2328 {
2330 Player* target =
nullptr;
2335 {
2337 continue;
2338
2339 if (_counter <= _offset || !target)
2340 target = itr->GetSource();
2341 else
2342 break;
2343 }
2344
2345 if (!target)
2347 else
2349 }
std::uint8_t uint8
Definition Define.h:109
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
void PreventDefaultAction()
Definition SpellScript.cpp:985
void SetDuration(int32 duration, bool withMods=false)
Definition SpellScript.cpp:1060
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1030
Definition LinkedList.h:139
uint32 getSize() const
Definition LinkedList.h:115
Definition MapRefMgr.h:26
iterator begin()
Definition MapRefMgr.h:36
iterator end()
Definition MapRefMgr.h:37
PlayerList const & GetPlayers() const
Definition Map.h:326
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:113
Map * GetMap() const
Definition Object.h:620
float GetDistance(WorldObject const *obj) const
Definition Object.cpp:1271
ObjectGuid _targetGUID
Definition boss_yoggsaron.cpp:2383