1572 {
1575
1576 if (!target)
1577 return;
1578
1580 {
1582 group->DoForAllMembers([targetGUID](
Player* player)
1583 {
1587
1588 });
1589 }
1590 else
1592
1595 }
std::uint32_t uint32
Definition Define.h:107
void DespawnOrUnsummon(Milliseconds msTimeToDespawn=0ms, Seconds forcedRespawnTimer=0s)
Definition Creature.cpp:2221
Definition ObjectGuid.h:121
Player * ToPlayer()
Definition Object.h:208
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:120
void KilledMonsterCredit(uint32 entry, ObjectGuid guid=ObjectGuid::Empty)
Definition PlayerQuest.cpp:2001
bool IsAtGroupRewardDistance(WorldObject const *pRewardSource) const
Definition Player.cpp:13120
Group * GetGroup()
Definition Player.h:2518
Creature * GetHitCreature()
Definition SpellScript.cpp:463
int32 GetEffectValue() const
Definition SpellScript.cpp:605
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1378
Creature * GetCreature(WorldObject const &u, ObjectGuid const &guid)
Definition ObjectAccessor.cpp:234
@ NPC_SHARD_KILL_CREDIT
Definition spell_quest.cpp:1559