AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dk_death_grip Class Reference
Inheritance diagram for spell_dk_death_grip:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dk_death_grip)
 
SpellCastResult CheckCast ()
 
uint32 EntryCheck (uint32 entry)
 
void HandleBaseDummy (SpellEffIndex)
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckCast()

SpellCastResult spell_dk_death_grip::CheckCast ( )
inlineprivate
1489 {
1490 Unit* caster = GetCaster();
1491 Unit* target = GetExplTargetUnit();
1492
1493 if (target->IsPlayer() && caster->GetExactDist(target) < 8.0f) // xinef: should be 8.0f, but we have to add target size (1.5f)
1495
1497 return SPELL_FAILED_MOVING;
1498
1499 return SPELL_CAST_OK;
1500 }
@ SPELL_FAILED_MOVING
Definition SharedDefines.h:988
@ SPELL_FAILED_TOO_CLOSE
Definition SharedDefines.h:1065
@ SPELL_CAST_OK
Definition SharedDefines.h:1126
@ MOVEMENTFLAG_FALLING
Definition UnitDefines.h:384
@ UNIT_STATE_JUMPING
Definition UnitDefines.h:191
bool IsPlayer() const
Definition Object.h:201
Unit * GetExplTargetUnit()
Definition SpellScript.cpp:433
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:664
bool HasUnitMovementFlag(uint32 f) const
Definition Unit.h:774
bool HasUnitState(const uint32 f) const
Definition Unit.h:736
float GetExactDist(float x, float y, float z) const
Definition Position.h:182

References SpellScript::GetCaster(), Position::GetExactDist(), SpellScript::GetExplTargetUnit(), Unit::HasUnitMovementFlag(), Unit::HasUnitState(), Object::IsPlayer(), MOVEMENTFLAG_FALLING, SPELL_CAST_OK, SPELL_FAILED_MOVING, SPELL_FAILED_TOO_CLOSE, and UNIT_STATE_JUMPING.

Referenced by Register().

◆ EntryCheck()

uint32 spell_dk_death_grip::EntryCheck ( uint32  entry)
inlineprivate
1503 {
1504 Creature* targetCreature = GetHitCreature();
1505
1506 switch (targetCreature->GetEntry())
1507 {
1508 //Alliance Faction Champions
1509 case 34461:
1510 case 34460:
1511 case 34469:
1512 case 34467:
1513 case 34468:
1514 case 34465:
1515 case 34471:
1516 case 34466:
1517 case 34473:
1518 case 34472:
1519 case 34470:
1520 case 34463:
1521 case 34474:
1522 case 34475:
1523
1524 //Horde Faction Champions
1525 case 34458:
1526 case 34451:
1527 case 34459:
1528 case 34448:
1529 case 34449:
1530 case 34445:
1531 case 34456:
1532 case 34447:
1533 case 34441:
1534 case 34454:
1535 case 34444:
1536 case 34455:
1537 case 34450:
1538 case 34453:
1539 return entry;
1540 break;
1541 }
1542 return 0;
1543 }
Definition Creature.h:47
uint32 GetEntry() const
Definition Object.h:117
Creature * GetHitCreature()
Definition SpellScript.cpp:458

References Object::GetEntry(), and SpellScript::GetHitCreature().

Referenced by HandleBaseDummy().

◆ HandleBaseDummy()

void spell_dk_death_grip::HandleBaseDummy ( SpellEffIndex  )
inlineprivate
1546 {
1547 Unit* caster = GetCaster();
1548 Unit* target = GetHitUnit();
1549 Unit* baseTarget = GetExplTargetUnit();
1550 Creature* targetCreature = GetHitCreature();
1551
1552 if (caster != target)
1553 {
1554 if (targetCreature && (targetCreature->isWorldBoss() || targetCreature->IsDungeonBoss()) && targetCreature->GetEntry() != EntryCheck(targetCreature->GetEntry()))
1555 {
1556 return;
1557 }
1558 else
1559 {
1560 caster->CastSpell(target, 49560, true);
1561 SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(1766); // Rogue kick
1562 if (!target->IsImmunedToSpellEffect(spellInfo, EFFECT_0))
1563 target->InterruptNonMeleeSpells(true);
1564 }
1565 }
1566 else
1567 baseTarget->CastSpell(caster, 49560, true);
1568 }
@ EFFECT_0
Definition SharedDefines.h:31
#define sSpellMgr
Definition SpellMgr.h:836
bool IsDungeonBoss() const
Definition Creature.cpp:3205
bool isWorldBoss() const
Definition Creature.h:123
Definition SpellInfo.h:340
Unit * GetHitUnit()
Definition SpellScript.cpp:448
void InterruptNonMeleeSpells(bool withDelayed, uint32 spellid=0, bool withInstant=true, bool bySelf=false)
Definition Unit.cpp:4302
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
virtual bool IsImmunedToSpellEffect(SpellInfo const *spellInfo, uint32 index, Unit const *caster=nullptr) const
Definition Unit.cpp:10076
uint32 EntryCheck(uint32 entry)
Definition spell_dk.cpp:1502

References Unit::CastSpell(), EFFECT_0, EntryCheck(), SpellScript::GetCaster(), Object::GetEntry(), SpellScript::GetExplTargetUnit(), SpellScript::GetHitCreature(), SpellScript::GetHitUnit(), Unit::InterruptNonMeleeSpells(), Creature::IsDungeonBoss(), Unit::IsImmunedToSpellEffect(), Creature::isWorldBoss(), and sSpellMgr.

Referenced by Register().

◆ HandleDummy()

void spell_dk_death_grip::HandleDummy ( SpellEffIndex  )
inlineprivate
1571 {
1572 float casterZ = GetCaster()->GetPositionZ(); // for Ring of Valor
1573 WorldLocation gripPos = *GetExplTargetDest();
1574 if (Unit* target = GetHitUnit())
1575 if (!target->HasDetectSpellsAura() || target->HasUnitState(UNIT_STATE_STUNNED)) // Deterrence
1576 {
1577 if (target != GetCaster())
1578 {
1579 SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(1766); // Rogue kick
1580 if (!target->IsImmunedToSpellEffect(spellInfo, EFFECT_0))
1581 target->InterruptNonMeleeSpells(false, 0, false);
1582 }
1583
1584 if (target->GetMapId() == MAP_THE_RING_OF_VALOR)
1585 gripPos.m_positionZ = std::max(casterZ + 0.2f, 28.5f);
1586
1587 target->CastSpell(gripPos.GetPositionX(), gripPos.GetPositionY(), gripPos.GetPositionZ(), 57604, true);
1588 }
1589 }
@ MAP_THE_RING_OF_VALOR
Definition AreaDefines.h:262
@ UNIT_STATE_STUNNED
Definition UnitDefines.h:176
WorldLocation const * GetExplTargetDest()
Definition SpellScript.cpp:416
Definition Position.h:256
float m_positionZ
Definition Position.h:57
float GetPositionZ() const
Definition Position.h:123
float GetPositionX() const
Definition Position.h:121
float GetPositionY() const
Definition Position.h:122

References EFFECT_0, SpellScript::GetCaster(), SpellScript::GetExplTargetDest(), SpellScript::GetHitUnit(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Position::m_positionZ, MAP_THE_RING_OF_VALOR, sSpellMgr, and UNIT_STATE_STUNNED.

Referenced by Register().

◆ PrepareSpellScript()

spell_dk_death_grip::PrepareSpellScript ( spell_dk_death_grip  )
private

◆ Register()

void spell_dk_death_grip::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1592 {
1593 if (m_scriptSpellId == 49576) // xinef: base death grip, add pvp range restriction
1594 {
1597 }
1598 else
1600 }
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:769
#define SpellCheckCastFn(F)
Definition SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< CheckCastHandler > OnCheckCast
Definition SpellScript.h:328
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
uint32 m_scriptSpellId
Definition SpellScript.h:107
void HandleDummy(SpellEffIndex)
Definition spell_dk.cpp:1570
void HandleBaseDummy(SpellEffIndex)
Definition spell_dk.cpp:1545
SpellCastResult CheckCast()
Definition spell_dk.cpp:1488

References CheckCast(), EFFECT_0, HandleBaseDummy(), HandleDummy(), _SpellScript::m_scriptSpellId, SpellScript::OnCheckCast, SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, SpellCheckCastFn, and SpellEffectFn.


The documentation for this class was generated from the following file: