AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_igb_gunship_fall_teleport Class Reference
Inheritance diagram for spell_igb_gunship_fall_teleport:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_igb_gunship_fall_teleport)
 
bool Load () override
 
void SelectTransport (WorldObject *&target)
 
void RelocateDest (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ Load()

bool spell_igb_gunship_fall_teleport::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2123 {
2124 return GetCaster()->GetInstanceScript();
2125 }
Unit * GetCaster()
Definition SpellScript.cpp:401
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1247

References SpellScript::GetCaster(), and WorldObject::GetInstanceScript().

◆ PrepareSpellScript()

spell_igb_gunship_fall_teleport::PrepareSpellScript ( spell_igb_gunship_fall_teleport  )
private

◆ Register()

void spell_igb_gunship_fall_teleport::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2141 {
2144 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_TELEPORT_UNITS
Definition SharedDefines.h:771
@ TARGET_DEST_NEARBY_ENTRY
Definition SharedDefines.h:1454
#define SpellObjectTargetSelectFn(F, I, N)
Definition SpellScript.h:359
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
Definition SpellScript.h:358
HookList< EffectHandler > OnEffectLaunch
Definition SpellScript.h:333
void SelectTransport(WorldObject *&target)
Definition boss_icecrown_gunship_battle.cpp:2127
void RelocateDest(SpellEffIndex)
Definition boss_icecrown_gunship_battle.cpp:2133

References EFFECT_0, SpellScript::OnEffectLaunch, SpellScript::OnObjectTargetSelect, RelocateDest(), SelectTransport(), SPELL_EFFECT_TELEPORT_UNITS, SpellEffectFn, SpellObjectTargetSelectFn, and TARGET_DEST_NEARBY_ENTRY.

◆ RelocateDest()

void spell_igb_gunship_fall_teleport::RelocateDest ( SpellEffIndex  )
inlineprivate
2134 {
2135 Position offset = {0.0f, 0.0f, 0.0f, 0.0f};
2137 GetHitDest()->RelocateOffset(offset);
2138 }
@ TEAM_HORDE
Definition SharedDefines.h:749
WorldLocation * GetHitDest()
Definition SpellScript.cpp:509
virtual uint32 GetData(uint32) const
Definition ZoneScript.h:51
Definition Position.h:27
float m_positionZ
Definition Position.h:57
void RelocateOffset(Position const &offset)
Definition Position.cpp:66
@ DATA_TEAMID_IN_INSTANCE
Definition trial_of_the_champion.h:44

References DATA_TEAMID_IN_INSTANCE, SpellScript::GetCaster(), ZoneScript::GetData(), SpellScript::GetHitDest(), WorldObject::GetInstanceScript(), Position::m_positionZ, Position::RelocateOffset(), and TEAM_HORDE.

Referenced by Register().

◆ SelectTransport()

void spell_igb_gunship_fall_teleport::SelectTransport ( WorldObject *&  target)
inlineprivate
2128 {
2129 if (InstanceScript* instance = target->GetInstanceScript())
2130 target = instance->instance->GetTransport(instance->GetGuidData(DATA_ICECROWN_GUNSHIP_BATTLE));
2131 }
Definition InstanceScript.h:143
Transport * GetTransport() const
Definition Object.h:701
@ DATA_ICECROWN_GUNSHIP_BATTLE
Definition icecrown_citadel.h:91

References DATA_ICECROWN_GUNSHIP_BATTLE, WorldObject::GetInstanceScript(), and WorldObject::GetTransport().

Referenced by Register().


The documentation for this class was generated from the following file: