1189 {
1192 if (!player || !caster)
1193 {
1194 return;
1195 }
1196
1198 float horizontalSpeed = 3.0f;
1199 float verticalSpeed = 40.0f;
1202
1203 std::list<Creature*> explosionBunnys;
1205 for (auto itr = explosionBunnys.begin(); itr != explosionBunnys.end(); ++itr)
1206 {
1208 }
1209 }
@ SPELL_WARHEAD_FUSE
Definition: zone_grizzly_hills.cpp:1123
@ SPELL_TORPEDO_EXPLOSION
Definition: zone_grizzly_hills.cpp:1170
@ NPC_ALLIANCE_LUMBERBOAT_EXPLOSIONS
Definition: zone_grizzly_hills.cpp:1171
void GetCreatureListWithEntryInGrid(std::list< Creature * > &lList, uint32 uiEntry, float fMaxSearchRange) const
Definition: Object.cpp:2488
float GetPositionX() const
Definition: Position.h:117
float GetPositionY() const
Definition: Position.h:118
Definition: Player.h:1056
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition: Unit.cpp:4855
void KnockbackFrom(float x, float y, float speedXY, float speedZ)
Definition: Unit.cpp:19407
void ExitVehicle(Position const *exitPosition=nullptr)
Definition: Unit.cpp:19992
Player * GetHitPlayer()
Definition: SpellScript.cpp:471
Unit * GetCaster()
Definition: SpellScript.cpp:401