AzerothCore 3.3.5a
OpenSource WoW Emulator
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instance_karazhan.cpp File Reference
#include "Creature.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "Map.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "karazhan.h"

Go to the source code of this file.

Classes

class  instance_karazhan
 
struct  instance_karazhan::instance_karazhan_InstanceMapScript
 
class  spell_karazhan_brittle_bones
 
class  spell_karazhan_brittle_bones::spell_karazhan_brittle_bones_AuraScript
 
class  spell_karazhan_overload
 
class  spell_karazhan_overload::spell_karazhan_overload_AuraScript
 
class  spell_karazhan_blink
 
class  spell_karazhan_blink::spell_karazhan_blink_SpellScript
 

Functions

void AddSC_instance_karazhan ()
 

Variables

const Position OptionalSpawn []
 
ObjectData const creatureData []
 

Function Documentation

◆ AddSC_instance_karazhan()

void AddSC_instance_karazhan ( )
574{
575 new instance_karazhan();
579}
Definition: instance_karazhan.cpp:42
Definition: instance_karazhan.cpp:482
Definition: instance_karazhan.cpp:517
Definition: instance_karazhan.cpp:545

Referenced by AddEasternKingdomsScripts().

Variable Documentation

◆ creatureData

ObjectData const creatureData[]
Initial value:
=
{
}
@ NPC_ATTUMEN_THE_HUNTSMAN
Definition: karazhan.h:87
@ NPC_MIDNIGHT
Definition: karazhan.h:89
@ DATA_ATTUMEN
Definition: karazhan.h:30
@ DATA_MIDNIGHT
Definition: karazhan.h:63

Referenced by instance_karazhan::instance_karazhan_InstanceMapScript::instance_karazhan_InstanceMapScript().

◆ OptionalSpawn

const Position OptionalSpawn[]
Initial value:
=
{
{ -10960.981445f, -1940.138428f, 46.178097f, 4.12f },
{ -10945.769531f, -2040.153320f, 49.474438f, 0.077f },
{ -10899.903320f, -2085.573730f, 49.474449f, 1.38f }
}

Referenced by instance_karazhan::instance_karazhan_InstanceMapScript::OnUnitDeath().