946 {
949 {
950 std::list<uint32> removeList;
952 for (Unit::AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
953 {
954 Aura* aura = itr->second;
956 {
957 continue;
958 }
959
960 removeList.push_back(aura->
GetId());
961 }
962
963 for (std::list<uint32>::const_iterator itr = removeList.begin(); itr != removeList.end(); ++itr)
964 {
965 target->RemoveAurasDueToSpell(*itr);
966 }
967 }
968 }
@ DISPEL_POISON
Definition SharedDefines.h:1381
Definition SpellAuras.h:87
uint32 GetId() const
Definition SpellAuras.cpp:405
SpellInfo const * GetSpellInfo() const
Definition SpellAuras.h:100
uint32 SpellLevel
Definition SpellInfo.h:384
uint32 Dispel
Definition SpellInfo.h:346
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:590
Unit * GetHitUnit()
Definition SpellScript.cpp:448
std::multimap< uint32, Aura * > AuraMap
Definition Unit.h:669