AzerothCore 3.3.5a
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spell_yogg_saron_brain_link_aura Class Reference
Inheritance diagram for spell_yogg_saron_brain_link_aura:
AuraScript _SpellScript

Protected Attributes

ObjectGuid _targetGUID
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Private Member Functions

 PrepareAuraScript (spell_yogg_saron_brain_link_aura)
 
bool Validate (SpellInfo const *) override
 
void HandleOnEffectApply (AuraEffect const *, AuraEffectHandleModes)
 
void OnPeriodic (AuraEffect const *)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 

Detailed Description

Member Function Documentation

◆ HandleOnEffectApply()

void spell_yogg_saron_brain_link_aura::HandleOnEffectApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
2455 {
2457 Player* target = nullptr;
2458 Map::PlayerList const& playerList = GetUnitOwner()->GetMap()->GetPlayers();
2459 uint8 _offset = urand(0, playerList.getSize() - 1);
2460 uint8 _counter = 0;
2461 for(Map::PlayerList::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr, ++_counter)
2462 {
2463 if (itr->GetSource() == GetUnitOwner() || GetUnitOwner()->GetDistance(itr->GetSource()) > 50.0f || !itr->GetSource()->IsAlive() || itr->GetSource()->IsGameMaster())
2464 continue;
2465
2466 if (_counter <= _offset || !target)
2467 target = itr->GetSource();
2468 else
2469 break;
2470 }
2471
2472 if (!target)
2473 SetDuration(0);
2474 else
2475 _targetGUID = target->GetGUID();
2476 }
std::uint8_t uint8
Definition Define.h:109
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
void PreventDefaultAction()
Definition SpellScript.cpp:1005
void SetDuration(int32 duration, bool withMods=false)
Definition SpellScript.cpp:1080
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1050
Definition LinkedList.h:139
uint32 getSize() const
Definition LinkedList.h:115
Definition MapRefMgr.h:26
iterator begin()
Definition MapRefMgr.h:36
iterator end()
Definition MapRefMgr.h:37
PlayerList const & GetPlayers() const
Definition Map.h:335
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:120
Definition Player.h:1086
Map * GetMap() const
Definition Object.h:637
float GetDistance(WorldObject const *obj) const
Definition Object.cpp:1304

References _targetGUID, MapRefMgr::begin(), MapRefMgr::end(), WorldObject::GetDistance(), Object::GetGUID(), WorldObject::GetMap(), Map::GetPlayers(), LinkedListHead::getSize(), AuraScript::GetUnitOwner(), AuraScript::PreventDefaultAction(), AuraScript::SetDuration(), and urand().

Referenced by Register().

◆ OnPeriodic()

void spell_yogg_saron_brain_link_aura::OnPeriodic ( AuraEffect const *  )
inlineprivate
2479 {
2480 Unit* owner = GetUnitOwner();
2481 if (!owner)
2482 {
2483 SetDuration(0);
2484 return;
2485 }
2486
2487 Unit* _target = ObjectAccessor::GetUnit(*owner, _targetGUID);
2488 if (!_target || !_target->IsAlive() || std::fabs(owner->GetPositionZ() - _target->GetPositionZ()) > 10.0f) // Target or owner underground
2489 {
2490 SetDuration(0);
2491 return;
2492 }
2493
2494 if (owner->GetDistance(_target) > 20.0f)
2495 {
2496 owner->CastSpell(_target, SPELL_BRAIN_LINK_DAMAGE, true);
2497 owner->CastSpell(owner, SPELL_BRAIN_LINK_DAMAGE, true);
2498 }
2499 else
2500 owner->CastSpell(_target, SPELL_BRAIN_LINK_OK, true);
2501 }
@ SPELL_BRAIN_LINK_DAMAGE
Definition boss_yoggsaron.cpp:85
@ SPELL_BRAIN_LINK_OK
Definition boss_yoggsaron.cpp:86
Definition Unit.h:665
bool IsAlive() const
Definition Unit.h:1796
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
Unit * GetUnit(WorldObject const &, ObjectGuid const &guid)
Definition ObjectAccessor.cpp:223
float GetPositionZ() const
Definition Position.h:123

References _targetGUID, Unit::CastSpell(), WorldObject::GetDistance(), Position::GetPositionZ(), ObjectAccessor::GetUnit(), AuraScript::GetUnitOwner(), Unit::IsAlive(), AuraScript::SetDuration(), SPELL_BRAIN_LINK_DAMAGE, and SPELL_BRAIN_LINK_OK.

Referenced by Register().

◆ PrepareAuraScript()

spell_yogg_saron_brain_link_aura::PrepareAuraScript ( spell_yogg_saron_brain_link_aura  )
private

◆ Register()

void spell_yogg_saron_brain_link_aura::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2504 {
2507 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_PERIODIC_DUMMY
Definition SpellAuraDefines.h:289
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectPeriodicFn(F, I, N)
Definition SpellScript.h:772
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:755
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition SpellScript.h:771
HookList< EffectApplyHandler > OnEffectApply
Definition SpellScript.h:750

References AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectPeriodicFn, EFFECT_0, HandleOnEffectApply(), AuraScript::OnEffectApply, AuraScript::OnEffectPeriodic, OnPeriodic(), and SPELL_AURA_PERIODIC_DUMMY.

◆ Validate()

bool spell_yogg_saron_brain_link_aura::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2450 {
2452 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_BRAIN_LINK_DAMAGE, SPELL_BRAIN_LINK_OK, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _targetGUID

ObjectGuid spell_yogg_saron_brain_link_aura::_targetGUID
protected

Referenced by HandleOnEffectApply(), and OnPeriodic().


The documentation for this class was generated from the following file: