AzerothCore 3.3.5a
OpenSource WoW Emulator
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SmartAIMgr Class Reference

#include "SmartScriptMgr.h"

Public Member Functions

 ~SmartAIMgr ()
 
void LoadSmartAIFromDB ()
 
SmartAIEventList GetScript (int32 entry, SmartScriptType type)
 

Static Public Member Functions

static SmartAIMgrinstance ()
 

Private Member Functions

 SmartAIMgr ()
 
bool IsEventValid (SmartScriptHolder &e)
 
bool IsTargetValid (SmartScriptHolder const &e)
 
bool IsMinMaxValid (SmartScriptHolder const &e, uint32 min, uint32 max)
 
bool NotNULL (SmartScriptHolder const &e, uint32 data)
 
bool IsCreatureValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsQuestValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsGameObjectValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsSpellValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsItemValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsTextEmoteValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsEmoteValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsAreaTriggerValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsSoundValid (SmartScriptHolder const &e, uint32 entry)
 

Static Private Member Functions

static bool EventHasInvoker (SMART_EVENT event)
 
static bool IsTextValid (SmartScriptHolder const &e, uint32 id)
 
static bool CheckUnusedEventParams (SmartScriptHolder const &e)
 
static bool CheckUnusedActionParams (SmartScriptHolder const &e)
 
static bool CheckUnusedTargetParams (SmartScriptHolder const &e)
 

Private Attributes

SmartAIEventMap mEventMap [SMART_SCRIPT_TYPE_MAX]
 

Detailed Description

Constructor & Destructor Documentation

◆ SmartAIMgr()

SmartAIMgr::SmartAIMgr ( )
inlineprivate
1890{};

◆ ~SmartAIMgr()

SmartAIMgr::~SmartAIMgr ( )
inline
1892{};

Member Function Documentation

◆ CheckUnusedActionParams()

