◆ PrepareSpellScript()
905 {
906 if (targets.empty())
907 return;
908
909
911 targets.clear();
912 targets.push_back(bunny);
913 }
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition Containers.h:133
References Acore::Containers::SelectRandomContainerElement().
◆ Register()
void spell_torch_target_picker::Register |
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The documentation for this class was generated from the following file: