◆ HandleDummy()
1170 {
1172 if (!player)
1173 {
1174 return;
1175 }
1176
1178 {
1180 }
1181 }
@ QUEST_STATUS_REWARDED
Definition QuestDef.h:106
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1504
Player * GetHitPlayer()
Definition SpellScript.cpp:476
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1378
@ QUEST_TORCH_CATCHING_A
Definition midsummer.cpp:1089
@ QUEST_TORCH_CATCHING_H
Definition midsummer.cpp:1090
@ SPELL_GIVE_TORCH
Definition midsummer.cpp:1088
References Unit::CastSpell(), SpellScript::GetHitPlayer(), Player::GetQuestStatus(), QUEST_STATUS_REWARDED, QUEST_TORCH_CATCHING_A, QUEST_TORCH_CATCHING_H, and SPELL_GIVE_TORCH.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
| void spell_midsummer_torch_catch::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
◆ Validate()
| bool spell_midsummer_torch_catch::Validate |
( |
SpellInfo const * |
| ) |
|
|
inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: