AzerothCore 3.3.5a
OpenSource WoW Emulator
No Matches
go_arcane_prison Class Reference
Inheritance diagram for go_arcane_prison:
GameObjectScript ScriptObject UpdatableScript< GameObject >

Public Member Functions

 go_arcane_prison ()
bool OnGossipHello (Player *player, GameObject *go) override
- Public Member Functions inherited from GameObjectScript
bool IsDatabaseBound () const override
virtual bool OnGossipHello (Player *, GameObject *)
virtual bool OnGossipSelect (Player *, GameObject *, uint32, uint32)
virtual bool OnGossipSelectCode (Player *, GameObject *, uint32, uint32, const char *)
virtual bool OnQuestAccept (Player *, GameObject *, Quest const *)
virtual bool OnQuestReward (Player *, GameObject *, Quest const *, uint32)
virtual uint32 GetDialogStatus (Player *, GameObject *)
virtual void OnDestroyed (GameObject *, Player *)
virtual void OnDamaged (GameObject *, Player *)
virtual void OnModifyHealth (GameObject *, Unit *, int32 &, SpellInfo const *)
virtual void OnLootStateChanged (GameObject *, uint32, Unit *)
virtual void OnGameObjectStateChanged (GameObject *, uint32)
virtual GameObjectAIGetAI (GameObject *) const
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
virtual bool isAfterLoadScript () const
virtual void checkValidity ()
const std::string & GetName () const
- Public Member Functions inherited from UpdatableScript< GameObject >
virtual void OnUpdate (GameObject *, uint32)

Additional Inherited Members

- Protected Member Functions inherited from GameObjectScript
 GameObjectScript (const char *name)
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
virtual ~ScriptObject ()=default
- Protected Member Functions inherited from UpdatableScript< GameObject >
 UpdatableScript ()=default

Detailed Description

Constructor & Destructor Documentation

◆ go_arcane_prison()

go_arcane_prison::go_arcane_prison ( )
1266: GameObjectScript("go_arcane_prison") { }
Definition: GameObjectScript.h:25

Member Function Documentation

◆ OnGossipHello()

bool go_arcane_prison::OnGossipHello ( Player player,
GameObject go 

Reimplemented from GameObjectScript.

1269 {
1270 // xinef: prevent spawning hundreds of them
1272 {
1273 go->SummonCreature(25318, 3485.089844f, 6115.7422188f, 70.966812f, 0, TEMPSUMMON_TIMED_DESPAWN, 60000);
1274 player->CastSpell(player, SPELL_ARCANE_PRISONER_KILL_CREDIT, true);
1275 return true;
1276 }
1277 return false;
1278 }
Definition: Object.h:44
Definition: QuestDef.h:103
Definition: go_scripts.cpp:1259
Definition: go_scripts.cpp:1260
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition: Object.cpp:2343
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition: Object.cpp:2434
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition: PlayerQuest.cpp:1416
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169

References Unit::CastSpell(), WorldObject::FindNearestCreature(), Player::GetQuestStatus(), QUEST_PRISON_BREAK, QUEST_STATUS_INCOMPLETE, SPELL_ARCANE_PRISONER_KILL_CREDIT, WorldObject::SummonCreature(), and TEMPSUMMON_TIMED_DESPAWN.