1696 {
1698 {
1702
1706
1708 {
1712 }
1713 }
1714
1715 return true;
1716 }
@ IN_PROGRESS
Definition: InstanceScript.h:58
@ ACTION_START_FROSTWYRM
Definition: icecrown_citadel.h:540
Position const SindragosaSpawnPos
Definition: instance_icecrown_citadel.cpp:151
@ DATA_SINDRAGOSA_FROSTWYRMS
Definition: icecrown_citadel.h:122
@ DATA_RIMEFANG
Definition: icecrown_citadel.h:124
@ DATA_SINDRAGOSA
Definition: icecrown_citadel.h:105
@ DATA_SPINESTALKER
Definition: icecrown_citadel.h:123
Creature * GetCreature(WorldObject const &u, ObjectGuid const guid)
Definition: ObjectAccessor.cpp:213
Definition: Creature.h:46
Map * GetMap() const
Definition: Object.h:517
InstanceScript * GetInstanceScript() const
Definition: Object.cpp:1192
float GetPositionX() const
Definition: Position.h:117
float GetPositionY() const
Definition: Position.h:118
Definition: InstanceScript.h:141
void LoadGrid(float x, float y)
Definition: Map.cpp:492