AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_q4735_collect_rookery_egg Class Reference
Inheritance diagram for spell_q4735_collect_rookery_egg:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_q4735_collect_rookery_egg)
 
SpellCastResult CheckCast ()
 
SpellCastResult CheckQuest ()
 
void HandleActiveObject (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckCast()

SpellCastResult spell_q4735_collect_rookery_egg::CheckCast ( )
inlineprivate
2438 {
2439 if (GameObject* rookery = GetCaster()->FindNearestGameObject(GO_ROOKERY_EGG, 5.0f, true))
2440 {
2441 if (rookery->GetGoState() != GO_STATE_ACTIVE_ALTERNATIVE)
2443 }
2444 return SPELL_CAST_OK;
2445 }
@ GO_STATE_ACTIVE_ALTERNATIVE
Definition GameObjectData.h:710
@ SPELL_FAILED_BAD_TARGETS
Definition SharedDefines.h:949
@ SPELL_CAST_OK
Definition SharedDefines.h:1126
Definition GameObject.h:120
Unit * GetCaster()
Definition SpellScript.cpp:401
@ GO_ROOKERY_EGG
Definition spell_quest.cpp:2430

References SpellScript::GetCaster(), GO_ROOKERY_EGG, GO_STATE_ACTIVE_ALTERNATIVE, SPELL_CAST_OK, and SPELL_FAILED_BAD_TARGETS.

Referenced by Register().

◆ CheckQuest()

SpellCastResult spell_q4735_collect_rookery_egg::CheckQuest ( )
inlineprivate
2448 {
2449 if (Player* playerCaster = GetCaster()->ToPlayer())
2450 {
2451 if (playerCaster->GetQuestStatus(QUEST_EGG_COLLECTION) == QUEST_STATUS_INCOMPLETE)
2452 return SPELL_CAST_OK;
2453 }
2455 }
@ QUEST_STATUS_INCOMPLETE
Definition QuestDef.h:103
@ SPELL_FAILED_DONT_REPORT
Definition SharedDefines.h:964
Definition Player.h:1086
@ QUEST_EGG_COLLECTION
Definition spell_quest.cpp:2429

References SpellScript::GetCaster(), QUEST_EGG_COLLECTION, QUEST_STATUS_INCOMPLETE, SPELL_CAST_OK, and SPELL_FAILED_DONT_REPORT.

Referenced by Register().

◆ HandleActiveObject()

void spell_q4735_collect_rookery_egg::HandleActiveObject ( SpellEffIndex  )
inlineprivate
2458 {
2459 if (Player* playerCaster = GetCaster()->ToPlayer())
2460 playerCaster->AddItem(ITEM_COLLECTED_DRAGON_EGG, 1);
2461 }
@ ITEM_COLLECTED_DRAGON_EGG
Definition spell_quest.cpp:2428

References SpellScript::GetCaster(), and ITEM_COLLECTED_DRAGON_EGG.

Referenced by Register().

◆ PrepareSpellScript()

spell_q4735_collect_rookery_egg::PrepareSpellScript ( spell_q4735_collect_rookery_egg  )
private

◆ Register()

void spell_q4735_collect_rookery_egg::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2464 {
2468 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_ACTIVATE_OBJECT
Definition SharedDefines.h:852
#define SpellCheckCastFn(F)
Definition SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< CheckCastHandler > OnCheckCast
Definition SpellScript.h:328
HookList< EffectHandler > OnEffectHit
Definition SpellScript.h:335
SpellCastResult CheckCast()
Definition spell_quest.cpp:2437
void HandleActiveObject(SpellEffIndex)
Definition spell_quest.cpp:2457
SpellCastResult CheckQuest()
Definition spell_quest.cpp:2447

References CheckCast(), CheckQuest(), EFFECT_0, HandleActiveObject(), SpellScript::OnCheckCast, SpellScript::OnEffectHit, SPELL_EFFECT_ACTIVATE_OBJECT, SpellCheckCastFn, and SpellEffectFn.


The documentation for this class was generated from the following file: