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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "CreatureAI.h"#include "AreaBoundary.h"#include "Creature.h"#include "CreatureAIImpl.h"#include "CreatureGroups.h"#include "CreatureTextMgr.h"#include "GameObjectAI.h"#include "Log.h"#include "MapReference.h"#include "Player.h"#include "ScriptMgr.h"#include "TemporarySummon.h"#include "World.h"#include "Vehicle.h"#include "ZoneScript.h"#include <functional>Go to the source code of this file.
Functions | |
| AISpellInfoType * | GetAISpellInfo (uint32 i) |
| bool | IsValidCombatTarget (Creature *source, Player *target) |
| AISpellInfoType * GetAISpellInfo | ( | uint32 | i | ) |
References UnitAI::AISpellInfo.
Referenced by CasterAI::InitializeAI(), CasterAI::JustEngagedWith(), and CasterAI::UpdateAI().
References Unit::HasUnitState(), WorldObject::InSamePhase(), Unit::IsAlive(), Player::IsGameMaster(), Object::IsInWorld(), and UNIT_STATE_IN_FLIGHT.
Referenced by CreatureAI::DoZoneInCombat().