AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
instance_black_temple::instance_black_temple_InstanceMapScript Struct Reference
Inheritance diagram for instance_black_temple::instance_black_temple_InstanceMapScript:
InstanceScript ZoneScript

Public Member Functions

 instance_black_temple_InstanceMapScript (Map *map)
 
void OnCreatureCreate (Creature *creature) override
 
void OnGameObjectCreate (GameObject *go) override
 
void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetGuidData (uint32 type) const override
 
bool SetBossState (uint32 type, EncounterState state) override
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (Map *map)
 
 ~InstanceScript () override
 
virtual void Initialize ()
 
virtual void Load (char const *data)
 
virtual void CreatureLooted (Creature *, LootType)
 
virtual std::string GetSaveData ()
 
void SaveToDB ()
 
virtual void Update (uint32)
 
virtual bool IsEncounterInProgress () const
 
void OnCreatureCreate (Creature *creature) override
 
void OnCreatureRemove (Creature *creature) override
 
void OnGameObjectCreate (GameObject *go) override
 
void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
ObjectGuid GetGuidData (uint32 type) const override
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
virtual void OnPlayerAreaUpdate (Player *, uint32, uint32)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoRespawnGameObject (ObjectGuid guid, uint32 timeToDespawn=MINUTE)
 
void DoRespawnCreature (ObjectGuid guid, bool force=false)
 
void DoRespawnCreature (uint32 type, bool force=false)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets, bool includeControlled)
 
bool ServerAllowsTwoSideGroups ()
 
virtual bool SetBossState (uint32 id, EncounterState state)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary const * GetBossBoundary (uint32 id) const
 
BossInfo const * GetBossInfo (uint32 id) const
 
uint32 GetPersistentData (uint32 index) const
 
void StorePersistentData (uint32 index, uint32 data)
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=nullptr, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void SetCompletedEncountersMask (uint32 newMask, bool save)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (uint32 type, Unit *unit=nullptr, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPacket &)
 
uint32 GetEncounterCount () const
 
void MarkAreaTriggerDone (uint32 id)
 
void ResetAreaTriggerDone (uint32 id)
 
bool IsAreaTriggerDone (uint32 id) const
 
virtual void DoAction (int32)
 
void DoForAllMinions (uint32 id, std::function< void(Creature *)> exec)
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnCreatureCreate (Creature *)
 
virtual void OnCreatureRemove (Creature *)
 
virtual void OnGameObjectCreate (GameObject *)
 
virtual void OnGameObjectRemove (GameObject *)
 
virtual void OnUnitDeath (Unit *)
 
virtual void OnCreatureEvade (Creature *)
 
virtual ObjectGuid GetGuidData (uint32) const
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Protected Attributes

ObjectGuid ShadeOfAkamaGUID
 
ObjectGuid AkamaShadeGUID
 
ObjectGuid TeronGorefiendGUID
 
ObjectGuid ReliquaryGUID
 
GuidList ashtongueGUIDs
 
ObjectGuid GathiosTheShattererGUID
 
ObjectGuid HighNethermancerZerevorGUID
 
ObjectGuid LadyMalandeGUID
 
ObjectGuid VerasDarkshadowGUID
 
ObjectGuid IllidariCouncilGUID
 
ObjectGuid AkamaGUID
 
ObjectGuid IllidanStormrageGUID
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static std::string GetBossStateName (uint8 state)
 
- Public Attributes inherited from InstanceScript
Mapinstance
 
TaskScheduler scheduler
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void SetPersistentDataCount (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void AddObject (Creature *obj, bool add=true)
 
void RemoveObject (Creature *obj)
 
void AddObject (GameObject *obj, bool add=true)
 
void RemoveObject (GameObject *obj)
 
void AddObject (WorldObject *obj, uint32 type, bool add=true)
 
void RemoveObject (WorldObject *obj, uint32 type)
 
void AddDoor (GameObject *door, bool add=true)
 
void RemoveDoor (GameObject *door)
 
void AddMinion (Creature *minion, bool add=true)
 
void RemoveMinion (Creature *minion)
 
void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
void ReadSavePersistentData (std::istringstream &data)
 
virtual void ReadSaveDataMore (std::istringstream &)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
void WritePersistentData (std::ostringstream &data)
 
virtual void WriteSaveDataMore (std::ostringstream &)
 

Detailed Description

Constructor & Destructor Documentation

◆ instance_black_temple_InstanceMapScript()

instance_black_temple::instance_black_temple_InstanceMapScript::instance_black_temple_InstanceMapScript ( Map map)
inline
67 : InstanceScript(map)
68 {
73
74 ashtongueGUIDs.clear();
75 }
#define DataHeader
Definition: blackrock_depths.h:23
@ MAX_ENCOUNTERS
Definition: deadmines.h:30
DoorData const doorData[]
Definition: instance_black_temple.cpp:24
BossBoundaryData const boundaries
Definition: instance_black_temple.cpp:45
Definition: InstanceScript.h:141
void SetBossNumber(uint32 number)
Definition: InstanceScript.h:271
void LoadDoorData(DoorData const *data)
Definition: InstanceScript.cpp:160
void LoadBossBoundaries(BossBoundaryData const &data)
Definition: InstanceScript.cpp:130
void SetHeaders(std::string const &dataHeaders)
Definition: InstanceScript.cpp:137
GuidList ashtongueGUIDs
Definition: instance_black_temple.cpp:240

References ashtongueGUIDs, boundaries, DataHeader, doorData, InstanceScript::LoadBossBoundaries(), InstanceScript::LoadDoorData(), MAX_ENCOUNTERS, InstanceScript::SetBossNumber(), and InstanceScript::SetHeaders().

Member Function Documentation

◆ GetGuidData()

ObjectGuid instance_black_temple::instance_black_temple_InstanceMapScript::GetGuidData ( uint32  type) const
inlineoverridevirtual

Reimplemented from InstanceScript.

189 {
190 switch (type)
191 {
193 return ShadeOfAkamaGUID;
194 case NPC_AKAMA_SHADE:
195 return AkamaShadeGUID;
200 case NPC_LADY_MALANDE:
201 return LadyMalandeGUID;
203 return VerasDarkshadowGUID;
205 return IllidariCouncilGUID;
206 case NPC_AKAMA:
207 return AkamaGUID;
210 }
211
212 return ObjectGuid::Empty;
213 }
@ NPC_VERAS_DARKSHADOW
Definition: black_temple.h:64
@ NPC_ILLIDARI_COUNCIL
Definition: black_temple.h:65
@ NPC_AKAMA
Definition: black_temple.h:66
@ NPC_GATHIOS_THE_SHATTERER
Definition: black_temple.h:61
@ NPC_SHADE_OF_AKAMA
Definition: black_temple.h:50
@ NPC_ILLIDAN_STORMRAGE
Definition: black_temple.h:67
@ NPC_HIGH_NETHERMANCER_ZEREVOR
Definition: black_temple.h:62
@ NPC_LADY_MALANDE
Definition: black_temple.h:63
@ NPC_AKAMA_SHADE
Definition: black_temple.h:51
static ObjectGuid const Empty
Definition: ObjectGuid.h:122
ObjectGuid AkamaGUID
Definition: instance_black_temple.cpp:246
ObjectGuid IllidariCouncilGUID
Definition: instance_black_temple.cpp:245
ObjectGuid HighNethermancerZerevorGUID
Definition: instance_black_temple.cpp:242
ObjectGuid LadyMalandeGUID
Definition: instance_black_temple.cpp:243
ObjectGuid ShadeOfAkamaGUID
Definition: instance_black_temple.cpp:236
ObjectGuid IllidanStormrageGUID
Definition: instance_black_temple.cpp:247
ObjectGuid GathiosTheShattererGUID
Definition: instance_black_temple.cpp:241
ObjectGuid VerasDarkshadowGUID
Definition: instance_black_temple.cpp:244
ObjectGuid AkamaShadeGUID
Definition: instance_black_temple.cpp:237

References AkamaGUID, AkamaShadeGUID, ObjectGuid::Empty, GathiosTheShattererGUID, HighNethermancerZerevorGUID, IllidanStormrageGUID, IllidariCouncilGUID, LadyMalandeGUID, NPC_AKAMA, NPC_AKAMA_SHADE, NPC_GATHIOS_THE_SHATTERER, NPC_HIGH_NETHERMANCER_ZEREVOR, NPC_ILLIDAN_STORMRAGE, NPC_ILLIDARI_COUNCIL, NPC_LADY_MALANDE, NPC_SHADE_OF_AKAMA, NPC_VERAS_DARKSHADOW, ShadeOfAkamaGUID, and VerasDarkshadowGUID.

◆ OnCreatureCreate()

void instance_black_temple::instance_black_temple_InstanceMapScript::OnCreatureCreate ( Creature creature)
inlineoverridevirtual

Reimplemented from InstanceScript.

78 {
79 switch (creature->GetEntry())
80 {
82 ShadeOfAkamaGUID = creature->GetGUID();
83 break;
84 case NPC_AKAMA_SHADE:
85 AkamaShadeGUID = creature->GetGUID();
86 break;
88 TeronGorefiendGUID = creature->GetGUID();
89 break;
91 ReliquaryGUID = creature->GetGUID();
92 break;
94 GathiosTheShattererGUID = creature->GetGUID();
95 break;
98 break;
100 LadyMalandeGUID = creature->GetGUID();
101 break;
103 VerasDarkshadowGUID = creature->GetGUID();
104 break;
106 IllidariCouncilGUID = creature->GetGUID();
107 break;
108 case NPC_AKAMA:
109 AkamaGUID = creature->GetGUID();
110 break;
112 IllidanStormrageGUID = creature->GetGUID();
113 break;
117 teron->AI()->JustSummoned(creature);
118 break;
120 if (Creature* reliquary = instance->GetCreature(ReliquaryGUID))
121 reliquary->AI()->JustSummoned(creature);
122 break;
127 illidan->AI()->JustSummoned(creature);
128 break;
132 creature->SetCorpseDelay(5);
133 break;
134 }
135
136 if (creature->GetName().find("Ashtongue") != std::string::npos || creature->GetEntry() == NPC_STORM_FURY)
137 {
138 ashtongueGUIDs.push_back(creature->GetGUID());
141 }
142 }
@ DONE
Definition: InstanceScript.h:60
@ NPC_TERON_GOREFIEND
Definition: black_temple.h:53
@ NPC_VENGEFUL_SPIRIT
Definition: black_temple.h:54
@ NPC_SHADOWY_CONSTRUCT
Definition: black_temple.h:55
@ NPC_FLAME_OF_AZZINOTH
Definition: black_temple.h:70
@ NPC_RELIQUARY_OF_THE_LOST
Definition: black_temple.h:59
@ NPC_ENSLAVED_SOUL
Definition: black_temple.h:60
@ NPC_ANGERED_SOUL_FRAGMENT
Definition: black_temple.h:56
@ NPC_HUNGERING_SOUL_FRAGMENT
Definition: black_temple.h:57
@ NPC_BLADE_OF_AZZINOTH
Definition: black_temple.h:69
@ NPC_PARASITIC_SHADOWFIEND
Definition: black_temple.h:68
@ NPC_SUFFERING_SOUL_FRAGMENT
Definition: black_temple.h:58
@ NPC_STORM_FURY
Definition: black_temple.h:52
@ DATA_SHADE_OF_AKAMA
Definition: black_temple.h:37
@ FACTION_ASHTONGUE_DEATHSWORN
Definition: SharedDefines.h:231
Definition: Creature.h:46
void SetCorpseDelay(uint32 delay)
Definition: Creature.h:72
uint32 GetEntry() const
Definition: Object.h:109
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
std::string const & GetName() const
Definition: Object.h:446
void SetFaction(uint32 faction)
Definition: Unit.cpp:10064
Map * instance
Definition: InstanceScript.h:147
EncounterState GetBossState(uint32 id) const
Definition: InstanceScript.h:231
Creature * GetCreature(ObjectGuid const guid)
Definition: Map.cpp:3307
ObjectGuid ReliquaryGUID
Definition: instance_black_temple.cpp:239
ObjectGuid TeronGorefiendGUID
Definition: instance_black_temple.cpp:238

References AkamaGUID, AkamaShadeGUID, ashtongueGUIDs, DATA_SHADE_OF_AKAMA, DONE, FACTION_ASHTONGUE_DEATHSWORN, GathiosTheShattererGUID, InstanceScript::GetBossState(), Map::GetCreature(), Object::GetEntry(), Object::GetGUID(), WorldObject::GetName(), HighNethermancerZerevorGUID, IllidanStormrageGUID, IllidariCouncilGUID, InstanceScript::instance, LadyMalandeGUID, NPC_AKAMA, NPC_AKAMA_SHADE, NPC_ANGERED_SOUL_FRAGMENT, NPC_BLADE_OF_AZZINOTH, NPC_ENSLAVED_SOUL, NPC_FLAME_OF_AZZINOTH, NPC_GATHIOS_THE_SHATTERER, NPC_HIGH_NETHERMANCER_ZEREVOR, NPC_HUNGERING_SOUL_FRAGMENT, NPC_ILLIDAN_STORMRAGE, NPC_ILLIDARI_COUNCIL, NPC_LADY_MALANDE, NPC_PARASITIC_SHADOWFIEND, NPC_RELIQUARY_OF_THE_LOST, NPC_SHADE_OF_AKAMA, NPC_SHADOWY_CONSTRUCT, NPC_STORM_FURY, NPC_SUFFERING_SOUL_FRAGMENT, NPC_TERON_GOREFIEND, NPC_VENGEFUL_SPIRIT, NPC_VERAS_DARKSHADOW, ReliquaryGUID, Creature::SetCorpseDelay(), Unit::SetFaction(), ShadeOfAkamaGUID, TeronGorefiendGUID, and VerasDarkshadowGUID.

◆ OnGameObjectCreate()

void instance_black_temple::instance_black_temple_InstanceMapScript::OnGameObjectCreate ( GameObject go)
inlineoverridevirtual

Reimplemented from InstanceScript.

145 {
146 switch (go->GetEntry())
147 {
148 case GO_NAJENTUS_GATE:
149 case GO_SUPREMUS_GATE:
151 case GO_TERON_DOOR_1:
152 case GO_TERON_DOOR_2:
153 case GO_GURTOGG_DOOR:
154 case GO_TEMPLE_DOOR:
158 case GO_ILLIDAN_GATE:
161 AddDoor(go);
162 break;
163 }
164 }
@ GO_TEMPLE_DOOR
Definition: uldaman.h:34
@ GO_ILLIDAN_DOOR_R
Definition: black_temple.h:88
@ GO_TERON_DOOR_1
Definition: black_temple.h:80
@ GO_TERON_DOOR_2
Definition: black_temple.h:81
@ GO_COUNCIL_DOOR_1
Definition: black_temple.h:85
@ GO_SHADE_OF_AKAMA_DOOR
Definition: black_temple.h:79
@ GO_MOTHER_SHAHRAZ_DOOR
Definition: black_temple.h:84
@ GO_GURTOGG_DOOR
Definition: black_temple.h:82
@ GO_NAJENTUS_GATE
Definition: black_temple.h:77
@ GO_ILLIDAN_GATE
Definition: black_temple.h:87
@ GO_COUNCIL_DOOR_2
Definition: black_temple.h:86
@ GO_SUPREMUS_GATE
Definition: black_temple.h:78
@ GO_ILLIDAN_DOOR_L
Definition: black_temple.h:89
void AddDoor(GameObject *door, bool add=true)
Definition: InstanceScript.cpp:306

References InstanceScript::AddDoor(), Object::GetEntry(), GO_COUNCIL_DOOR_1, GO_COUNCIL_DOOR_2, GO_GURTOGG_DOOR, GO_ILLIDAN_DOOR_L, GO_ILLIDAN_DOOR_R, GO_ILLIDAN_GATE, GO_MOTHER_SHAHRAZ_DOOR, GO_NAJENTUS_GATE, GO_SHADE_OF_AKAMA_DOOR, GO_SUPREMUS_GATE, GO_TEMPLE_DOOR, GO_TERON_DOOR_1, and GO_TERON_DOOR_2.

◆ OnGameObjectRemove()

void instance_black_temple::instance_black_temple_InstanceMapScript::OnGameObjectRemove ( GameObject go)
inlineoverridevirtual

◆ SetBossState()

bool instance_black_temple::instance_black_temple_InstanceMapScript::SetBossState ( uint32  type,
EncounterState  state 
)
inlineoverridevirtual

Reimplemented from InstanceScript.

216 {
217 if (!InstanceScript::SetBossState(type, state))
218 return false;
219
220 if (type == DATA_SHADE_OF_AKAMA && state == DONE)
221 {
222 for (ObjectGuid const& guid : ashtongueGUIDs)
223 if (Creature* ashtongue = instance->GetCreature(guid))
224 ashtongue->SetFaction(FACTION_ASHTONGUE_DEATHSWORN);
225 }
226 else if (type == DATA_ILLIDARI_COUNCIL && state == DONE)
227 {
228 if (Creature* akama = instance->GetCreature(AkamaGUID))
229 akama->SetVisible(true);
230 }
231
232 return true;
233 }
@ DATA_ILLIDARI_COUNCIL
Definition: black_temple.h:42
Definition: ObjectGuid.h:120
virtual bool SetBossState(uint32 id, EncounterState state)
Definition: InstanceScript.cpp:350

References AkamaGUID, ashtongueGUIDs, DATA_ILLIDARI_COUNCIL, DATA_SHADE_OF_AKAMA, DONE, FACTION_ASHTONGUE_DEATHSWORN, Map::GetCreature(), InstanceScript::instance, and InstanceScript::SetBossState().

Member Data Documentation

◆ AkamaGUID

ObjectGuid instance_black_temple::instance_black_temple_InstanceMapScript::AkamaGUID
protected

◆ AkamaShadeGUID

ObjectGuid instance_black_temple::instance_black_temple_InstanceMapScript::AkamaShadeGUID
protected

Referenced by GetGuidData(), and OnCreatureCreate().

◆ ashtongueGUIDs

GuidList instance_black_temple::instance_black_temple_InstanceMapScript::ashtongueGUIDs
protected

◆ GathiosTheShattererGUID

ObjectGuid instance_black_temple::instance_black_temple_InstanceMapScript::GathiosTheShattererGUID
protected

Referenced by GetGuidData(), and OnCreatureCreate().

◆ HighNethermancerZerevorGUID

ObjectGuid instance_black_temple::instance_black_temple_InstanceMapScript::HighNethermancerZerevorGUID
protected

Referenced by GetGuidData(), and OnCreatureCreate().

◆ IllidanStormrageGUID

ObjectGuid instance_black_temple::instance_black_temple_InstanceMapScript::IllidanStormrageGUID
protected

Referenced by GetGuidData(), and OnCreatureCreate().

◆ IllidariCouncilGUID

ObjectGuid instance_black_temple::instance_black_temple_InstanceMapScript::IllidariCouncilGUID
protected

Referenced by GetGuidData(), and OnCreatureCreate().

◆ LadyMalandeGUID

ObjectGuid instance_black_temple::instance_black_temple_InstanceMapScript::LadyMalandeGUID
protected

Referenced by GetGuidData(), and OnCreatureCreate().

◆ ReliquaryGUID

ObjectGuid instance_black_temple::instance_black_temple_InstanceMapScript::ReliquaryGUID
protected

Referenced by OnCreatureCreate().

◆ ShadeOfAkamaGUID

ObjectGuid instance_black_temple::instance_black_temple_InstanceMapScript::ShadeOfAkamaGUID
protected

Referenced by GetGuidData(), and OnCreatureCreate().

◆ TeronGorefiendGUID

ObjectGuid instance_black_temple::instance_black_temple_InstanceMapScript::TeronGorefiendGUID
protected

Referenced by OnCreatureCreate().

◆ VerasDarkshadowGUID

ObjectGuid instance_black_temple::instance_black_temple_InstanceMapScript::VerasDarkshadowGUID
protected

Referenced by GetGuidData(), and OnCreatureCreate().