2386 {
2388 Player* target =
nullptr;
2393 {
2395 continue;
2396
2397 if (_counter <= _offset || !target)
2398 target = itr->GetSource();
2399 else
2400 break;
2401 }
2402
2403 if (!target)
2405 else
2407 }
std::uint8_t uint8
Definition Define.h:109
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
void PreventDefaultAction()
Definition SpellScript.cpp:1000
void SetDuration(int32 duration, bool withMods=false)
Definition SpellScript.cpp:1075
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1045
Definition LinkedList.h:139
uint32 getSize() const
Definition LinkedList.h:115
Definition MapRefMgr.h:26
iterator begin()
Definition MapRefMgr.h:36
iterator end()
Definition MapRefMgr.h:37
PlayerList const & GetPlayers() const
Definition Map.h:335
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:114
Map * GetMap() const
Definition Object.h:631
float GetDistance(WorldObject const *obj) const
Definition Object.cpp:1299
ObjectGuid _targetGUID
Definition boss_yoggsaron.cpp:2441