AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_ashbringer Class Reference
Inheritance diagram for spell_item_ashbringer:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_item_ashbringer)
 
bool Load () override
 
void OnDummyEffect (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ Load()

bool spell_item_ashbringer::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2965 {
2966 return GetCaster()->IsPlayer();
2967 }
bool IsPlayer() const
Definition Object.h:207
Unit * GetCaster()
Definition SpellScript.cpp:401

References SpellScript::GetCaster(), and Object::IsPlayer().

◆ OnDummyEffect()

void spell_item_ashbringer::OnDummyEffect ( SpellEffIndex  effIndex)
inlineprivate
2970 {
2971 PreventHitDefaultEffect(effIndex);
2972
2973 Player* player = GetCaster()->ToPlayer();
2976
2977 // Ashbringers effect (spellID 28441) retriggers every 5 seconds, with a chance of making it say one of the above 12 sounds
2978 if (urand(0, 60) < 1)
2979 player->PlayDirectSound(sound_id, player);
2980 }
static First const & RAND(First const &first, Second const &second, Rest const &... rest)
Definition CreatureAIImpl.h:25
std::uint32_t uint32
Definition Define.h:107
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
Player * ToPlayer()
Definition Object.h:208
Definition Player.h:1086
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:595
void PlayDirectSound(uint32 sound_id, Player *target=nullptr)
Definition Object.cpp:3016
@ SOUND_ASHBRINGER_6
Definition spell_item.cpp:2951
@ SOUND_ASHBRINGER_11
Definition spell_item.cpp:2956
@ SOUND_ASHBRINGER_12
Definition spell_item.cpp:2957
@ SOUND_ASHBRINGER_5
Definition spell_item.cpp:2950
@ SOUND_ASHBRINGER_1
Definition spell_item.cpp:2946
@ SOUND_ASHBRINGER_4
Definition spell_item.cpp:2949
@ SOUND_ASHBRINGER_3
Definition spell_item.cpp:2948
@ SOUND_ASHBRINGER_2
Definition spell_item.cpp:2947
@ SOUND_ASHBRINGER_7
Definition spell_item.cpp:2952
@ SOUND_ASHBRINGER_10
Definition spell_item.cpp:2955
@ SOUND_ASHBRINGER_8
Definition spell_item.cpp:2953
@ SOUND_ASHBRINGER_9
Definition spell_item.cpp:2954

References SpellScript::GetCaster(), WorldObject::PlayDirectSound(), SpellScript::PreventHitDefaultEffect(), RAND(), SOUND_ASHBRINGER_1, SOUND_ASHBRINGER_10, SOUND_ASHBRINGER_11, SOUND_ASHBRINGER_12, SOUND_ASHBRINGER_2, SOUND_ASHBRINGER_3, SOUND_ASHBRINGER_4, SOUND_ASHBRINGER_5, SOUND_ASHBRINGER_6, SOUND_ASHBRINGER_7, SOUND_ASHBRINGER_8, SOUND_ASHBRINGER_9, Object::ToPlayer(), and urand().

Referenced by Register().

◆ PrepareSpellScript()

spell_item_ashbringer::PrepareSpellScript ( spell_item_ashbringer  )
private

◆ Register()

void spell_item_ashbringer::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2983 {
2985 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:769
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHit
Definition SpellScript.h:335
void OnDummyEffect(SpellEffIndex effIndex)
Definition spell_item.cpp:2969

References EFFECT_0, OnDummyEffect(), SpellScript::OnEffectHit, SPELL_EFFECT_DUMMY, and SpellEffectFn.


The documentation for this class was generated from the following file: