AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_igb_check_for_players Class Reference
Inheritance diagram for spell_igb_check_for_players:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_igb_check_for_players)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
void CountTargets (std::list< WorldObject * > &targets)
 
void TriggerWipe ()
 
void TeleportPlayer (SpellEffIndex)
 
void Register () override
 

Private Attributes

uint32 _playerCount
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CountTargets()

void spell_igb_check_for_players::CountTargets ( std::list< WorldObject * > &  targets)
inlineprivate
2091 {
2092 _playerCount = targets.size();
2093 }
uint32 _playerCount
Definition boss_icecrown_gunship_battle.cpp:2115

References _playerCount.

Referenced by Register().

◆ Load()

bool spell_igb_check_for_players::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2085 {
2086 _playerCount = 0;
2087 return GetCaster()->IsCreature();
2088 }
bool IsCreature() const
Definition Object.h:211
Unit * GetCaster()
Definition SpellScript.cpp:401

References _playerCount, SpellScript::GetCaster(), and Object::IsCreature().

◆ PrepareSpellScript()

spell_igb_check_for_players::PrepareSpellScript ( spell_igb_check_for_players  )
private

◆ Register()

void spell_igb_check_for_players::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2108 {
2112 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:769
@ TARGET_UNIT_SRC_AREA_ENTRY
Definition SharedDefines.h:1420
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
#define SpellCastFn(F)
Definition SpellScript.h:324
HookList< CastHandler > AfterCast
Definition SpellScript.h:323
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void TriggerWipe()
Definition boss_icecrown_gunship_battle.cpp:2095
void CountTargets(std::list< WorldObject * > &targets)
Definition boss_icecrown_gunship_battle.cpp:2090
void TeleportPlayer(SpellEffIndex)
Definition boss_icecrown_gunship_battle.cpp:2101

References SpellScript::AfterCast, CountTargets(), EFFECT_0, SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SPELL_EFFECT_DUMMY, SpellCastFn, SpellEffectFn, SpellObjectAreaTargetSelectFn, TARGET_UNIT_SRC_AREA_ENTRY, TeleportPlayer(), and TriggerWipe().

◆ TeleportPlayer()

void spell_igb_check_for_players::TeleportPlayer ( SpellEffIndex  )
inlineprivate
2102 {
2103 if (GetHitUnit()->GetPositionZ() < GetCaster()->GetPositionZ() - 10.0f)
2105 }
@ SPELL_GUNSHIP_FALL_TELEPORT
Definition boss_icecrown_gunship_battle.cpp:115
Unit * GetHitUnit()
Definition SpellScript.cpp:453
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), and SPELL_GUNSHIP_FALL_TELEPORT.

Referenced by Register().

◆ TriggerWipe()

void spell_igb_check_for_players::TriggerWipe ( )
inlineprivate
2096 {
2097 if (!_playerCount)
2098 GetCaster()->ToCreature()->AI()->JustDied(nullptr);
2099 }
virtual void JustDied(Unit *)
Definition CreatureAI.h:146
CreatureAI * AI() const
Definition Creature.h:144
Creature * ToCreature()
Definition Object.h:212

References _playerCount, Creature::AI(), SpellScript::GetCaster(), CreatureAI::JustDied(), and Object::ToCreature().

Referenced by Register().

◆ Validate()

bool spell_igb_check_for_players::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2080 {
2082 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_GUNSHIP_FALL_TELEPORT, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _playerCount

uint32 spell_igb_check_for_players::_playerCount
private

Referenced by CountTargets(), Load(), and TriggerWipe().


The documentation for this class was generated from the following file: