AzerothCore 3.3.5a
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spell_item_tiny_abomination_in_a_jar_hero Class Reference
Inheritance diagram for spell_item_tiny_abomination_in_a_jar_hero:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_item_tiny_abomination_in_a_jar_hero)
 
bool Validate (SpellInfo const *) override
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void OnRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleProc()

void spell_item_tiny_abomination_in_a_jar_hero::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo &  eventInfo 
)
inlineprivate
5903 {
5905 Unit* caster = eventInfo.GetActor();
5906 Unit* target = eventInfo.GetActionTarget();
5907
5908 caster->CastSpell(nullptr, SPELL_MOTE_OF_ANGER, true, nullptr, aurEff);
5909 Aura const* motes = caster->GetAura(SPELL_MOTE_OF_ANGER);
5910 if (!motes || motes->GetStackAmount() < 7)
5911 return;
5912
5915 if (Player* player = caster->ToPlayer())
5916 if (player->GetWeaponForAttack(OFF_ATTACK, true) && roll_chance_i(50))
5918
5919 caster->CastSpell(target, spellId, true, nullptr, aurEff);
5920 }
std::uint32_t uint32
Definition Define.h:107
bool roll_chance_i(int chance)
Definition Random.h:63
@ OFF_ATTACK
Definition Unit.h:217
void PreventDefaultAction()
Definition SpellScript.cpp:1005
Definition SpellAuras.h:88
uint8 GetStackAmount() const
Definition SpellAuras.h:149
Player * ToPlayer()
Definition Object.h:208
Definition Player.h:1086
Unit * GetActionTarget() const
Definition Unit.h:461
Unit * GetActor()
Definition Unit.h:460
Definition Unit.h:665
Aura * GetAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5624
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4936
@ SPELL_MANIFEST_ANGER_OFF_HAND
Definition spell_item.cpp:240
@ SPELL_MANIFEST_ANGER_MAIN_HAND
Definition spell_item.cpp:239
@ SPELL_MOTE_OF_ANGER
Definition spell_item.cpp:238

References Unit::CastSpell(), ProcEventInfo::GetActionTarget(), ProcEventInfo::GetActor(), Unit::GetAura(), Aura::GetStackAmount(), OFF_ATTACK, AuraScript::PreventDefaultAction(), Unit::RemoveAurasDueToSpell(), roll_chance_i(), SPELL_MANIFEST_ANGER_MAIN_HAND, SPELL_MANIFEST_ANGER_OFF_HAND, SPELL_MOTE_OF_ANGER, and Object::ToPlayer().

Referenced by Register().

◆ OnRemove()

void spell_item_tiny_abomination_in_a_jar_hero::OnRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
5923 {
5925 }
Unit * GetTarget() const
Definition SpellScript.cpp:1185

References AuraScript::GetTarget(), Unit::RemoveAurasDueToSpell(), and SPELL_MOTE_OF_ANGER.

Referenced by Register().

◆ PrepareAuraScript()

spell_item_tiny_abomination_in_a_jar_hero::PrepareAuraScript ( spell_item_tiny_abomination_in_a_jar_hero  )
private

◆ Register()

void spell_item_tiny_abomination_in_a_jar_hero::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

5928 {
5931 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:868
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:766
HookList< EffectApplyHandler > AfterEffectRemove
Definition SpellScript.h:765
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:863
void OnRemove(AuraEffect const *, AuraEffectHandleModes)
Definition spell_item.cpp:5922
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_item.cpp:5902

References AuraScript::AfterEffectRemove, AURA_EFFECT_HANDLE_REAL, AuraEffectProcFn, AuraEffectRemoveFn, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, OnRemove(), and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_item_tiny_abomination_in_a_jar_hero::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

5898 {
5900 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_MANIFEST_ANGER_MAIN_HAND, SPELL_MANIFEST_ANGER_OFF_HAND, SPELL_MOTE_OF_ANGER, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: