AzerothCore 3.3.5a
OpenSource WoW Emulator
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npc_thrall_bfu Class Reference
Inheritance diagram for npc_thrall_bfu:
CreatureScript ScriptObject UpdatableScript< Creature >

Classes

struct  npc_thrall_bfuAI
 

Public Member Functions

 npc_thrall_bfu ()
 
bool OnGossipSelect (Player *player, Creature *creature, uint32, uint32 action) override
 
bool OnGossipHello (Player *player, Creature *creature) override
 
bool OnQuestReward (Player *player, Creature *, Quest const *quest, uint32) override
 
CreatureAI * GetAI (Creature *creature) const override
 
- Public Member Functions inherited from CreatureScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, char const *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestComplete (Player *, Creature *, Quest const *)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual void OnFfaPvpStateUpdate (Creature *, bool)
 
- Public Member Functions inherited from ScriptObject
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
std::string const & GetName () const
 
uint16 GetTotalAvailableHooks ()
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ npc_thrall_bfu()

npc_thrall_bfu::npc_thrall_bfu ( )
inline
2171: CreatureScript("npc_thrall_bfu") { }
Definition CreatureScript.h:25

Member Function Documentation

◆ GetAI()

CreatureAI * npc_thrall_bfu::GetAI ( Creature *  creature) const
inlineoverridevirtual

Reimplemented from CreatureScript.

3876 {
3877 return new npc_thrall_bfuAI(creature);
3878 }

◆ OnGossipHello()

bool npc_thrall_bfu::OnGossipHello ( Player *  player,
Creature *  creature 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

2204 {
2205 if (creature->IsQuestGiver())
2206 player->PrepareQuestMenu(creature->GetGUID());
2207
2210
2211 SendGossipMenuFor(player, player->GetGossipTextId(creature), creature->GetGUID());
2212
2213 return true;
2214 }
@ GOSSIP_ICON_CHAT
Definition GossipDef.h:61
@ QUEST_STATUS_INCOMPLETE
Definition QuestDef.h:103
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const &guid)
Definition ScriptedGossip.cpp:45
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition ScriptedGossip.h:68
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:120
void PrepareQuestMenu(ObjectGuid guid)
Definition PlayerQuest.cpp:40
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1504
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition PlayerGossip.cpp:409
bool IsQuestGiver() const
Definition Unit.h:811
@ QUEST_BATTLE_H
Definition zone_undercity.cpp:643
#define GOSSIP_THRALL
Definition zone_undercity.cpp:841

References AddGossipItemFor(), Player::GetGossipTextId(), Object::GetGUID(), Player::GetQuestStatus(), GOSSIP_ACTION_INFO_DEF, GOSSIP_ICON_CHAT, GOSSIP_SENDER_MAIN, GOSSIP_THRALL, Unit::IsQuestGiver(), Player::PrepareQuestMenu(), QUEST_BATTLE_H, QUEST_STATUS_INCOMPLETE, and SendGossipMenuFor().

◆ OnGossipSelect()

bool npc_thrall_bfu::OnGossipSelect ( Player *  player,
Creature *  creature,
uint32  ,
uint32  action 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

2174 {
2175 ClearGossipMenuFor(player);
2176
2177 switch (action)
2178 {
2179 case GOSSIP_ACTION_INFO_DEF + 1:
2180 {
2181 CloseGossipMenuFor(player);
2182
2183 if (auto thrall_ai = CAST_AI(npc_thrall_bfu::npc_thrall_bfuAI, creature->AI()))
2184 {
2185 if (Creature* sylvannas = GetClosestCreatureWithEntry(creature, NPC_SYLVANAS, 50.0f))
2186 {
2187 thrall_ai->sylvanasfollowGUID = sylvannas->GetGUID();
2188 creature->SetWalk(false);
2189 thrall_ai->Start(true, player->GetGUID());
2190 thrall_ai->SetDespawnAtEnd(false);
2191 thrall_ai->SetDespawnAtFar(false);
2192 }
2193 else
2194 thrall_ai->sylvanasfollowGUID.Clear();
2195 }
2196 break;
2197 }
2198 }
2199
2200 return true;
2201 }
Creature * GetClosestCreatureWithEntry(WorldObject *source, uint32 entry, float maxSearchRange, bool alive)
Definition ScriptedCreature.cpp:937
void ClearGossipMenuFor(Player *player)
Definition ScriptedGossip.cpp:22
void CloseGossipMenuFor(Player *player)
Definition ScriptedGossip.cpp:56
#define CAST_AI(a, b)
Definition UnitAI.h:26
Definition Creature.h:47
bool SetWalk(bool enable) override
Enable or disable the creature's walk mode by removing: MOVEMENTFLAG_WALKING. Infom also the client.
Definition Creature.cpp:3416
CreatureAI * AI() const
Definition Creature.h:143
Definition zone_undercity.cpp:2229
@ NPC_SYLVANAS
Definition zone_undercity.cpp:484

References Creature::AI(), CAST_AI, ClearGossipMenuFor(), CloseGossipMenuFor(), GetClosestCreatureWithEntry(), Object::GetGUID(), GOSSIP_ACTION_INFO_DEF, NPC_SYLVANAS, and Creature::SetWalk().

◆ OnQuestReward()

bool npc_thrall_bfu::OnQuestReward ( Player *  player,
Creature *  ,
Quest const *  quest,
uint32   
)
inlineoverridevirtual

Reimplemented from CreatureScript.

2217 {
2218 if (quest->GetQuestId() == QUEST_BATTLE_H)
2219 {
2222 player->CastSpell(player, SPELL_TELEPORT_OG, true);
2223 }
2224
2225 return true;
2226 }
void RemoveAura(AuraApplicationMap::iterator &i, AuraRemoveMode mode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4830
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1378
@ SPELL_SYLVANAS_BUFF
Definition zone_undercity.cpp:497
@ SPELL_TELEPORT_OG
Definition zone_undercity.cpp:445
@ SPELL_THRALL_BUFF
Definition zone_undercity.cpp:431

References Unit::CastSpell(), Quest::GetQuestId(), QUEST_BATTLE_H, Unit::RemoveAura(), SPELL_SYLVANAS_BUFF, SPELL_TELEPORT_OG, and SPELL_THRALL_BUFF.


The documentation for this class was generated from the following file: