924 {
927 {
928 std::list<uint32> removeList;
930 for (Unit::AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
931 {
932 Aura* aura = itr->second;
934 {
935 continue;
936 }
937
938 removeList.push_back(aura->
GetId());
939 }
940
941 for (std::list<uint32>::const_iterator itr = removeList.begin(); itr != removeList.end(); ++itr)
942 {
943 target->RemoveAurasDueToSpell(*itr);
944 }
945 }
946 }
@ DISPEL_POISON
Definition SharedDefines.h:1379
Definition SpellAuras.h:87
uint32 GetId() const
Definition SpellAuras.cpp:405
SpellInfo const * GetSpellInfo() const
Definition SpellAuras.h:100
uint32 SpellLevel
Definition SpellInfo.h:384
uint32 Dispel
Definition SpellInfo.h:346
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:590
Unit * GetHitUnit()
Definition SpellScript.cpp:448
std::multimap< uint32, Aura * > AuraMap
Definition Unit.h:669