bool SmartAIMgr::CheckUnusedActionParams ( SmartScriptHolder const &  e)
staticprivate
602{
603 size_t paramsStructSize = [&]() -> size_t
604 {
605 constexpr size_t NO_PARAMS = size_t(0);
606 switch (e.action.type)
607 {
608 case SMART_ACTION_NONE: return NO_PARAMS;
609 case SMART_ACTION_TALK: return sizeof(SmartAction::talk);
612 case SMART_ACTION_SOUND: return sizeof(SmartAction::sound);
613 case SMART_ACTION_PLAY_EMOTE: return sizeof(SmartAction::emote);
614 case SMART_ACTION_FAIL_QUEST: return sizeof(SmartAction::quest);
617 case SMART_ACTION_ACTIVATE_GOBJECT: return NO_PARAMS;
619 case SMART_ACTION_CAST: return sizeof(SmartAction::cast);
624 //case SMART_ACTION_RESERVED_16: return sizeof(SmartAction::raw);
632 case SMART_ACTION_EVADE: return NO_PARAMS;
635 case SMART_ACTION_COMBAT_STOP: return NO_PARAMS;
637 case SMART_ACTION_FOLLOW: return sizeof(SmartAction::follow);
640 case SMART_ACTION_RESET_GOBJECT: return NO_PARAMS;
645 case SMART_ACTION_DIE: return NO_PARAMS;
646 case SMART_ACTION_SET_IN_COMBAT_WITH_ZONE: return NO_PARAMS;
653 case SMART_ACTION_SET_DATA: return sizeof(SmartAction::setData);
655 case SMART_ACTION_ATTACK_STOP: return NO_PARAMS;
658 case SMART_ACTION_ATTACK_START: return NO_PARAMS;
660 case SMART_ACTION_KILL_UNIT: return NO_PARAMS;
662 case SMART_ACTION_WP_START: return sizeof(SmartAction::wpStart);
663 case SMART_ACTION_WP_PAUSE: return sizeof(SmartAction::wpPause);
664 case SMART_ACTION_WP_STOP: return sizeof(SmartAction::wpStop);
665 case SMART_ACTION_ADD_ITEM: return sizeof(SmartAction::item);
666 case SMART_ACTION_REMOVE_ITEM: return sizeof(SmartAction::item);
668 case SMART_ACTION_SET_RUN: return sizeof(SmartAction::setRun);
669 case SMART_ACTION_SET_FLY: return sizeof(SmartAction::setFly);
670 case SMART_ACTION_SET_SWIM: return sizeof(SmartAction::setSwim);
671 case SMART_ACTION_TELEPORT: return sizeof(SmartAction::teleport);
674 case SMART_ACTION_WP_RESUME: return NO_PARAMS;
675 case SMART_ACTION_SET_ORIENTATION: return NO_PARAMS;
677 case SMART_ACTION_PLAYMOVIE: return sizeof(SmartAction::movie);
680 case SMART_ACTION_EQUIP: return sizeof(SmartAction::equip);
681 case SMART_ACTION_CLOSE_GOSSIP: return NO_PARAMS;
684 case SMART_ACTION_ADD_AURA: return sizeof(SmartAction::addAura);
685 case SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT: return NO_PARAMS;
686 case SMART_ACTION_RESET_SCRIPT_BASE_OBJECT: return NO_PARAMS;
687 case SMART_ACTION_CALL_SCRIPT_RESET: return NO_PARAMS;
690 case SMART_ACTION_SET_NPC_FLAG: return sizeof(SmartAction::flag);
691 case SMART_ACTION_ADD_NPC_FLAG: return sizeof(SmartAction::flag);
694 case SMART_ACTION_INVOKER_CAST: return sizeof(SmartAction::cast);
706 case SMART_ACTION_JUMP_TO_POS: return sizeof(SmartAction::jump);
712 case SMART_ACTION_SET_ROOT: return sizeof(SmartAction::setRoot);
717 case SMART_ACTION_SET_POWER: return sizeof(SmartAction::power);
718 case SMART_ACTION_ADD_POWER: return sizeof(SmartAction::power);
729 // case SMART_ACTION_REMOVE_AURAS_BY_TYPE: return sizeof(SmartAction::auraType);
731 case SMART_ACTION_FLEE: return sizeof(SmartAction::flee);
732 case SMART_ACTION_ADD_THREAT: return sizeof(SmartAction::threat);
735 case SMART_ACTION_REMOVE_ALL_GAMEOBJECTS: return NO_PARAMS;
736 // case SMART_ACTION_PAUSE_MOVEMENT: return sizeof(SmartAction::pauseMovement);
737 //case SMART_ACTION_PLAY_ANIMKIT: return sizeof(SmartAction::raw);
738 //case SMART_ACTION_SCENE_PLAY: return sizeof(SmartAction::raw);
739 //case SMART_ACTION_SCENE_CANCEL: return sizeof(SmartAction::raw);
740 // case SMART_ACTION_SPAWN_SPAWNGROUP: return sizeof(SmartAction::groupSpawn);
741 // case SMART_ACTION_DESPAWN_SPAWNGROUP: return sizeof(SmartAction::groupSpawn);
742 // case SMART_ACTION_RESPAWN_BY_SPAWNID: return sizeof(SmartAction::respawnData);
743 // case SMART_ACTION_INVOKER_CAST: return sizeof(SmartAction::cast);
744 // case SMART_ACTION_PLAY_CINEMATIC: return sizeof(SmartAction::cinematic);
746 //case SMART_ACTION_PLAY_SPELL_VISUAL_KIT: return sizeof(SmartAction::raw);
747 // case SMART_ACTION_OVERRIDE_LIGHT: return sizeof(SmartAction::overrideLight);
748 // case SMART_ACTION_OVERRIDE_WEATHER: return sizeof(SmartAction::overrideWeather);
749 //case SMART_ACTION_SET_AI_ANIM_KIT: return sizeof(SmartAction::raw);
752 //case SMART_ACTION_CREATE_CONVERSATION: return sizeof(SmartAction::raw);
755 case SMART_ACTION_EXIT_VEHICLE: return NO_PARAMS;
759 case SMART_ACTION_FALL: return NO_PARAMS;
762 case SMART_ACTION_NO_ENVIRONMENT_UPDATE: return NO_PARAMS;
763 case SMART_ACTION_ZONE_UNDER_ATTACK: return NO_PARAMS;
764 case SMART_ACTION_LOAD_GRID: return NO_PARAMS;
765 case SMART_ACTION_MUSIC: return sizeof(SmartAction::music);
766 default:
767 LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using an action with no unused params specified in SmartAIMgr::CheckUnusedActionParams(), please report this.",
768 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
769 return sizeof(SmartAction::raw);
770 }
771 }();
772
773 static size_t rawCount = sizeof(SmartAction::raw) / sizeof(uint32);
774 size_t paramsCount = paramsStructSize / sizeof(uint32);
775
776 bool valid = true;
777 for (size_t index = paramsCount; index < rawCount; index++)
778 {
779 uint32 value = ((uint32*)&e.action.raw)[index];
780 if (value != 0)
781 {
782 LOG_ERROR("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} has unused action_param{} with value {}, it must be 0, skipped.",
783 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), index + 1, value);
784 valid = false;
785 }
786 }
787
788 return valid;
789}
std::uint32_t uint32
Definition: Define.h:108
#define LOG_ERROR(filterType__,...)
Definition: Log.h:159
#define LOG_WARN(filterType__,...)
Definition: Log.h:163
@ SMART_ACTION_REMOVE_TIMED_EVENT
Definition: SmartScriptMgr.h:599
@ SMART_ACTION_NONE
Definition: SmartScriptMgr.h:525
@ SMART_ACTION_SET_GO_FLAG
Definition: SmartScriptMgr.h:629
@ SMART_ACTION_WP_RESUME
Definition: SmartScriptMgr.h:590
@ SMART_ACTION_UPDATE_TEMPLATE
Definition: SmartScriptMgr.h:561
@ SMART_ACTION_STORE_TARGET_LIST
Definition: SmartScriptMgr.h:589
@ SMART_ACTION_SET_HEALTH_REGEN
Definition: SmartScriptMgr.h:627
@ SMART_ACTION_ACTIVATE_GOBJECT
Definition: SmartScriptMgr.h:534
@ SMART_ACTION_FORCE_DESPAWN
Definition: SmartScriptMgr.h:566
@ SMART_ACTION_GAME_EVENT_START
Definition: SmartScriptMgr.h:637
@ SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST
Definition: SmartScriptMgr.h:613
@ SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1
Definition: SmartScriptMgr.h:616
@ SMART_ACTION_SET_INST_DATA64
Definition: SmartScriptMgr.h:560
@ SMART_ACTION_SET_FACTION
Definition: SmartScriptMgr.h:527
@ SMART_ACTION_THREAT_SINGLE_PCT
Definition: SmartScriptMgr.h:538
@ SMART_ACTION_OFFER_QUEST
Definition: SmartScriptMgr.h:532
@ SMART_ACTION_REMOVE_ALL_GAMEOBJECTS
Definition: SmartScriptMgr.h:651
@ SMART_ACTION_RISE_UP
Definition: SmartScriptMgr.h:639
@ SMART_ACTION_SET_INGAME_PHASE_MASK
Definition: SmartScriptMgr.h:569
@ SMART_ACTION_SET_UNIT_FIELD_BYTES_1
Definition: SmartScriptMgr.h:615
@ SMART_ACTION_CLOSE_GOSSIP
Definition: SmartScriptMgr.h:597
@ SMART_ACTION_DISABLE_EVADE
Definition: SmartScriptMgr.h:642
@ SMART_ACTION_ADD_GO_FLAG
Definition: SmartScriptMgr.h:630
@ SMART_ACTION_ADD_DYNAMIC_FLAG
Definition: SmartScriptMgr.h:620
@ SMART_ACTION_KILL_UNIT
Definition: SmartScriptMgr.h:576
@ SMART_ACTION_LOAD_EQUIPMENT
Definition: SmartScriptMgr.h:649
@ SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS
Definition: SmartScriptMgr.h:540
@ SMART_ACTION_ATTACK_START
Definition: SmartScriptMgr.h:574
@ SMART_ACTION_SET_UNIT_FLAG
Definition: SmartScriptMgr.h:543
@ SMART_ACTION_NO_ENVIRONMENT_UPDATE
Definition: SmartScriptMgr.h:682
@ SMART_ACTION_CALL_GROUPEVENTHAPPENS
Definition: SmartScriptMgr.h:551
@ SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL
Definition: SmartScriptMgr.h:568
@ SMART_ACTION_INVOKER_CAST
Definition: SmartScriptMgr.h:610
@ SMART_ACTION_JUMP_TO_POS
Definition: SmartScriptMgr.h:622
@ SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST
Definition: SmartScriptMgr.h:612
@ SMART_ACTION_SEND_GOSSIP_MENU
Definition: SmartScriptMgr.h:623
@ SMART_ACTION_SET_COUNTER
Definition: SmartScriptMgr.h:588
@ SMART_ACTION_FLEE_FOR_ASSIST
Definition: SmartScriptMgr.h:550
@ SMART_ACTION_EQUIP
Definition: SmartScriptMgr.h:596
@ SMART_ACTION_SET_ROOT
Definition: SmartScriptMgr.h:628
@ SMART_ACTION_ATTACK_STOP
Definition: SmartScriptMgr.h:694
@ SMART_ACTION_SUMMON_GO
Definition: SmartScriptMgr.h:575
@ SMART_ACTION_SET_HOVER
Definition: SmartScriptMgr.h:676
@ SMART_ACTION_WP_PAUSE
Definition: SmartScriptMgr.h:579
@ SMART_ACTION_SIMPLE_TALK
Definition: SmartScriptMgr.h:609
@ SMART_ACTION_STOP_MOTION
Definition: SmartScriptMgr.h:681
@ SMART_ACTION_CAST
Definition: SmartScriptMgr.h:536
@ SMART_ACTION_MUSIC
Definition: SmartScriptMgr.h:685
@ SMART_ACTION_ALLOW_COMBAT_MOVEMENT
Definition: SmartScriptMgr.h:546
@ SMART_ACTION_SET_UNIT_MOVEMENT_FLAGS
Definition: SmartScriptMgr.h:673
@ SMART_ACTION_ADD_AURA
Definition: SmartScriptMgr.h:600
@ SMART_ACTION_THREAT_ALL_PCT
Definition: SmartScriptMgr.h:539
@ SMART_ACTION_RESPAWN_TARGET
Definition: SmartScriptMgr.h:595
@ SMART_ACTION_SOUND
Definition: SmartScriptMgr.h:529
@ SMART_ACTION_MOVE_TO_POS_TARGET
Definition: SmartScriptMgr.h:670
@ SMART_ACTION_SET_MOVEMENT_SPEED
Definition: SmartScriptMgr.h:661
@ SMART_ACTION_SET_GO_STATE
Definition: SmartScriptMgr.h:671
@ SMART_ACTION_ADD_NPC_FLAG
Definition: SmartScriptMgr.h:607
@ SMART_ACTION_EVADE
Definition: SmartScriptMgr.h:549
@ SMART_ACTION_FAIL_QUEST
Definition: SmartScriptMgr.h:531
@ SMART_ACTION_INTERRUPT_SPELL
Definition: SmartScriptMgr.h:617
@ SMART_ACTION_ADD_POWER
Definition: SmartScriptMgr.h:634
@ SMART_ACTION_REMOVE_DYNAMIC_FLAG
Definition: SmartScriptMgr.h:621
@ SMART_ACTION_RANDOM_SOUND
Definition: SmartScriptMgr.h:640
@ SMART_ACTION_SET_COMBAT_DISTANCE
Definition: SmartScriptMgr.h:674
@ SMART_ACTION_SET_POWER
Definition: SmartScriptMgr.h:633
@ SMART_ACTION_MOVE_FORWARD
Definition: SmartScriptMgr.h:571
@ SMART_ACTION_SEND_TARGET_TO_TARGET
Definition: SmartScriptMgr.h:625
@ SMART_ACTION_REMOVE_POWER
Definition: SmartScriptMgr.h:635
@ SMART_ACTION_SET_DYNAMIC_FLAG
Definition: SmartScriptMgr.h:619
@ SMART_ACTION_FALL
Definition: SmartScriptMgr.h:679
@ SMART_ACTION_GO_SET_GO_STATE
Definition: SmartScriptMgr.h:643
@ SMART_ACTION_REMOVE_ITEM
Definition: SmartScriptMgr.h:582
@ SMART_ACTION_SEND_GO_CUSTOM_ANIM
Definition: SmartScriptMgr.h:618
@ SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL
Definition: SmartScriptMgr.h:528
@ SMART_ACTION_REMOVE_UNIT_FLAG
Definition: SmartScriptMgr.h:544
@ SMART_ACTION_RANDOM_PHASE
Definition: SmartScriptMgr.h:555
@ SMART_ACTION_SET_EMOTE_STATE
Definition: SmartScriptMgr.h:542
@ SMART_ACTION_CROSS_CAST
Definition: SmartScriptMgr.h:611
@ SMART_ACTION_WP_STOP
Definition: SmartScriptMgr.h:580
@ SMART_ACTION_GAME_EVENT_STOP
Definition: SmartScriptMgr.h:636
@ SMART_ACTION_CALL_KILLEDMONSTER
Definition: SmartScriptMgr.h:558
@ SMART_ACTION_TALK
Definition: SmartScriptMgr.h:526
@ SMART_ACTION_CALL_SCRIPT_RESET
Definition: SmartScriptMgr.h:603
@ SMART_ACTION_SET_DATA
Definition: SmartScriptMgr.h:570
@ SMART_ACTION_WP_START
Definition: SmartScriptMgr.h:578
@ SMART_ACTION_COMBAT_STOP
Definition: SmartScriptMgr.h:552
@ SMART_ACTION_EXIT_VEHICLE
Definition: SmartScriptMgr.h:672
@ SMART_ACTION_SET_RUN
Definition: SmartScriptMgr.h:584
@ SMART_ACTION_SET_HEALTH_PCT
Definition: SmartScriptMgr.h:663
@ SMART_ACTION_AUTO_ATTACK
Definition: SmartScriptMgr.h:545
@ SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL
Definition: SmartScriptMgr.h:567
@ SMART_ACTION_SET_VISIBILITY
Definition: SmartScriptMgr.h:572
@ SMART_ACTION_RANDOM_PHASE_RANGE
Definition: SmartScriptMgr.h:556
@ SMART_ACTION_GO_SET_LOOT_STATE
Definition: SmartScriptMgr.h:624
@ SMART_ACTION_SET_SWIM
Definition: SmartScriptMgr.h:586
@ SMART_ACTION_SET_SIGHT_DIST
Definition: SmartScriptMgr.h:646
@ SMART_ACTION_SET_INST_DATA
Definition: SmartScriptMgr.h:559
@ SMART_ACTION_REMOVE_GO_FLAG
Definition: SmartScriptMgr.h:631
@ SMART_ACTION_LOAD_GRID
Definition: SmartScriptMgr.h:684
@ SMART_ACTION_CALL_FOR_HELP
Definition: SmartScriptMgr.h:564
@ SMART_ACTION_ADD_THREAT
Definition: SmartScriptMgr.h:648
@ SMART_ACTION_TELEPORT
Definition: SmartScriptMgr.h:587
@ SMART_ACTION_PLAYMOVIE
Definition: SmartScriptMgr.h:593
@ SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT
Definition: SmartScriptMgr.h:650
@ SMART_ACTION_FOLLOW
Definition: SmartScriptMgr.h:554
@ SMART_ACTION_PLAY_EMOTE
Definition: SmartScriptMgr.h:530
@ SMART_ACTION_SET_EVENT_PHASE
Definition: SmartScriptMgr.h:547
@ SMART_ACTION_SET_CORPSE_DELAY
Definition: SmartScriptMgr.h:641
@ SMART_ACTION_SET_SHEATH
Definition: SmartScriptMgr.h:565
@ SMART_ACTION_SET_ORIENTATION
Definition: SmartScriptMgr.h:591
@ SMART_ACTION_SET_NPC_FLAG
Definition: SmartScriptMgr.h:606
@ SMART_ACTION_MOVE_TO_POS
Definition: SmartScriptMgr.h:594
@ SMART_ACTION_RANDOM_EMOTE
Definition: SmartScriptMgr.h:535
@ SMART_ACTION_INC_EVENT_PHASE
Definition: SmartScriptMgr.h:548
@ SMART_ACTION_CREATE_TIMED_EVENT
Definition: SmartScriptMgr.h:592
@ SMART_ACTION_SET_EVENT_FLAG_RESET
Definition: SmartScriptMgr.h:680
@ SMART_ACTION_DIE
Definition: SmartScriptMgr.h:562
@ SMART_ACTION_RESET_SCRIPT_BASE_OBJECT
Definition: SmartScriptMgr.h:602
@ SMART_ACTION_REMOVE_NPC_FLAG
Definition: SmartScriptMgr.h:608
@ SMART_ACTION_SET_FLY
Definition: SmartScriptMgr.h:585
@ SMART_ACTION_INSTALL_AI_TEMPLATE
Definition: SmartScriptMgr.h:583
@ SMART_ACTION_SUMMON_CREATURE
Definition: SmartScriptMgr.h:537
@ SMART_ACTION_RESET_GOBJECT
Definition: SmartScriptMgr.h:557
@ SMART_ACTION_CALL_TIMED_ACTIONLIST
Definition: SmartScriptMgr.h:605
@ SMART_ACTION_SET_IN_COMBAT_WITH_ZONE
Definition: SmartScriptMgr.h:563
@ SMART_ACTION_SET_CAN_FLY
Definition: SmartScriptMgr.h:644
@ SMART_ACTION_SET_HOME_POS
Definition: SmartScriptMgr.h:626
@ SMART_ACTION_ADD_ITEM
Definition: SmartScriptMgr.h:581
@ SMART_ACTION_SET_ACTIVE
Definition: SmartScriptMgr.h:573
@ SMART_ACTION_SET_RANGED_MOVEMENT
Definition: SmartScriptMgr.h:604
@ SMART_ACTION_ACTIVATE_TAXI
Definition: SmartScriptMgr.h:577
@ SMART_ACTION_START_CLOSEST_WAYPOINT
Definition: SmartScriptMgr.h:638
@ SMART_ACTION_SET_CASTER_COMBAT_DIST
Definition: SmartScriptMgr.h:675
@ SMART_ACTION_SUMMON_CREATURE_GROUP
Definition: SmartScriptMgr.h:632
@ SMART_ACTION_SET_REACT_STATE
Definition: SmartScriptMgr.h:533
@ SMART_ACTION_RANDOM_MOVE
Definition: SmartScriptMgr.h:614
@ SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT
Definition: SmartScriptMgr.h:601
@ SMART_ACTION_TRIGGER_TIMED_EVENT
Definition: SmartScriptMgr.h:598
@ SMART_ACTION_REMOVEAURASFROMSPELL
Definition: SmartScriptMgr.h:553
@ SMART_ACTION_FLEE
Definition: SmartScriptMgr.h:647
@ SMART_ACTION_ZONE_UNDER_ATTACK
Definition: SmartScriptMgr.h:683
struct SmartAction::@73::@119 wpStart
struct SmartAction::@73::@110 forceDespawn
struct SmartAction::@73::@92 summonCreature
struct SmartAction::@73::@116 setActive
struct SmartAction::@73::@163 setHomePos
struct SmartAction::@73::@99 addAura
struct SmartAction::@73::@155 creatureGroup
struct SmartAction::@73::@100 removeAura
struct SmartAction::@73::@148 setGoLootState
struct SmartAction::@73::@146 moveToPos
struct SmartAction::@73::@178 setHealthPct
struct SmartAction::@73::@112 ingamePhaseMask
struct SmartAction::@73::@165 randomTimedEvent
struct SmartAction::@73::@94 threat
struct SmartAction::@73::@139 randRangeTimedActionList
uint32 quest
Definition: SmartScriptMgr.h:781
struct SmartAction::@73::@102 randomPhase
struct SmartAction::@73::@129 storeTargets
struct SmartAction::@73::@150 setRangedMovement
struct SmartAction::@73::@151 setHealthRegen
struct SmartAction::@73::@104 killedMonster
struct SmartAction::@73::@89 crossCast
struct SmartAction::@73::@176 corpseDelay
struct SmartAction::@73::@169 stopMotion
struct SmartAction::@73::@131 movie
struct SmartAction::@73::@103 randomPhaseRange
struct SmartAction::@73::@98 incEventPhase
struct SmartAction::@73::@122 item
struct SmartAction::@73::@137 timedActionList
struct SmartAction::@73::@147 sendGossipMenu
struct SmartAction::@73::@111 invincHP
struct SmartAction::@73::@125 setFly
struct SmartAction::@73::@109 setSheath
struct SmartAction::@73::@106 setInstanceData64
struct SmartAction::@73::@136 delunitByte
struct SmartAction::@73::@138 randTimedActionList
struct SmartAction::@73::@164 loadEquipment
struct SmartAction::@73::@132 equip
struct SmartAction::@73::@97 setEventPhase
struct SmartAction::@73::@115 visibility
struct SmartAction::@73::@157 gameEventStop
struct SmartAction::@73::@86 react
struct SmartAction::@73::@113 setData
struct SmartAction::@73::@126 setSwim
struct SmartAction::@73::@158 gameEventStart
uint32 flag
Definition: SmartScriptMgr.h:1084
struct SmartAction::@73::@96 combatMove
struct SmartAction::@73::@142 jump
struct SmartAction::@73::@177 movementSpeed
struct SmartAction::@73::@141 sendGoCustomAnim
struct SmartAction::@73::@156 power
struct SmartAction::@73::@144 flee
struct SmartAction::@73::@121 wpStop
struct SmartAction::@73::@114 moveRandom
struct SmartAction::@73::@80 randomSound
struct SmartAction::@73::@120 wpPause
struct SmartAction::@73::@175 disableEvade
struct SmartAction::@73::@161 sightDistance
struct SmartAction::@73::@118 taxi
struct SmartAction::@73::@152 setRoot
struct SmartAction::@73::@180 raw
struct SmartAction::@73::@153 goFlag
struct SmartAction::@73::@154 goState
struct SmartAction::@73::@88 cast
struct SmartAction::@73::@162 casterDistance
struct SmartAction::@73::@101 follow
struct SmartAction::@73::@128 setCounter
struct SmartAction::@73::@75 talk
struct SmartAction::@73::@166 setHover
struct SmartAction::@73::@95 autoAttack
struct SmartAction::@73::@127 teleport
struct SmartAction::@73::@78 morphOrMount
struct SmartAction::@73::@108 callHelp
struct SmartAction::@73::@85 questOffer
uint32 sound
Definition: SmartScriptMgr.h:742
struct SmartAction::@73::@124 setRun
struct SmartAction::@73::@87 randomEmote
struct SmartAction::@73::@159 closestWaypointFromList
struct SmartAction::@73::@123 installTtemplate
struct SmartAction::@73::@93 threatPCT
struct SmartAction::@73::@130 timeEvent
struct SmartAction::@73::@105 setInstanceData
struct SmartAction::@73::@145 RespawnTarget
struct SmartAction::@73::@160 combatDistance
struct SmartAction::@73::@149 sendTargetToTarget
struct SmartAction::@73::@77 faction
struct SmartAction::@73::@107 updateTemplate
struct SmartAction::@73::@140 interruptSpellCasting
struct SmartAction::@73::@143 movementFlag
struct SmartAction::@73::@117 summonGO
struct SmartAction::@73::@133 unitFlag
uint32 emote
Definition: SmartScriptMgr.h:776
struct SmartAction::@73::@76 simpleTalk
struct SmartAction::@73::@135 setunitByte
struct SmartAction::@73::@81 music

