AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_reindeer_transformation Class Reference
Inheritance diagram for spell_item_reindeer_transformation:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_item_reindeer_transformation)
 
bool Validate (SpellInfo const *) override
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleDummy()

void spell_item_reindeer_transformation::HandleDummy ( SpellEffIndex  )
inlineprivate
3109 {
3110 Unit* caster = GetCaster();
3111 if (caster->HasMountedAura())
3112 {
3113 float flyspeed = caster->GetSpeedRate(MOVE_FLIGHT);
3114 float speed = caster->GetSpeedRate(MOVE_RUN);
3115
3117 //5 different spells used depending on mounted speed and if mount can fly or not
3118
3119 if (flyspeed >= 4.1f)
3120 // Flying Reindeer
3121 caster->CastSpell(caster, SPELL_FLYING_REINDEER_310, true); //310% flying Reindeer
3122 else if (flyspeed >= 3.8f)
3123 // Flying Reindeer
3124 caster->CastSpell(caster, SPELL_FLYING_REINDEER_280, true); //280% flying Reindeer
3125 else if (flyspeed >= 1.6f)
3126 // Flying Reindeer
3127 caster->CastSpell(caster, SPELL_FLYING_REINDEER_60, true); //60% flying Reindeer
3128 else if (speed >= 2.0f)
3129 // Reindeer
3130 caster->CastSpell(caster, SPELL_REINDEER_100, true); //100% ground Reindeer
3131 else
3132 // Reindeer
3133 caster->CastSpell(caster, SPELL_REINDEER_60, true); //60% ground Reindeer
3134 }
3135 }
@ SPELL_AURA_MOUNTED
Definition SpellAuraDefines.h:141
@ MOVE_FLIGHT
Definition UnitDefines.h:362
@ MOVE_RUN
Definition UnitDefines.h:357
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:665
bool HasMountedAura() const
Definition Unit.h:1802
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
float GetSpeedRate(UnitMoveType mtype) const
Definition Unit.h:1743
void RemoveAurasByType(AuraType auraType, ObjectGuid casterGUID=ObjectGuid::Empty, Aura *except=nullptr, bool negative=true, bool positive=true)
Definition Unit.cpp:5144
@ SPELL_REINDEER_60
Definition spell_item.cpp:3089
@ SPELL_REINDEER_100
Definition spell_item.cpp:3088
@ SPELL_FLYING_REINDEER_280
Definition spell_item.cpp:3086
@ SPELL_FLYING_REINDEER_310
Definition spell_item.cpp:3085
@ SPELL_FLYING_REINDEER_60
Definition spell_item.cpp:3087

References Unit::CastSpell(), SpellScript::GetCaster(), Unit::GetSpeedRate(), Unit::HasMountedAura(), MOVE_FLIGHT, MOVE_RUN, Unit::RemoveAurasByType(), SPELL_AURA_MOUNTED, SPELL_FLYING_REINDEER_280, SPELL_FLYING_REINDEER_310, SPELL_FLYING_REINDEER_60, SPELL_REINDEER_100, and SPELL_REINDEER_60.

Referenced by Register().

◆ PrepareSpellScript()

spell_item_reindeer_transformation::PrepareSpellScript ( spell_item_reindeer_transformation  )
private

◆ Register()

void spell_item_reindeer_transformation::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

3138 {
3140 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:769
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleDummy(SpellEffIndex)
Definition spell_item.cpp:3108

References EFFECT_0, HandleDummy(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, and SpellEffectFn.

◆ Validate()

bool spell_item_reindeer_transformation::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

3097 {
3098 return ValidateSpellInfo(
3099 {
3105 });
3106 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_FLYING_REINDEER_280, SPELL_FLYING_REINDEER_310, SPELL_FLYING_REINDEER_60, SPELL_REINDEER_100, SPELL_REINDEER_60, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: