AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_illidari_council_empyreal_balance Class Reference
Inheritance diagram for spell_illidari_council_empyreal_balance:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_illidari_council_empyreal_balance)
 
bool Load () override
 
void HandleDummy (SpellEffIndex effIndex)
 
void HandleAfterCast ()
 
void Register () override
 

Private Attributes

uint8 _targetCount
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleAfterCast()

void spell_illidari_council_empyreal_balance::HandleAfterCast ( )
inlineprivate
619 {
620 if (_targetCount != 4)
621 {
623 return;
624 }
625
626 auto const* targetsInfo = GetSpell()->GetUniqueTargetInfo();
627 for (std::list<TargetInfo>::const_iterator ihit = targetsInfo->begin(); ihit != targetsInfo->end(); ++ihit)
628 if (Creature* target = ObjectAccessor::GetCreature(*GetCaster(), ihit->targetGUID))
629 {
630 target->SetMaxHealth(GetCaster()->GetMaxHealth() / _targetCount);
631 target->SetHealth(GetCaster()->GetHealth() / _targetCount);
632 target->LowerPlayerDamageReq(target->GetMaxHealth());
633 }
634 }
virtual void EnterEvadeMode(EvadeReason why=EVADE_REASON_OTHER)
Definition CreatureAI.cpp:235
Definition Creature.h:47
CreatureAI * AI() const
Definition Creature.h:144
Creature * ToCreature()
Definition Object.h:212
Spell * GetSpell()
Definition SpellScript.h:443
Unit * GetCaster()
Definition SpellScript.cpp:401
std::list< TargetInfo > * GetUniqueTargetInfo()
Definition Spell.h:608
uint32 GetMaxHealth() const
Definition Unit.h:1115
uint32 GetHealth() const
Definition Unit.h:1114
uint8 _targetCount
Definition boss_illidari_council.cpp:643
Creature * GetCreature(WorldObject const &u, ObjectGuid const &guid)
Definition ObjectAccessor.cpp:234

References _targetCount, Creature::AI(), CreatureAI::EnterEvadeMode(), SpellScript::GetCaster(), ObjectAccessor::GetCreature(), Unit::GetHealth(), Unit::GetMaxHealth(), SpellScript::GetSpell(), Spell::GetUniqueTargetInfo(), and Object::ToCreature().

Referenced by Register().

◆ HandleDummy()

void spell_illidari_council_empyreal_balance::HandleDummy ( SpellEffIndex  effIndex)
inlineprivate
612 {
613 PreventHitDefaultEffect(effIndex);
614 if (GetHitUnit())
615 _targetCount++;
616 }
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:595
Unit * GetHitUnit()
Definition SpellScript.cpp:453

References _targetCount, SpellScript::GetHitUnit(), and SpellScript::PreventHitDefaultEffect().

Referenced by Register().

◆ Load()

bool spell_illidari_council_empyreal_balance::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

606 {
607 _targetCount = 0;
608 return GetCaster()->IsCreature();
609 }
bool IsCreature() const
Definition Object.h:211

References _targetCount, SpellScript::GetCaster(), and Object::IsCreature().

◆ PrepareSpellScript()

spell_illidari_council_empyreal_balance::PrepareSpellScript ( spell_illidari_council_empyreal_balance  )
private

◆ Register()

void spell_illidari_council_empyreal_balance::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

637 {
640 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:769
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellCastFn(F)
Definition SpellScript.h:324
HookList< CastHandler > AfterCast
Definition SpellScript.h:323
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleAfterCast()
Definition boss_illidari_council.cpp:618
void HandleDummy(SpellEffIndex effIndex)
Definition boss_illidari_council.cpp:611

References SpellScript::AfterCast, EFFECT_0, HandleAfterCast(), HandleDummy(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, SpellCastFn, and SpellEffectFn.

Member Data Documentation

◆ _targetCount

uint8 spell_illidari_council_empyreal_balance::_targetCount
private

Referenced by HandleAfterCast(), HandleDummy(), and Load().


The documentation for this class was generated from the following file: