AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_q12237_rescue_villager Class Reference
Inheritance diagram for spell_q12237_rescue_villager:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_q12237_rescue_villager)
 
SpellCastResult CheckCast ()
 
void HandleScript (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckCast()

SpellCastResult spell_q12237_rescue_villager::CheckCast ( )
inlineprivate
780 {
782
783 if (!owner)
785
788
789 if (GetCaster()->GetAreaId() == AREA_WINTERGARDE_KEEP)
790 {
793 }
794
795 std::list<Creature*> villagers;
797 villagers.remove_if([](Creature* c) { return !c->IsAlive() || c->HasAura(SPELL_RIDE_VEHICLE); });
798
799 if (villagers.empty())
800 {
803 }
804
806 {
809 }
810
813
814 if (result != SPELL_CAST_OK)
815 {
816 Spell::SendCastResult(owner, GetSpellInfo(), 0, result, extension);
817 return result;
818 }
819
820 return SPELL_CAST_OK;
821 }
@ AREA_WINTERGARDE_KEEP
Definition AreaDefines.h:144
SpellCustomErrors
Definition SharedDefines.h:1130
@ SPELL_CUSTOM_ERROR_NEED_HELPLESS_VILLAGER
Definition SharedDefines.h:1134
@ SPELL_CUSTOM_ERROR_MUST_BE_NEAR_HELPLESS_VILLAGER
Definition SharedDefines.h:1166
@ SPELL_CUSTOM_ERROR_NONE
Definition SharedDefines.h:1131
SpellCastResult
Definition SharedDefines.h:936
@ SPELL_FAILED_CUSTOM_ERROR
Definition SharedDefines.h:1109
@ SPELL_FAILED_DONT_REPORT
Definition SharedDefines.h:964
@ SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW
Definition SharedDefines.h:1110
@ SPELL_CAST_OK
Definition SharedDefines.h:1126
Definition Creature.h:47
Definition Player.h:1086
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:416
Unit * GetCaster()
Definition SpellScript.cpp:401
static void SendCastResult(Player *caster, SpellInfo const *spellInfo, uint8 castCount, SpellCastResult result, SpellCustomErrors customError=SPELL_CUSTOM_ERROR_NONE)
Definition Spell.cpp:4809
Player * GetCharmerOrOwnerPlayerOrPlayerItself() const
Definition Unit.cpp:7503
bool IsAlive() const
Definition Unit.h:1796
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5764
GameObject * FindNearestGameObject(uint32 entry, float range, bool onlySpawned=false) const
Definition Object.cpp:2567
void GetCreatureListWithEntryInGrid(std::list< Creature * > &lList, uint32 uiEntry, float fMaxSearchRange) const
Definition Object.cpp:2619
@ NPC_HELPLESS_VILLAGER_A
Definition zone_dragonblight.cpp:645
@ SPELL_RIDE_VEHICLE
Definition zone_dragonblight.cpp:643
@ NPC_HELPLESS_VILLAGER_B
Definition zone_dragonblight.cpp:646
@ GO_TEMP_GRYPHON_STATION
Definition zone_dragonblight.cpp:659

References AREA_WINTERGARDE_KEEP, WorldObject::FindNearestGameObject(), SpellScript::GetCaster(), Unit::GetCharmerOrOwnerPlayerOrPlayerItself(), WorldObject::GetCreatureListWithEntryInGrid(), SpellScript::GetSpellInfo(), GO_TEMP_GRYPHON_STATION, Unit::HasAura(), Unit::IsAlive(), NPC_HELPLESS_VILLAGER_A, NPC_HELPLESS_VILLAGER_B, Spell::SendCastResult(), SPELL_CAST_OK, SPELL_CUSTOM_ERROR_MUST_BE_NEAR_HELPLESS_VILLAGER, SPELL_CUSTOM_ERROR_NEED_HELPLESS_VILLAGER, SPELL_CUSTOM_ERROR_NONE, SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW, SPELL_FAILED_CUSTOM_ERROR, SPELL_FAILED_DONT_REPORT, and SPELL_RIDE_VEHICLE.

Referenced by Register().

◆ HandleScript()

void spell_q12237_rescue_villager::HandleScript ( SpellEffIndex  )
inlineprivate
824 {
825 if (Unit* target = GetHitUnit())
826 target->CastSpell(GetCaster(), uint32(GetEffectValue()), true);
827 }
std::uint32_t uint32
Definition Define.h:107
int32 GetEffectValue() const
Definition SpellScript.cpp:605
Unit * GetHitUnit()
Definition SpellScript.cpp:453
Definition Unit.h:665

References SpellScript::GetCaster(), SpellScript::GetEffectValue(), and SpellScript::GetHitUnit().

Referenced by Register().

◆ PrepareSpellScript()

spell_q12237_rescue_villager::PrepareSpellScript ( spell_q12237_rescue_villager  )
private

◆ Register()

void spell_q12237_rescue_villager::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

830 {
833 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:843
#define SpellCheckCastFn(F)
Definition SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< CheckCastHandler > OnCheckCast
Definition SpellScript.h:328
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleScript(SpellEffIndex)
Definition zone_dragonblight.cpp:823
SpellCastResult CheckCast()
Definition zone_dragonblight.cpp:779

References CheckCast(), EFFECT_0, HandleScript(), SpellScript::OnCheckCast, SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, SpellCheckCastFn, and SpellEffectFn.


The documentation for this class was generated from the following file: