AzerothCore 3.3.5a
OpenSource WoW Emulator
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instance_the_slave_pens::instance_the_slave_pens_InstanceMapScript Struct Reference
Inheritance diagram for instance_the_slave_pens::instance_the_slave_pens_InstanceMapScript:
InstanceScript ZoneScript

Public Member Functions

 instance_the_slave_pens_InstanceMapScript (Map *map)
 
void OnCreatureCreate (Creature *creature) override
 
void SetGuidData (uint32 data, ObjectGuid guid) override
 
ObjectGuid GetGuidData (uint32 type) const override
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (Map *map)
 
 ~InstanceScript () override
 
virtual void Initialize ()
 
virtual void Load (char const *data)
 
virtual void CreatureLooted (Creature *, LootType)
 
virtual std::string GetSaveData ()
 
void SaveToDB ()
 
virtual void Update (uint32)
 
virtual bool IsEncounterInProgress () const
 
void OnCreatureCreate (Creature *creature) override
 
void OnCreatureRemove (Creature *creature) override
 
void OnGameObjectCreate (GameObject *go) override
 
void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
ObjectGuid GetGuidData (uint32 type) const override
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
virtual void OnPlayerAreaUpdate (Player *, uint32, uint32)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoRespawnGameObject (ObjectGuid guid, uint32 timeToDespawn=MINUTE)
 
void DoRespawnCreature (ObjectGuid guid, bool force=false)
 
void DoRespawnCreature (uint32 type, bool force=false)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets, bool includeControlled)
 
bool ServerAllowsTwoSideGroups ()
 
virtual bool SetBossState (uint32 id, EncounterState state)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary const * GetBossBoundary (uint32 id) const
 
BossInfo const * GetBossInfo (uint32 id) const
 
uint32 GetPersistentData (uint32 index) const
 
void StorePersistentData (uint32 index, uint32 data)
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=nullptr, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void SetCompletedEncountersMask (uint32 newMask, bool save)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (uint32 type, Unit *unit=nullptr, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPacket &)
 
uint32 GetEncounterCount () const
 
void MarkAreaTriggerDone (uint32 id)
 
void ResetAreaTriggerDone (uint32 id)
 
bool IsAreaTriggerDone (uint32 id) const
 
virtual void DoAction (int32)
 
void DoForAllMinions (uint32 id, std::function< void(Creature *)> exec)
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnCreatureCreate (Creature *)
 
virtual void OnCreatureRemove (Creature *)
 
virtual void OnGameObjectCreate (GameObject *)
 
virtual void OnGameObjectRemove (GameObject *)
 
virtual void OnUnitDeath (Unit *)
 
virtual void OnCreatureEvade (Creature *)
 
virtual ObjectGuid GetGuidData (uint32) const
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Protected Attributes

ObjectGuid AhuneGUID
 
ObjectGuid AhuneBunnyGUID
 
ObjectGuid FrozenCoreGUID
 
ObjectGuid LumaGUID
 
ObjectGuid FlameCallerGUIDs [3]
 
ObjectGuid BonfireBunnyGUIDs [3]
 
ObjectGuid BeamBunnyGUIDs [3]
 
uint8 counter
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static std::string GetBossStateName (uint8 state)
 
- Public Attributes inherited from InstanceScript
Mapinstance
 
TaskScheduler scheduler
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void SetPersistentDataCount (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void AddObject (Creature *obj, bool add=true)
 
void RemoveObject (Creature *obj)
 
void AddObject (GameObject *obj, bool add=true)
 
void RemoveObject (GameObject *obj)
 
void AddObject (WorldObject *obj, uint32 type, bool add=true)
 
void RemoveObject (WorldObject *obj, uint32 type)
 
void AddDoor (GameObject *door, bool add=true)
 
void RemoveDoor (GameObject *door)
 
void AddMinion (Creature *minion, bool add=true)
 
void RemoveMinion (Creature *minion)
 
void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
void ReadSavePersistentData (std::istringstream &data)
 
virtual void ReadSaveDataMore (std::istringstream &)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
void WritePersistentData (std::ostringstream &data)
 
virtual void WriteSaveDataMore (std::ostringstream &)
 

Detailed Description

Constructor & Destructor Documentation

◆ instance_the_slave_pens_InstanceMapScript()

instance_the_slave_pens::instance_the_slave_pens_InstanceMapScript::instance_the_slave_pens_InstanceMapScript ( Map map)
inline
45 : InstanceScript(map)
46 {
50 }
#define DataHeader
Definition: blackrock_depths.h:23
ObjectData const creatureData[]
Definition: instance_the_slave_pens.cpp:32
@ DATA_FLAMECALLER_000
Definition: the_slave_pens.h:37
Definition: InstanceScript.h:141
void SetHeaders(std::string const &dataHeaders)
Definition: InstanceScript.cpp:137
void LoadObjectData(ObjectData const *creatureData, ObjectData const *gameObjectData)
Definition: InstanceScript.cpp:172
uint8 counter
Definition: instance_the_slave_pens.cpp:160

References counter, creatureData, DATA_FLAMECALLER_000, DataHeader, InstanceScript::LoadObjectData(), and InstanceScript::SetHeaders().

Member Function Documentation

◆ GetGuidData()

ObjectGuid instance_the_slave_pens::instance_the_slave_pens_InstanceMapScript::GetGuidData ( uint32  type) const
inlineoverridevirtual

Reimplemented from InstanceScript.

116 {
117 switch (type)
118 {
119 case DATA_AHUNE:
120 return AhuneGUID;
121 case DATA_AHUNE_BUNNY:
122 return AhuneBunnyGUID;
123 case DATA_FROZEN_CORE:
124 return FrozenCoreGUID;
126 return FlameCallerGUIDs[0];
128 return FlameCallerGUIDs[1];
130 return FlameCallerGUIDs[2];
132 return BonfireBunnyGUIDs[0];
134 return BonfireBunnyGUIDs[1];
136 return BonfireBunnyGUIDs[2];
138 return BeamBunnyGUIDs[0];
140 return BeamBunnyGUIDs[1];
142 return BeamBunnyGUIDs[2];
144 return LumaGUID;
145 default:
146 break;
147 }
148
149 return ObjectGuid::Empty;
150 }
@ DATA_BONFIRE_BUNNY_000
Definition: the_slave_pens.h:40
@ DATA_BEAM_BUNNY_002
Definition: the_slave_pens.h:45
@ DATA_AHUNE_BUNNY
Definition: the_slave_pens.h:35
@ DATA_FROZEN_CORE
Definition: the_slave_pens.h:36
@ DATA_AHUNE
Definition: the_slave_pens.h:33
@ DATA_BEAM_BUNNY_001
Definition: the_slave_pens.h:44
@ DATA_FLAMECALLER_001
Definition: the_slave_pens.h:38
@ DATA_BONFIRE_BUNNY_001
Definition: the_slave_pens.h:41
@ DATA_LUMA_SKYMOTHER
Definition: the_slave_pens.h:46
@ DATA_BEAM_BUNNY_000
Definition: the_slave_pens.h:43
@ DATA_BONFIRE_BUNNY_002
Definition: the_slave_pens.h:42
@ DATA_FLAMECALLER_002
Definition: the_slave_pens.h:39
static ObjectGuid const Empty
Definition: ObjectGuid.h:122
ObjectGuid BeamBunnyGUIDs[3]
Definition: instance_the_slave_pens.cpp:159
ObjectGuid LumaGUID
Definition: instance_the_slave_pens.cpp:156
ObjectGuid FlameCallerGUIDs[3]
Definition: instance_the_slave_pens.cpp:157
ObjectGuid FrozenCoreGUID
Definition: instance_the_slave_pens.cpp:155
ObjectGuid AhuneGUID
Definition: instance_the_slave_pens.cpp:153
ObjectGuid BonfireBunnyGUIDs[3]
Definition: instance_the_slave_pens.cpp:158
ObjectGuid AhuneBunnyGUID
Definition: instance_the_slave_pens.cpp:154

References AhuneBunnyGUID, AhuneGUID, BeamBunnyGUIDs, BonfireBunnyGUIDs, DATA_AHUNE, DATA_AHUNE_BUNNY, DATA_BEAM_BUNNY_000, DATA_BEAM_BUNNY_001, DATA_BEAM_BUNNY_002, DATA_BONFIRE_BUNNY_000, DATA_BONFIRE_BUNNY_001, DATA_BONFIRE_BUNNY_002, DATA_FLAMECALLER_000, DATA_FLAMECALLER_001, DATA_FLAMECALLER_002, DATA_FROZEN_CORE, DATA_LUMA_SKYMOTHER, ObjectGuid::Empty, FlameCallerGUIDs, FrozenCoreGUID, and LumaGUID.

◆ OnCreatureCreate()

void instance_the_slave_pens::instance_the_slave_pens_InstanceMapScript::OnCreatureCreate ( Creature creature)
inlineoverridevirtual

Reimplemented from InstanceScript.

53 {
54 switch (creature->GetEntry())
55 {
56 case NPC_AHUNE:
57 AhuneGUID = creature->GetGUID();
58 break;
59 case NPC_FROZEN_CORE:
60 FrozenCoreGUID = creature->GetGUID();
61 break;
63 AhuneBunnyGUID = creature->GetGUID();
64 break;
66 BonfireBunnyGUIDs[0] = creature->GetGUID();
67 break;
69 BonfireBunnyGUIDs[1] = creature->GetGUID();
70 break;
72 BonfireBunnyGUIDs[2] = creature->GetGUID();
73 break;
75 BeamBunnyGUIDs[0] = creature->GetGUID();
76 break;
78 BeamBunnyGUIDs[1] = creature->GetGUID();
79 break;
81 BeamBunnyGUIDs[2] = creature->GetGUID();
82 break;
84 LumaGUID = creature->GetGUID();
85 break;
87 SetGuidData(counter, creature->GetGUID());
88 ++counter;
89 break;
90 default:
91 break;
92 }
93
95 }
@ NPC_SHAMAN_BONFIRE_BUNNY_001
Definition: the_slave_pens.h:62
@ NPC_SHAMAN_BEAM_BUNNY_001
Definition: the_slave_pens.h:65
@ NPC_SHAMAN_BEAM_BUNNY_000
Definition: the_slave_pens.h:64
@ NPC_FROZEN_CORE
Definition: the_slave_pens.h:52
@ NPC_AHUNE
Definition: the_slave_pens.h:51
@ NPC_EARTHEN_RING_FLAMECALLER
Definition: the_slave_pens.h:60
@ NPC_SHAMAN_BONFIRE_BUNNY_002
Definition: the_slave_pens.h:63
@ NPC_AHUNE_LOC_BUNNY
Definition: the_slave_pens.h:59
@ NPC_SHAMAN_BONFIRE_BUNNY_000
Definition: the_slave_pens.h:61
@ NPC_LUMA_SKYMOTHER
Definition: the_slave_pens.h:58
@ NPC_SHAMAN_BEAM_BUNNY_002
Definition: the_slave_pens.h:66
uint32 GetEntry() const
Definition: Object.h:109
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
void OnCreatureCreate(Creature *creature) override
Definition: InstanceScript.cpp:57
void SetGuidData(uint32 data, ObjectGuid guid) override
Definition: instance_the_slave_pens.cpp:97

References AhuneBunnyGUID, AhuneGUID, BeamBunnyGUIDs, BonfireBunnyGUIDs, counter, FrozenCoreGUID, Object::GetEntry(), Object::GetGUID(), LumaGUID, NPC_AHUNE, NPC_AHUNE_LOC_BUNNY, NPC_EARTHEN_RING_FLAMECALLER, NPC_FROZEN_CORE, NPC_LUMA_SKYMOTHER, NPC_SHAMAN_BEAM_BUNNY_000, NPC_SHAMAN_BEAM_BUNNY_001, NPC_SHAMAN_BEAM_BUNNY_002, NPC_SHAMAN_BONFIRE_BUNNY_000, NPC_SHAMAN_BONFIRE_BUNNY_001, NPC_SHAMAN_BONFIRE_BUNNY_002, InstanceScript::OnCreatureCreate(), and SetGuidData().

◆ SetGuidData()

void instance_the_slave_pens::instance_the_slave_pens_InstanceMapScript::SetGuidData ( uint32  data,
ObjectGuid  guid 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

98 {
99 switch (data)
100 {
102 FlameCallerGUIDs[0] = guid;
103 break;
105 FlameCallerGUIDs[1] = guid;
106 break;
108 FlameCallerGUIDs[2] = guid;
109 break;
110 default:
111 break;
112 }
113 }

References DATA_FLAMECALLER_000, DATA_FLAMECALLER_001, DATA_FLAMECALLER_002, and FlameCallerGUIDs.

Referenced by OnCreatureCreate().

Member Data Documentation

◆ AhuneBunnyGUID

ObjectGuid instance_the_slave_pens::instance_the_slave_pens_InstanceMapScript::AhuneBunnyGUID
protected

Referenced by GetGuidData(), and OnCreatureCreate().

◆ AhuneGUID

ObjectGuid instance_the_slave_pens::instance_the_slave_pens_InstanceMapScript::AhuneGUID
protected

Referenced by GetGuidData(), and OnCreatureCreate().

◆ BeamBunnyGUIDs

ObjectGuid instance_the_slave_pens::instance_the_slave_pens_InstanceMapScript::BeamBunnyGUIDs[3]
protected

Referenced by GetGuidData(), and OnCreatureCreate().

◆ BonfireBunnyGUIDs

ObjectGuid instance_the_slave_pens::instance_the_slave_pens_InstanceMapScript::BonfireBunnyGUIDs[3]
protected

Referenced by GetGuidData(), and OnCreatureCreate().

◆ counter

uint8 instance_the_slave_pens::instance_the_slave_pens_InstanceMapScript::counter
protected

◆ FlameCallerGUIDs

ObjectGuid instance_the_slave_pens::instance_the_slave_pens_InstanceMapScript::FlameCallerGUIDs[3]
protected

Referenced by GetGuidData(), and SetGuidData().

◆ FrozenCoreGUID

ObjectGuid instance_the_slave_pens::instance_the_slave_pens_InstanceMapScript::FrozenCoreGUID
protected

Referenced by GetGuidData(), and OnCreatureCreate().

◆ LumaGUID

ObjectGuid instance_the_slave_pens::instance_the_slave_pens_InstanceMapScript::LumaGUID
protected

Referenced by GetGuidData(), and OnCreatureCreate().