AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dk_death_grip Class Reference
Inheritance diagram for spell_dk_death_grip:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dk_death_grip)
 
SpellCastResult CheckCast ()
 
uint32 EntryCheck (uint32 entry)
 
void HandleBaseDummy (SpellEffIndex)
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckCast()

SpellCastResult spell_dk_death_grip::CheckCast ( )
inlineprivate
1461 {
1462 Unit* caster = GetCaster();
1463 Unit* target = GetExplTargetUnit();
1464
1465 if (target->IsPlayer() && caster->GetExactDist(target) < 8.0f) // xinef: should be 8.0f, but we have to add target size (1.5f)
1467
1469 return SPELL_FAILED_MOVING;
1470
1471 return SPELL_CAST_OK;
1472 }
@ SPELL_FAILED_MOVING
Definition SharedDefines.h:988
@ SPELL_FAILED_TOO_CLOSE
Definition SharedDefines.h:1065
@ SPELL_CAST_OK
Definition SharedDefines.h:1126
@ MOVEMENTFLAG_FALLING
Definition UnitDefines.h:384
@ UNIT_STATE_JUMPING
Definition UnitDefines.h:191
bool IsPlayer() const
Definition Object.h:201
Unit * GetExplTargetUnit()
Definition SpellScript.cpp:433
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:664
bool HasUnitMovementFlag(uint32 f) const
Definition Unit.h:774
bool HasUnitState(const uint32 f) const
Definition Unit.h:736
float GetExactDist(float x, float y, float z) const
Definition Position.h:182

References SpellScript::GetCaster(), Position::GetExactDist(), SpellScript::GetExplTargetUnit(), Unit::HasUnitMovementFlag(), Unit::HasUnitState(), Object::IsPlayer(), MOVEMENTFLAG_FALLING, SPELL_CAST_OK, SPELL_FAILED_MOVING, SPELL_FAILED_TOO_CLOSE, and UNIT_STATE_JUMPING.

Referenced by Register().

◆ EntryCheck()

uint32 spell_dk_death_grip::EntryCheck ( uint32  entry)
inlineprivate
1475 {
1476 Creature* targetCreature = GetHitCreature();
1477
1478 switch (targetCreature->GetEntry())
1479 {
1480 //Alliance Faction Champions
1481 case 34461:
1482 case 34460:
1483 case 34469:
1484 case 34467:
1485 case 34468:
1486 case 34465:
1487 case 34471:
1488 case 34466:
1489 case 34473:
1490 case 34472:
1491 case 34470:
1492 case 34463:
1493 case 34474:
1494 case 34475:
1495
1496 //Horde Faction Champions
1497 case 34458:
1498 case 34451:
1499 case 34459:
1500 case 34448:
1501 case 34449:
1502 case 34445:
1503 case 34456:
1504 case 34447:
1505 case 34441:
1506 case 34454:
1507 case 34444:
1508 case 34455:
1509 case 34450:
1510 case 34453:
1511 return entry;
1512 break;
1513 }
1514 return 0;
1515 }
Definition Creature.h:47
uint32 GetEntry() const
Definition Object.h:117
Creature * GetHitCreature()
Definition SpellScript.cpp:458

References Object::GetEntry(), and SpellScript::GetHitCreature().

Referenced by HandleBaseDummy().

◆ HandleBaseDummy()

void spell_dk_death_grip::HandleBaseDummy ( SpellEffIndex  )
inlineprivate
1518 {
1519 Unit* caster = GetCaster();
1520 Unit* target = GetHitUnit();
1521 Unit* baseTarget = GetExplTargetUnit();
1522 Creature* targetCreature = GetHitCreature();
1523
1524 if (caster != target)
1525 {
1526 if (targetCreature && (targetCreature->isWorldBoss() || targetCreature->IsDungeonBoss()) && targetCreature->GetEntry() != EntryCheck(targetCreature->GetEntry()))
1527 {
1528 return;
1529 }
1530 else
1531 {
1532 caster->CastSpell(target, 49560, true);
1533 SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(1766); // Rogue kick
1534 if (!target->IsImmunedToSpellEffect(spellInfo, EFFECT_0))
1535 target->InterruptNonMeleeSpells(true);
1536 }
1537 }
1538 else
1539 baseTarget->CastSpell(caster, 49560, true);
1540 }
@ EFFECT_0
Definition SharedDefines.h:31
#define sSpellMgr
Definition SpellMgr.h:836
bool IsDungeonBoss() const
Definition Creature.cpp:3281
bool isWorldBoss() const
Definition Creature.h:124
Definition SpellInfo.h:340
Unit * GetHitUnit()
Definition SpellScript.cpp:448
void InterruptNonMeleeSpells(bool withDelayed, uint32 spellid=0, bool withInstant=true, bool bySelf=false)
Definition Unit.cpp:4316
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1375
virtual bool IsImmunedToSpellEffect(SpellInfo const *spellInfo, uint32 index, Unit const *caster=nullptr) const
Definition Unit.cpp:10108
uint32 EntryCheck(uint32 entry)
Definition spell_dk.cpp:1474

References Unit::CastSpell(), EFFECT_0, EntryCheck(), SpellScript::GetCaster(), Object::GetEntry(), SpellScript::GetExplTargetUnit(), SpellScript::GetHitCreature(), SpellScript::GetHitUnit(), Unit::InterruptNonMeleeSpells(), Creature::IsDungeonBoss(), Unit::IsImmunedToSpellEffect(), Creature::isWorldBoss(), and sSpellMgr.

Referenced by Register().

◆ HandleDummy()

void spell_dk_death_grip::HandleDummy ( SpellEffIndex  )
inlineprivate
1543 {
1544 float casterZ = GetCaster()->GetPositionZ(); // for Ring of Valor
1545 WorldLocation gripPos = *GetExplTargetDest();
1546 if (Unit* target = GetHitUnit())
1547 if (!target->HasDetectSpellsAura() || target->HasUnitState(UNIT_STATE_STUNNED)) // Deterrence
1548 {
1549 if (target != GetCaster())
1550 {
1551 SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(1766); // Rogue kick
1552 if (!target->IsImmunedToSpellEffect(spellInfo, EFFECT_0))
1553 target->InterruptNonMeleeSpells(false, 0, false);
1554 }
1555
1556 if (target->GetMapId() == MAP_THE_RING_OF_VALOR)
1557 gripPos.m_positionZ = std::max(casterZ + 0.2f, 28.5f);
1558
1559 target->CastSpell(gripPos.GetPositionX(), gripPos.GetPositionY(), gripPos.GetPositionZ(), 57604, true);
1560 }
1561 }
@ MAP_THE_RING_OF_VALOR
Definition AreaDefines.h:262
@ UNIT_STATE_STUNNED
Definition UnitDefines.h:176
WorldLocation const * GetExplTargetDest()
Definition SpellScript.cpp:416
Definition Position.h:256
float m_positionZ
Definition Position.h:57
float GetPositionZ() const
Definition Position.h:123
float GetPositionX() const
Definition Position.h:121
float GetPositionY() const
Definition Position.h:122

References EFFECT_0, SpellScript::GetCaster(), SpellScript::GetExplTargetDest(), SpellScript::GetHitUnit(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Position::m_positionZ, MAP_THE_RING_OF_VALOR, sSpellMgr, and UNIT_STATE_STUNNED.

Referenced by Register().

◆ PrepareSpellScript()

spell_dk_death_grip::PrepareSpellScript ( spell_dk_death_grip  )
private

◆ Register()

void spell_dk_death_grip::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1564 {
1565 if (m_scriptSpellId == 49576) // xinef: base death grip, add pvp range restriction
1566 {
1569 }
1570 else
1572 }
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:769
#define SpellCheckCastFn(F)
Definition SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< CheckCastHandler > OnCheckCast
Definition SpellScript.h:328
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
uint32 m_scriptSpellId
Definition SpellScript.h:107
void HandleDummy(SpellEffIndex)
Definition spell_dk.cpp:1542
void HandleBaseDummy(SpellEffIndex)
Definition spell_dk.cpp:1517
SpellCastResult CheckCast()
Definition spell_dk.cpp:1460

References CheckCast(), EFFECT_0, HandleBaseDummy(), HandleDummy(), _SpellScript::m_scriptSpellId, SpellScript::OnCheckCast, SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, SpellCheckCastFn, and SpellEffectFn.


The documentation for this class was generated from the following file: