5903 {
5907
5911 return;
5912
5918
5919 caster->
CastSpell(target, spellId,
true,
nullptr, aurEff);
5920 }
std::uint32_t uint32
Definition Define.h:107
bool roll_chance_i(int chance)
Definition Random.h:63
@ OFF_ATTACK
Definition Unit.h:217
void PreventDefaultAction()
Definition SpellScript.cpp:1005
Definition SpellAuras.h:88
uint8 GetStackAmount() const
Definition SpellAuras.h:149
Player * ToPlayer()
Definition Object.h:208
Unit * GetActionTarget() const
Definition Unit.h:461
Unit * GetActor()
Definition Unit.h:460
Aura * GetAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5624
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4936
@ SPELL_MANIFEST_ANGER_OFF_HAND
Definition spell_item.cpp:240
@ SPELL_MANIFEST_ANGER_MAIN_HAND
Definition spell_item.cpp:239
@ SPELL_MOTE_OF_ANGER
Definition spell_item.cpp:238