaster(), Unit::GetSpeedRate(), Unit::HasMountedAura(), MOVE_FLIGHT, MOVE_RUN, Unit::RemoveAurasByType(), SPELL_AURA_MOUNTED, SPELL_FLYING_REINDEER_280, SPELL_FLYING_REINDEER_310, SPELL_FLYING_REINDEER_60, SPELL_REINDEER_100, and SPELL_REINDEER_60.

Referenced by Register().

◆ PrepareSpellScript()

spell_item_reindeer_transformation::PrepareSpellScript ( spell_item_reindeer_transformation  )
private

◆ Register()

void spell_item_reindeer_transformation::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

3094 {
3096 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:769
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleDummy(SpellEffIndex)
Definition spell_item.cpp:3064

References EFFECT_0, HandleDummy(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, and SpellEffectFn.

◆ Validate()

bool spell_item_reindeer_transformation::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

3053 {
3054 return ValidateSpellInfo(
3055 {
3061 });
3062 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_FLYING_REINDEER_280, SPELL_FLYING_REINDEER_310, SPELL_FLYING_REINDEER_60, SPELL_REINDEER_100, SPELL_REINDEER_60, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: