1542 {
1545
1546 if (!target)
1547 return;
1548
1550 {
1552 group->DoForAllMembers([targetGUID](
Player* player)
1553 {
1557
1558 });
1559 }
1560 else
1562
1565 }
std::uint32_t uint32
Definition Define.h:107
void DespawnOrUnsummon(Milliseconds msTimeToDespawn=0ms, Seconds forcedRespawnTimer=0s)
Definition Creature.cpp:2182
Definition ObjectGuid.h:118
Player * ToPlayer()
Definition Object.h:202
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:113
void KilledMonsterCredit(uint32 entry, ObjectGuid guid=ObjectGuid::Empty)
Definition PlayerQuest.cpp:1927
bool IsAtGroupRewardDistance(WorldObject const *pRewardSource) const
Definition Player.cpp:12809
Group * GetGroup()
Definition Player.h:2472
Creature * GetHitCreature()
Definition SpellScript.cpp:458
int32 GetEffectValue() const
Definition SpellScript.cpp:600
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
Creature * GetCreature(WorldObject const &u, ObjectGuid const &guid)
Definition ObjectAccessor.cpp:210
@ NPC_SHARD_KILL_CREDIT
Definition spell_quest.cpp:1529