References SmartScriptHolder::action, SmartAction::addAura, SmartAction::autoAttack, SmartAction::callHelp, SmartAction::cast, SmartAction::casterDistance, SmartAction::closestWaypointFromList, SmartAction::combatDistance, SmartAction::combatMove, SmartAction::corpseDelay, SmartAction::creatureGroup, SmartAction::crossCast, SmartAction::delunitByte, SmartAction::disableEvade, SmartAction::emote, SmartScriptHolder::entryOrGuid, SmartAction::equip, SmartScriptHolder::event_id, SmartAction::faction, SmartAction::flag, SmartAction::flee, SmartAction::follow, SmartAction::forceDespawn, SmartAction::gameEventStart, SmartAction::gameEventStop, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), SmartAction::goFlag, SmartAction::goState, SmartAction::incEventPhase, SmartAction::ingamePhaseMask, SmartAction::installTtemplate, SmartAction::interruptSpellCasting, SmartAction::invincHP, SmartAction::item, SmartAction::jump, SmartAction::killedMonster, SmartAction::loadEquipment, LOG_ERROR, LOG_WARN, SmartAction::morphOrMount, SmartAction::movementFlag, SmartAction::movementSpeed, SmartAction::moveRandom, SmartAction::moveToPos, SmartAction::movie, SmartAction::music, SmartAction::power, SmartAction::quest, SmartAction::questOffer, SmartAction::randomEmote, SmartAction::randomPhase, SmartAction::randomPhaseRange, SmartAction::randomSound, SmartAction::randomTimedEvent, SmartAction::randRangeTimedActionList, SmartAction::randTimedActionList, SmartAction::raw, SmartAction::react, SmartAction::removeAura, SmartAction::RespawnTarget, SmartAction::sendGoCustomAnim, SmartAction::sendGossipMenu, SmartAction::sendTargetToTarget, SmartAction::setActive, SmartAction::setCounter, SmartAction::setData, SmartAction::setEventPhase, SmartAction::setFly, SmartAction::setGoLootState, SmartAction::setHealthPct, SmartAction::setHealthRegen, SmartAction::setHomePos, SmartAction::setHover, SmartAction::setInstanceData, SmartAction::setInstanceData64, SmartAction::setRangedMovement, SmartAction::setRoot, SmartAction::setRun, SmartAction::setSheath, SmartAction::setSwim, SmartAction::setunitByte, SmartAction::sightDistance, SmartAction::simpleTalk, SMART_ACTION_ACTIVATE_GOBJECT, SMART_ACTION_ACTIVATE_TAXI, SMART_ACTION_ADD_AURA, SMART_ACTION_ADD_DYNAMIC_FLAG, SMART_ACTION_ADD_GO_FLAG, SMART_ACTION_ADD_ITEM, SMART_ACTION_ADD_NPC_FLAG, SMART_ACTION_ADD_POWER, SMART_ACTION_ADD_THREAT, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, SMART_ACTION_ATTACK_START, SMART_ACTION_ATTACK_STOP, SMART_ACTION_AUTO_ATTACK, SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS, SMART_ACTION_CALL_FOR_HELP, SMART_ACTION_CALL_GROUPEVENTHAPPENS, SMART_ACTION_CALL_KILLEDMONSTER, SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST, SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST, SMART_ACTION_CALL_SCRIPT_RESET, SMART_ACTION_CALL_TIMED_ACTIONLIST, SMART_ACTION_CAST, SMART_ACTION_CLOSE_GOSSIP, SMART_ACTION_COMBAT_STOP, SMART_ACTION_CREATE_TIMED_EVENT, SMART_ACTION_CROSS_CAST, SMART_ACTION_DIE, SMART_ACTION_DISABLE_EVADE, SMART_ACTION_EQUIP, SMART_ACTION_EVADE, SMART_ACTION_EXIT_VEHICLE, SMART_ACTION_FAIL_QUEST, SMART_ACTION_FALL, SMART_ACTION_FLEE, SMART_ACTION_FLEE_FOR_ASSIST, SMART_ACTION_FOLLOW, SMART_ACTION_FORCE_DESPAWN, SMART_ACTION_GAME_EVENT_START, SMART_ACTION_GAME_EVENT_STOP, SMART_ACTION_GO_SET_GO_STATE, SMART_ACTION_GO_SET_LOOT_STATE, SMART_ACTION_INC_EVENT_PHASE, SMART_ACTION_INSTALL_AI_TEMPLATE, SMART_ACTION_INTERRUPT_SPELL, SMART_ACTION_INVOKER_CAST, SMART_ACTION_JUMP_TO_POS, SMART_ACTION_KILL_UNIT, SMART_ACTION_LOAD_EQUIPMENT, SMART_ACTION_LOAD_GRID, SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL, SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL, SMART_ACTION_MOVE_FORWARD, SMART_ACTION_MOVE_TO_POS, SMART_ACTION_MOVE_TO_POS_TARGET, SMART_ACTION_MUSIC, SMART_ACTION_NO_ENVIRONMENT_UPDATE, SMART_ACTION_NONE, SMART_ACTION_OFFER_QUEST, SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT, SMART_ACTION_PLAY_EMOTE, SMART_ACTION_PLAYMOVIE, SMART_ACTION_RANDOM_EMOTE, SMART_ACTION_RANDOM_MOVE, SMART_ACTION_RANDOM_PHASE, SMART_ACTION_RANDOM_PHASE_RANGE, SMART_ACTION_RANDOM_SOUND, SMART_ACTION_REMOVE_ALL_GAMEOBJECTS, SMART_ACTION_REMOVE_DYNAMIC_FLAG, SMART_ACTION_REMOVE_GO_FLAG, SMART_ACTION_REMOVE_ITEM, SMART_ACTION_REMOVE_NPC_FLAG, SMART_ACTION_REMOVE_POWER, SMART_ACTION_REMOVE_TIMED_EVENT, SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1, SMART_ACTION_REMOVE_UNIT_FLAG, SMART_ACTION_REMOVEAURASFROMSPELL, SMART_ACTION_RESET_GOBJECT, SMART_ACTION_RESET_SCRIPT_BASE_OBJECT, SMART_ACTION_RESPAWN_TARGET, SMART_ACTION_RISE_UP, SMART_ACTION_SEND_GO_CUSTOM_ANIM, SMART_ACTION_SEND_GOSSIP_MENU, SMART_ACTION_SEND_TARGET_TO_TARGET, SMART_ACTION_SET_ACTIVE, SMART_ACTION_SET_CAN_FLY, SMART_ACTION_SET_CASTER_COMBAT_DIST, SMART_ACTION_SET_COMBAT_DISTANCE, SMART_ACTION_SET_CORPSE_DELAY, SMART_ACTION_SET_COUNTER, SMART_ACTION_SET_DATA, SMART_ACTION_SET_DYNAMIC_FLAG, SMART_ACTION_SET_EMOTE_STATE, SMART_ACTION_SET_EVENT_FLAG_RESET, SMART_ACTION_SET_EVENT_PHASE, SMART_ACTION_SET_FACTION, SMART_ACTION_SET_FLY, SMART_ACTION_SET_GO_FLAG, SMART_ACTION_SET_GO_STATE, SMART_ACTION_SET_HEALTH_PCT, SMART_ACTION_SET_HEALTH_REGEN, SMART_ACTION_SET_HOME_POS, SMART_ACTION_SET_HOVER, SMART_ACTION_SET_IN_COMBAT_WITH_ZONE, SMART_ACTION_SET_INGAME_PHASE_MASK, SMART_ACTION_SET_INST_DATA, SMART_ACTION_SET_INST_DATA64, SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL, SMART_ACTION_SET_MOVEMENT_SPEED, SMART_ACTION_SET_NPC_FLAG, SMART_ACTION_SET_ORIENTATION, SMART_ACTION_SET_POWER, SMART_ACTION_SET_RANGED_MOVEMENT, SMART_ACTION_SET_REACT_STATE, SMART_ACTION_SET_ROOT, SMART_ACTION_SET_RUN, SMART_ACTION_SET_SHEATH, SMART_ACTION_SET_SIGHT_DIST, SMART_ACTION_SET_SWIM, SMART_ACTION_SET_UNIT_FIELD_BYTES_1, SMART_ACTION_SET_UNIT_FLAG, SMART_ACTION_SET_UNIT_MOVEMENT_FLAGS, SMART_ACTION_SET_VISIBILITY, SMART_ACTION_SIMPLE_TALK, SMART_ACTION_SOUND, SMART_ACTION_START_CLOSEST_WAYPOINT, SMART_ACTION_STOP_MOTION, SMART_ACTION_STORE_TARGET_LIST, SMART_ACTION_SUMMON_CREATURE, SMART_ACTION_SUMMON_CREATURE_GROUP, SMART_ACTION_SUMMON_GO, SMART_ACTION_TALK, SMART_ACTION_TELEPORT, SMART_ACTION_THREAT_ALL_PCT, SMART_ACTION_THREAT_SINGLE_PCT, SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT, SMART_ACTION_TRIGGER_TIMED_EVENT, SMART_ACTION_UPDATE_TEMPLATE, SMART_ACTION_WP_PAUSE, SMART_ACTION_WP_RESUME, SMART_ACTION_WP_START, SMART_ACTION_WP_STOP, SMART_ACTION_ZONE_UNDER_ATTACK, SmartAction::sound, SmartAction::stopMotion, SmartAction::storeTargets, SmartAction::summonCreature, SmartAction::summonGO, SmartAction::talk, SmartAction::taxi, SmartAction::teleport, SmartAction::threat, SmartAction::threatPCT, SmartAction::timedActionList, SmartAction::timeEvent, SmartAction::type, SmartAction::unitFlag, SmartAction::updateTemplate, SmartAction::visibility, SmartAction::wpPause, SmartAction::wpStart, and SmartAction::wpStop.

Referenced by IsEventValid().

◆ CheckUnusedEventParams()

bool SmartAIMgr::CheckUnusedEventParams ( SmartScriptHolder const &  e)
staticprivate
485{
486 size_t paramsStructSize = [&]() -> size_t
487 {
488 constexpr size_t NO_PARAMS = size_t(0);
489 switch (e.event.type)
490 {
495 case SMART_EVENT_AGGRO: return NO_PARAMS;
496 case SMART_EVENT_KILL: return sizeof(SmartEvent::kill);
497 case SMART_EVENT_DEATH: return NO_PARAMS;
498 case SMART_EVENT_EVADE: return NO_PARAMS;
499 case SMART_EVENT_SPELLHIT: return sizeof(SmartEvent::spellHit);
500 case SMART_EVENT_RANGE: return sizeof(SmartEvent::rangeRepeat);
501 case SMART_EVENT_OOC_LOS: return sizeof(SmartEvent::los);
502 case SMART_EVENT_RESPAWN: return sizeof(SmartEvent::respawn);
511 case SMART_EVENT_REWARD_QUEST: return sizeof(SmartEvent::quest);
512 case SMART_EVENT_REACHED_HOME: return NO_PARAMS;
513 case SMART_EVENT_RECEIVE_EMOTE: return sizeof(SmartEvent::emote);
514 case SMART_EVENT_HAS_AURA: return sizeof(SmartEvent::aura);
515 case SMART_EVENT_TARGET_BUFFED: return sizeof(SmartEvent::aura);
516 case SMART_EVENT_RESET: return NO_PARAMS;
517 case SMART_EVENT_IC_LOS: return sizeof(SmartEvent::los);
520 case SMART_EVENT_CHARMED: return sizeof(SmartEvent::charm);
521 case SMART_EVENT_CHARMED_TARGET: return NO_PARAMS;
527 case SMART_EVENT_CORPSE_REMOVED: return NO_PARAMS;
528 case SMART_EVENT_AI_INIT: return NO_PARAMS;
529 case SMART_EVENT_DATA_SET: return sizeof(SmartEvent::dataSet);
532 case SMART_EVENT_TRANSPORT_ADDPLAYER: return NO_PARAMS;
534 case SMART_EVENT_TRANSPORT_REMOVE_PLAYER: return NO_PARAMS;
538 case SMART_EVENT_QUEST_ACCEPTED: return NO_PARAMS;
539 case SMART_EVENT_QUEST_OBJ_COMPLETION: return NO_PARAMS;
540 case SMART_EVENT_QUEST_COMPLETION: return NO_PARAMS;
541 case SMART_EVENT_QUEST_REWARDED: return NO_PARAMS;
542 case SMART_EVENT_QUEST_FAIL: return NO_PARAMS;
543 case SMART_EVENT_TEXT_OVER: return sizeof(SmartEvent::textOver);
545 case SMART_EVENT_JUST_SUMMONED: return NO_PARAMS;
551 case SMART_EVENT_UPDATE: return sizeof(SmartEvent::minMaxRepeat);
552 case SMART_EVENT_LINK: return NO_PARAMS;
554 case SMART_EVENT_JUST_CREATED: return NO_PARAMS;
556 case SMART_EVENT_FOLLOW_COMPLETED: return NO_PARAMS;
564 case SMART_EVENT_ON_SPELLCLICK: return NO_PARAMS;
568 case SMART_EVENT_COUNTER_SET: return sizeof(SmartEvent::counter);
569 //case SMART_EVENT_SCENE_START: return sizeof(SmartEvent::raw);
570 //case SMART_EVENT_SCENE_TRIGGER: return sizeof(SmartEvent::raw);
571 //case SMART_EVENT_SCENE_CANCEL: return sizeof(SmartEvent::raw);
572 //case SMART_EVENT_SCENE_COMPLETE: return sizeof(SmartEvent::raw);
576 default:
577 LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using an event {} with no unused params specified in SmartAIMgr::CheckUnusedEventParams(), please report this.",
578 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetEventType());
579 return sizeof(SmartEvent::raw);
580 }
581 }();
582
583 static size_t rawCount = sizeof(SmartEvent::raw) / sizeof(uint32);
584 size_t paramsCount = paramsStructSize / sizeof(uint32);
585
586 bool valid = true;
587 for (size_t index = paramsCount; index < rawCount; index++)
588 {
589 uint32 value = ((uint32*)&e.event.raw)[index];
590 if (value != 0)
591 {
592 LOG_ERROR("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} has unused event_param{} with value {}, it must be 0, skipped.",
593 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), index + 1, value);
594 valid = false;
595 }
596 }
597
598 return valid;
599}
@ SMART_EVENT_IC_LOS
Definition: SmartScriptMgr.h:144
@ SMART_EVENT_EVADE
Definition: SmartScriptMgr.h:125
@ SMART_EVENT_ACTION_DONE
Definition: SmartScriptMgr.h:190
@ SMART_EVENT_SUMMON_DESPAWNED
Definition: SmartScriptMgr.h:153
@ SMART_EVENT_SPELLHIT
Definition: SmartScriptMgr.h:126
@ SMART_EVENT_RECEIVE_EMOTE
Definition: SmartScriptMgr.h:140
@ SMART_EVENT_FRIENDLY_HEALTH_PCT
Definition: SmartScriptMgr.h:192
@ SMART_EVENT_QUEST_FAIL
Definition: SmartScriptMgr.h:169
@ SMART_EVENT_DATA_SET
Definition: SmartScriptMgr.h:156
@ SMART_EVENT_RECEIVE_HEAL
Definition: SmartScriptMgr.h:171
@ SMART_EVENT_TIMED_EVENT_TRIGGERED
Definition: SmartScriptMgr.h:177
@ SMART_EVENT_CHARMED_TARGET
Definition: SmartScriptMgr.h:148
@ SMART_EVENT_NEAR_PLAYERS_NEGATION
Definition: SmartScriptMgr.h:210
@ SMART_EVENT_TARGET_MANA_PCT
Definition: SmartScriptMgr.h:136
@ SMART_EVENT_QUEST_COMPLETION
Definition: SmartScriptMgr.h:167
@ SMART_EVENT_JUST_CREATED
Definition: SmartScriptMgr.h:181
@ SMART_EVENT_HEALTH_PCT
Definition: SmartScriptMgr.h:120
@ SMART_EVENT_EVENT_PHASE_CHANGE
Definition: SmartScriptMgr.h:184
@ SMART_EVENT_AREATRIGGER_ONTRIGGER
Definition: SmartScriptMgr.h:164
@ SMART_EVENT_DISTANCE_GAMEOBJECT
Definition: SmartScriptMgr.h:194
@ SMART_EVENT_ON_SPELLCLICK
Definition: SmartScriptMgr.h:191
@ SMART_EVENT_MOVEMENTINFORM
Definition: SmartScriptMgr.h:152
@ SMART_EVENT_RANGE
Definition: SmartScriptMgr.h:127
@ SMART_EVENT_MANA_PCT
Definition: SmartScriptMgr.h:121
@ SMART_EVENT_PASSENGER_REMOVED
Definition: SmartScriptMgr.h:146
@ SMART_EVENT_INSTANCE_PLAYER_ENTER
Definition: SmartScriptMgr.h:163
@ SMART_EVENT_LINK
Definition: SmartScriptMgr.h:179
@ SMART_EVENT_WAYPOINT_PAUSED
Definition: SmartScriptMgr.h:173
@ SMART_EVENT_REACHED_HOME
Definition: SmartScriptMgr.h:139
@ SMART_EVENT_TRANSPORT_ADDCREATURE
Definition: SmartScriptMgr.h:160
@ SMART_EVENT_REWARD_QUEST
Definition: SmartScriptMgr.h:138
@ SMART_EVENT_GO_EVENT_INFORM
Definition: SmartScriptMgr.h:189
@ SMART_EVENT_UPDATE_IC
Definition: SmartScriptMgr.h:118
@ SMART_EVENT_RESET
Definition: SmartScriptMgr.h:143
@ SMART_EVENT_JUST_SUMMONED
Definition: SmartScriptMgr.h:172
@ SMART_EVENT_CHARMED
Definition: SmartScriptMgr.h:147
@ SMART_EVENT_AI_INIT
Definition: SmartScriptMgr.h:155
@ SMART_EVENT_WAYPOINT_START
Definition: SmartScriptMgr.h:157
@ SMART_EVENT_SPELLHIT_TARGET
Definition: SmartScriptMgr.h:149
@ SMART_EVENT_GAME_EVENT_START
Definition: SmartScriptMgr.h:186
@ SMART_EVENT_KILL
Definition: SmartScriptMgr.h:123
@ SMART_EVENT_TRANSPORT_REMOVE_PLAYER
Definition: SmartScriptMgr.h:161
@ SMART_EVENT_GOSSIP_HELLO
Definition: SmartScriptMgr.h:182
@ SMART_EVENT_GOSSIP_SELECT
Definition: SmartScriptMgr.h:180
@ SMART_EVENT_CORPSE_REMOVED
Definition: SmartScriptMgr.h:154
@ SMART_EVENT_PASSENGER_BOARDED
Definition: SmartScriptMgr.h:145
@ SMART_EVENT_UPDATE
Definition: SmartScriptMgr.h:178
@ SMART_EVENT_TRANSPORT_ADDPLAYER
Definition: SmartScriptMgr.h:159
@ SMART_EVENT_WAYPOINT_ENDED
Definition: SmartScriptMgr.h:176
@ SMART_EVENT_IS_BEHIND_TARGET
Definition: SmartScriptMgr.h:185
@ SMART_EVENT_UPDATE_OOC
Definition: SmartScriptMgr.h:119
@ SMART_EVENT_ACCEPTED_QUEST
Definition: SmartScriptMgr.h:137
@ SMART_EVENT_COUNTER_SET
Definition: SmartScriptMgr.h:195
@ SMART_EVENT_FRIENDLY_MISSING_BUFF
Definition: SmartScriptMgr.h:134
@ SMART_EVENT_WAYPOINT_RESUMED
Definition: SmartScriptMgr.h:174
@ SMART_EVENT_WAYPOINT_REACHED
Definition: SmartScriptMgr.h:158
@ SMART_EVENT_TARGET_BUFFED
Definition: SmartScriptMgr.h:142
@ SMART_EVENT_RESPAWN
Definition: SmartScriptMgr.h:129
@ SMART_EVENT_QUEST_ACCEPTED
Definition: SmartScriptMgr.h:165
@ SMART_EVENT_FRIENDLY_HEALTH
Definition: SmartScriptMgr.h:132
@ SMART_EVENT_QUEST_REWARDED
Definition: SmartScriptMgr.h:168
@ SMART_EVENT_TEXT_OVER
Definition: SmartScriptMgr.h:170
@ SMART_EVENT_DEATH
Definition: SmartScriptMgr.h:124
@ SMART_EVENT_TRANSPORT_RELOCATE
Definition: SmartScriptMgr.h:162
@ SMART_EVENT_GAME_EVENT_END
Definition: SmartScriptMgr.h:187
@ SMART_EVENT_DAMAGED
Definition: SmartScriptMgr.h:150
@ SMART_EVENT_FOLLOW_COMPLETED
Definition: SmartScriptMgr.h:183
@ SMART_EVENT_QUEST_OBJ_COMPLETION
Definition: SmartScriptMgr.h:166
@ SMART_EVENT_DISTANCE_CREATURE
Definition: SmartScriptMgr.h:193
@ SMART_EVENT_WAYPOINT_STOPPED
Definition: SmartScriptMgr.h:175
@ SMART_EVENT_SUMMONED_UNIT_DIES
Definition: SmartScriptMgr.h:202
@ SMART_EVENT_FRIENDLY_IS_CC
Definition: SmartScriptMgr.h:133
@ SMART_EVENT_GO_STATE_CHANGED
Definition: SmartScriptMgr.h:188
@ SMART_EVENT_OOC_LOS
Definition: SmartScriptMgr.h:128
@ SMART_EVENT_AGGRO
Definition: SmartScriptMgr.h:122
@ SMART_EVENT_NEAR_PLAYERS
Definition: SmartScriptMgr.h:209
@ SMART_EVENT_TARGET_HEALTH_PCT
Definition: SmartScriptMgr.h:130
@ SMART_EVENT_VICTIM_CASTING
Definition: SmartScriptMgr.h:131
@ SMART_EVENT_DAMAGED_TARGET
Definition: SmartScriptMgr.h:151
@ SMART_EVENT_HAS_AURA
Definition: SmartScriptMgr.h:141
@ SMART_EVENT_SUMMONED_UNIT
Definition: SmartScriptMgr.h:135
struct SmartEvent::@30::@59 gossip
struct SmartEvent::@30::@34 kill
struct SmartEvent::@30::@57 timedEvent
struct SmartEvent::@30::@32 minMaxRepeat
struct SmartEvent::@30::@56 textOver
struct SmartEvent::@30::@40 friendlyHealth
struct SmartEvent::@30::@67 friendlyHealthPct
struct SmartEvent::@30::@33 rangeRepeat
struct SmartEvent::@30::@52 transportAddCreature
struct SmartEvent::@30::@47 charm
struct SmartEvent::@30::@54 instancePlayerEnter
struct SmartEvent::@30::@36 los
struct SmartEvent::@30::@72 raw
struct SmartEvent::@30::@42 missingBuff
struct SmartEvent::@30::@63 gameEvent
struct SmartEvent::@30::@55 areatrigger
struct SmartEvent::@30::@64 goStateChanged
uint32 emote
Definition: SmartScriptMgr.h:328
struct SmartEvent::@30::@39 targetCasting
struct SmartEvent::@30::@43 summoned
struct SmartEvent::@30::@41 friendlyCC
struct SmartEvent::@30::@49 movementInform
struct SmartEvent::@30::@53 transportRelocate
struct SmartEvent::@30::@66 doAction
struct SmartEvent::@30::@37 respawn
struct SmartEvent::@30::@70 nearPlayer
struct SmartEvent::@30::@71 nearPlayerNegation
struct SmartEvent::@30::@50 dataSet
struct SmartEvent::@30::@58 gossipHello
struct SmartEvent::@30::@61 eventPhaseChange
struct SmartEvent::@30::@35 spellHit
uint32 quest
Definition: SmartScriptMgr.h:321
struct SmartEvent::@30::@46 aura
struct SmartEvent::@30::@38 minMax
struct SmartEvent::@30::@69 counter
struct SmartEvent::@30::@62 behindTarget
struct SmartEvent::@30::@51 waypoint
struct SmartEvent::@30::@68 distance
struct SmartEvent::@30::@65 eventInform

References SmartEvent::areatrigger, SmartEvent::aura, SmartEvent::behindTarget, SmartEvent::charm, SmartEvent::counter, SmartEvent::dataSet, SmartEvent::distance, SmartEvent::doAction, SmartEvent::emote, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartScriptHolder::event_id, SmartEvent::eventInform, SmartEvent::eventPhaseChange, SmartEvent::friendlyCC, SmartEvent::friendlyHealth, SmartEvent::friendlyHealthPct, SmartEvent::gameEvent, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartEvent::gossip, SmartEvent::gossipHello, SmartEvent::goStateChanged, SmartEvent::instancePlayerEnter, SmartEvent::kill, LOG_ERROR, LOG_WARN, SmartEvent::los, SmartEvent::minMax, SmartEvent::minMaxRepeat, SmartEvent::missingBuff, SmartEvent::movementInform, SmartEvent::nearPlayer, SmartEvent::nearPlayerNegation, SmartEvent::quest, SmartEvent::rangeRepeat, SmartEvent::raw, SmartEvent::respawn, SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_ACTION_DONE, SMART_EVENT_AGGRO, SMART_EVENT_AI_INIT, SMART_EVENT_AREATRIGGER_ONTRIGGER, SMART_EVENT_CHARMED, SMART_EVENT_CHARMED_TARGET, SMART_EVENT_CORPSE_REMOVED, SMART_EVENT_COUNTER_SET, SMART_EVENT_DAMAGED, SMART_EVENT_DAMAGED_TARGET, SMART_EVENT_DATA_SET, SMART_EVENT_DEATH, SMART_EVENT_DISTANCE_CREATURE, SMART_EVENT_DISTANCE_GAMEOBJECT, SMART_EVENT_EVADE, SMART_EVENT_EVENT_PHASE_CHANGE, SMART_EVENT_FOLLOW_COMPLETED, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_GAME_EVENT_END, SMART_EVENT_GAME_EVENT_START, SMART_EVENT_GO_EVENT_INFORM, SMART_EVENT_GO_STATE_CHANGED, SMART_EVENT_GOSSIP_HELLO, SMART_EVENT_GOSSIP_SELECT, SMART_EVENT_HAS_AURA, SMART_EVENT_HEALTH_PCT, SMART_EVENT_IC_LOS, SMART_EVENT_INSTANCE_PLAYER_ENTER, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_JUST_CREATED, SMART_EVENT_JUST_SUMMONED, SMART_EVENT_KILL, SMART_EVENT_LINK, SMART_EVENT_MANA_PCT, SMART_EVENT_MOVEMENTINFORM, SMART_EVENT_NEAR_PLAYERS, SMART_EVENT_NEAR_PLAYERS_NEGATION, SMART_EVENT_ON_SPELLCLICK, SMART_EVENT_OOC_LOS, SMART_EVENT_PASSENGER_BOARDED, SMART_EVENT_PASSENGER_REMOVED, SMART_EVENT_QUEST_ACCEPTED, SMART_EVENT_QUEST_COMPLETION, SMART_EVENT_QUEST_FAIL, SMART_EVENT_QUEST_OBJ_COMPLETION, SMART_EVENT_QUEST_REWARDED, SMART_EVENT_RANGE, SMART_EVENT_REACHED_HOME, SMART_EVENT_RECEIVE_EMOTE, SMART_EVENT_RECEIVE_HEAL, SMART_EVENT_RESET, SMART_EVENT_RESPAWN, SMART_EVENT_REWARD_QUEST, SMART_EVENT_SPELLHIT, SMART_EVENT_SPELLHIT_TARGET, SMART_EVENT_SUMMON_DESPAWNED, SMART_EVENT_SUMMONED_UNIT, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_TEXT_OVER, SMART_EVENT_TIMED_EVENT_TRIGGERED, SMART_EVENT_TRANSPORT_ADDCREATURE, SMART_EVENT_TRANSPORT_ADDPLAYER, SMART_EVENT_TRANSPORT_RELOCATE, SMART_EVENT_TRANSPORT_REMOVE_PLAYER, SMART_EVENT_UPDATE, SMART_EVENT_UPDATE_IC, SMART_EVENT_UPDATE_OOC, SMART_EVENT_VICTIM_CASTING, SMART_EVENT_WAYPOINT_ENDED, SMART_EVENT_WAYPOINT_PAUSED, SMART_EVENT_WAYPOINT_REACHED, SMART_EVENT_WAYPOINT_RESUMED, SMART_EVENT_WAYPOINT_START, SMART_EVENT_WAYPOINT_STOPPED, SmartEvent::spellHit, SmartEvent::summoned, SmartEvent::targetCasting, SmartEvent::textOver, SmartEvent::timedEvent, SmartEvent::transportAddCreature, SmartEvent::transportRelocate, SmartEvent::type, and SmartEvent::waypoint.

Referenced by IsEventValid().

◆ CheckUnusedTargetParams()

bool SmartAIMgr::CheckUnusedTargetParams ( SmartScriptHolder const &  e)
staticprivate
792{
793 size_t paramsStructSize = [&]() -> size_t
794 {
795 constexpr size_t NO_PARAMS = size_t(0);
796 switch (e.target.type)
797 {
798 case SMART_TARGET_NONE: return NO_PARAMS;
799 case SMART_TARGET_SELF: return NO_PARAMS;
800 case SMART_TARGET_VICTIM: return NO_PARAMS;
805 case SMART_TARGET_ACTION_INVOKER: return NO_PARAMS;
806 case SMART_TARGET_POSITION: return NO_PARAMS; //uses x,y,z,o
810 case SMART_TARGET_STORED: return sizeof(SmartTarget::stored);
814 case SMART_TARGET_INVOKER_PARTY: return NO_PARAMS;
820 case SMART_TARGET_ACTION_INVOKER_VEHICLE: return NO_PARAMS;
825 case SMART_TARGET_LOOT_RECIPIENTS: return NO_PARAMS;
826 case SMART_TARGET_FARTHEST: return sizeof(SmartTarget::farthest);
828 // case SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT: return sizeof(SmartTarget::goClosest);
830 default:
831 LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using a target {} with no unused params specified in SmartAIMgr::CheckUnusedTargetParams(), please report this.",
832 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetTargetType());
833 return sizeof(SmartTarget::raw);
834 }
835 }();
836
837 static size_t rawCount = sizeof(SmartTarget::raw) / sizeof(uint32);
838 size_t paramsCount = paramsStructSize / sizeof(uint32);
839
840 bool valid = true;
841 for (size_t index = paramsCount; index < rawCount; index++)
842 {
843 uint32 value = ((uint32*)&e.target.raw)[index];
844 if (value != 0)
845 {
846 LOG_ERROR("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} has unused target_param{} with value {}, it must be 0, skipped.",
847 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), index + 1, value);
848 valid = false;
849 }
850 }
851
852 return valid;
853}
@ SMART_TARGET_LOOT_RECIPIENTS
Definition: SmartScriptMgr.h:1415
@ SMART_TARGET_CLOSEST_CREATURE
Definition: SmartScriptMgr.h:1407
@ SMART_TARGET_CREATURE_DISTANCE
Definition: SmartScriptMgr.h:1399
@ SMART_TARGET_HOSTILE_RANDOM_NOT_TOP
Definition: SmartScriptMgr.h:1394
@ SMART_TARGET_INVOKER_PARTY
Definition: SmartScriptMgr.h:1404
@ SMART_TARGET_CLOSEST_FRIENDLY
Definition: SmartScriptMgr.h:1414
@ SMART_TARGET_CLOSEST_GAMEOBJECT
Definition: SmartScriptMgr.h:1408
@ SMART_TARGET_VEHICLE_PASSENGER
Definition: SmartScriptMgr.h:1417
@ SMART_TARGET_GAMEOBJECT_RANGE
Definition: SmartScriptMgr.h:1401
@ SMART_TARGET_CREATURE_GUID
Definition: SmartScriptMgr.h:1398
@ SMART_TARGET_PLAYER_RANGE
Definition: SmartScriptMgr.h:1405
@ SMART_TARGET_VICTIM
Definition: SmartScriptMgr.h:1390
@ SMART_TARGET_GAMEOBJECT_DISTANCE
Definition: SmartScriptMgr.h:1403
@ SMART_TARGET_CREATURE_RANGE
Definition: SmartScriptMgr.h:1397
@ SMART_TARGET_CLOSEST_PLAYER
Definition: SmartScriptMgr.h:1409
@ SMART_TARGET_HOSTILE_RANDOM
Definition: SmartScriptMgr.h:1393
@ SMART_TARGET_GAMEOBJECT_GUID
Definition: SmartScriptMgr.h:1402
@ SMART_TARGET_HOSTILE_SECOND_AGGRO
Definition: SmartScriptMgr.h:1391
@ SMART_TARGET_OWNER_OR_SUMMONER
Definition: SmartScriptMgr.h:1411
@ SMART_TARGET_SELF
Definition: SmartScriptMgr.h:1389
@ SMART_TARGET_PLAYER_WITH_AURA
Definition: SmartScriptMgr.h:1425
@ SMART_TARGET_ACTION_INVOKER
Definition: SmartScriptMgr.h:1395
@ SMART_TARGET_POSITION
Definition: SmartScriptMgr.h:1396
@ SMART_TARGET_HOSTILE_LAST_AGGRO
Definition: SmartScriptMgr.h:1392
@ SMART_TARGET_ACTION_INVOKER_VEHICLE
Definition: SmartScriptMgr.h:1410
@ SMART_TARGET_FARTHEST
Definition: SmartScriptMgr.h:1416
@ SMART_TARGET_THREAT_LIST
Definition: SmartScriptMgr.h:1412
@ SMART_TARGET_CLOSEST_ENEMY
Definition: SmartScriptMgr.h:1413
@ SMART_TARGET_NONE
Definition: SmartScriptMgr.h:1388
@ SMART_TARGET_PLAYER_DISTANCE
Definition: SmartScriptMgr.h:1406
@ SMART_TARGET_STORED
Definition: SmartScriptMgr.h:1400
struct SmartTarget::@181::@186 unitGUID
struct SmartTarget::@181::@200 closestAttackable
struct SmartTarget::@181::@198 threatList
struct SmartTarget::@181::@193 goGUID
struct SmartTarget::@181::@185 unitRange
struct SmartTarget::@181::@203 playerWithAura
struct SmartTarget::@181::@199 goClosest
struct SmartTarget::@181::@189 playerDistance
struct SmartTarget::@181::@201 closestFriendly
struct SmartTarget::@181::@183 hostileRandom
struct SmartTarget::@181::@195 unitClosest
struct SmartTarget::@181::@188 unitDistance
struct SmartTarget::@181::@192 goRange
struct SmartTarget::@181::@196 owner
struct SmartTarget::@181::@191 stored
struct SmartTarget::@181::@194 goDistance
struct SmartTarget::@181::@205 raw
struct SmartTarget::@181::@197 vehicle
struct SmartTarget::@181::@190 playerRange
struct SmartTarget::@181::@184 farthest

References SmartTarget::closestAttackable, SmartTarget::closestFriendly, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartTarget::farthest, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), SmartTarget::goClosest, SmartTarget::goDistance, SmartTarget::goGUID, SmartTarget::goRange, SmartTarget::hostileRandom, LOG_ERROR, LOG_WARN, SmartTarget::owner, SmartTarget::playerDistance, SmartTarget::playerRange, SmartTarget::playerWithAura, SmartTarget::raw, SMART_TARGET_ACTION_INVOKER, SMART_TARGET_ACTION_INVOKER_VEHICLE, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CLOSEST_ENEMY, SMART_TARGET_CLOSEST_FRIENDLY, SMART_TARGET_CLOSEST_GAMEOBJECT, SMART_TARGET_CLOSEST_PLAYER, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_RANGE, SMART_TARGET_FARTHEST, SMART_TARGET_GAMEOBJECT_DISTANCE, SMART_TARGET_GAMEOBJECT_GUID, SMART_TARGET_GAMEOBJECT_RANGE, SMART_TARGET_HOSTILE_LAST_AGGRO, SMART_TARGET_HOSTILE_RANDOM, SMART_TARGET_HOSTILE_RANDOM_NOT_TOP, SMART_TARGET_HOSTILE_SECOND_AGGRO, SMART_TARGET_INVOKER_PARTY, SMART_TARGET_LOOT_RECIPIENTS, SMART_TARGET_NONE, SMART_TARGET_OWNER_OR_SUMMONER, SMART_TARGET_PLAYER_DISTANCE, SMART_TARGET_PLAYER_RANGE, SMART_TARGET_PLAYER_WITH_AURA, SMART_TARGET_POSITION, SMART_TARGET_SELF, SMART_TARGET_STORED, SMART_TARGET_THREAT_LIST, SMART_TARGET_VEHICLE_PASSENGER, SMART_TARGET_VICTIM, SmartTarget::stored, SmartScriptHolder::target, SmartTarget::threatList, SmartTarget::type, SmartTarget::unitClosest, SmartTarget::unitDistance, SmartTarget::unitGUID, SmartTarget::unitRange, and SmartTarget::vehicle.

Referenced by IsTargetValid().

◆ EventHasInvoker()

bool SmartAIMgr::EventHasInvoker ( SMART_EVENT  event)
staticprivate
312{
313 switch (event)
314 { // white list of events that actually have an invoker passed to them
317 case SMART_EVENT_KILL:
354 return true;
355 default:
356 return false;
357 }
358}

References SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_ACTION_DONE, SMART_EVENT_AGGRO, SMART_EVENT_AREATRIGGER_ONTRIGGER, SMART_EVENT_DAMAGED, SMART_EVENT_DAMAGED_TARGET, SMART_EVENT_DEATH, SMART_EVENT_DISTANCE_CREATURE, SMART_EVENT_FOLLOW_COMPLETED, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_GO_STATE_CHANGED, SMART_EVENT_GOSSIP_HELLO, SMART_EVENT_GOSSIP_SELECT, SMART_EVENT_IC_LOS, SMART_EVENT_INSTANCE_PLAYER_ENTER, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_JUST_SUMMONED, SMART_EVENT_KILL, SMART_EVENT_ON_SPELLCLICK, SMART_EVENT_OOC_LOS, SMART_EVENT_PASSENGER_BOARDED, SMART_EVENT_PASSENGER_REMOVED, SMART_EVENT_RANGE, SMART_EVENT_RECEIVE_EMOTE, SMART_EVENT_RECEIVE_HEAL, SMART_EVENT_REWARD_QUEST, SMART_EVENT_SPELLHIT, SMART_EVENT_SPELLHIT_TARGET, SMART_EVENT_SUMMON_DESPAWNED, SMART_EVENT_SUMMONED_UNIT, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_TRANSPORT_ADDCREATURE, and SMART_EVENT_VICTIM_CASTING.

Referenced by IsTargetValid().

◆ GetScript()

SmartAIEventList SmartAIMgr::GetScript ( int32  entry,
SmartScriptType  type 
)
inline
1899 {
1900 SmartAIEventList temp;
1901 if (mEventMap[uint32(type)].find(entry) != mEventMap[uint32(type)].end())
1902 return mEventMap[uint32(type)][entry];
1903 else
1904 {
1905 if (entry > 0) //first search is for guid (negative), do not drop error if not found
1906 LOG_DEBUG("sql.sql", "SmartAIMgr::GetScript: Could not load Script for Entry {} ScriptType {}.", entry, uint32(type));
1907 return temp;
1908 }
1909 }
#define LOG_DEBUG(filterType__,...)
Definition: Log.h:171
std::vector< SmartScriptHolder > SmartAIEventList
Definition: SmartScriptMgr.h:1882
SmartAIEventMap mEventMap[SMART_SCRIPT_TYPE_MAX]
Definition: SmartScriptMgr.h:1913

References LOG_DEBUG, and mEventMap.

◆ instance()

SmartAIMgr * SmartAIMgr::instance ( )
static
123{
124 static SmartAIMgr instance;
125 return &instance;
126}
Definition: SmartScriptMgr.h:1889
static SmartAIMgr * instance()
Definition: SmartScriptMgr.cpp:122

References instance().

Referenced by instance().

◆ IsAreaTriggerValid()

bool SmartAIMgr::IsAreaTriggerValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2031 {
2032 if (!sObjectMgr->GetAreaTrigger(entry))
2033 {
2034 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent AreaTrigger entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2035 return false;
2036 }
2037 return true;
2038 }
#define sObjectMgr
Definition: ObjectMgr.h:1640

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid().

◆ IsCreatureValid()

bool SmartAIMgr::IsCreatureValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
1961 {
1962 if (!sObjectMgr->GetCreatureTemplate(entry))
1963 {
1964 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Creature entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
1965 return false;
1966 }
1967 return true;
1968 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid(), and IsTargetValid().

◆ IsEmoteValid()

bool SmartAIMgr::IsEmoteValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2021 {
2022 if (!sEmotesStore.LookupEntry(entry))
2023 {
2024 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Emote entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2025 return false;
2026 }
2027 return true;
2028 }
DBCStorage< EmotesEntry > sEmotesStore(EmotesEntryfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sEmotesStore.

Referenced by IsEventValid().

◆ IsEventValid()

bool SmartAIMgr::IsEventValid ( SmartScriptHolder e)
private
856{
858 {
859 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has invalid event type ({}), skipped.", e.entryOrGuid, e.event_id, e.GetEventType());
860 return false;
861 }
862 // in SMART_SCRIPT_TYPE_TIMED_ACTIONLIST all event types are overriden by core
864 {
865 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {}, event type {} can not be used for Script type {}", e.entryOrGuid, e.GetEventType(), e.GetScriptType());
866 return false;
867 }
868 if (e.action.type <= 0
871 {
872 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an invalid action type ({}), skipped.", e.entryOrGuid, e.event_id, e.GetActionType());
873 return false;
874 }
875 switch (e.action.type)
876 {
881 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an action type that is not supported on 3.3.5a ({}), skipped.",
883 return false;
890 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an action type that is not yet supported on AzerothCore ({}), skipped.",
892 return false;
893 default:
894 break;
895 }
897 {
898 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an invalid target type ({}), skipped.",
900 return false;
901 }
903 {
904 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has a target type that is not yet supported on AzerothCore ({}), skipped.",
906 return false;
907 }
909 {
910 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has invalid phase mask ({}), skipped.", e.entryOrGuid, e.event_id, e.event.event_phase_mask);
911 return false;
912 }
914 {
915 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has invalid event flags ({}), skipped.", e.entryOrGuid, e.event_id, e.event.event_flags);
916 return false;
917 }
919 {
920 e.event.type = SMART_EVENT_UPDATE_OOC;//force default OOC, can change when calling the script!
922 return false;
923
925 return false;
926 }
927 else
928 {
929 uint32 type = e.event.type;
930 switch (type)
931 {
943 return false;
944
946 return false;
947 break;
950 return false;
951
953 return false;
954 break;
957 if (e.event.spellHit.spell)
958 {
959 SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(e.event.spellHit.spell);
960 if (!spellInfo)
961 {
962 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Spell entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
963 return false;
964 }
965 if (e.event.spellHit.school && (e.event.spellHit.school & spellInfo->SchoolMask) != spellInfo->SchoolMask)
966 {
967 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses Spell entry {} with invalid school mask, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
968 return false;
969 }
970 }
972 return false;
973 break;
977 {
978 return false;
979 }
980
982 {
983 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses hostilityMode with invalid value {} (max allowed value {}), skipped.",
985 return false;
986 }
987
989 break;
992 {
993 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Map entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.map);
994 return false;
995 }
997 {
998 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Area entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.area);
999 return false;
1000 }
1001 break;
1004 return false;
1005
1007 return false;
1008 break;
1011 return false;
1012 break;
1014 {
1016 return false;
1017
1018 if (!NotNULL(e, e.event.missingBuff.radius))
1019 return false;
1020
1022 return false;
1023 break;
1024 }
1025 case SMART_EVENT_KILL:
1027 return false;
1028
1030 return false;
1031
1033 break;
1035 if (e.event.targetCasting.spellId > 0 && !sSpellMgr->GetSpellInfo(e.event.targetCasting.spellId))
1036 {
1037 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Spell entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
1038 return false;
1039 }
1040
1042 return false;
1043 break;
1047 return false;
1048 break;
1053 return false;
1054
1056 return false;
1057 break;
1060 if (e.event.quest.quest && !IsQuestValid(e, e.event.quest.quest))
1061 {
1062 return false;
1063 }
1064
1065 if (!IsMinMaxValid(e, e.event.quest.cooldownMin, e.event.quest.cooldownMax))
1066 {
1067 return false;
1068 }
1069 break;
1071 {
1072 if (e.event.emote.emote && !IsTextEmoteValid(e, e.event.emote.emote))
1073 return false;
1074
1075 if (!IsMinMaxValid(e, e.event.emote.cooldownMin, e.event.emote.cooldownMax))
1076 return false;
1077 break;
1078 }
1081 {
1082 if (!IsSpellValid(e, e.event.aura.spell))
1083 return false;
1084
1086 return false;
1087 break;
1088 }
1090 {
1092 return false;
1093 break;
1094 }
1096 {
1098 {
1099 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid Motion type {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.movementInform.type);
1100 return false;
1101 }
1102 break;
1103 }
1105 {
1107 return false;
1108 break;
1109 }
1111 {
1113 return false;
1114 break;
1115 }
1117 //if (e.event.textOver.textGroupID && !IsTextValid(e, e.event.textOver.textGroupID)) return false;// 0 is a valid text group!
1118 break;
1119 case SMART_EVENT_LINK:
1120 {
1121 if (e.link && e.link == e.event_id)
1122 {
1123 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {}, Event {}, Link Event is linking self (infinite loop), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id);
1124 return false;
1125 }
1126 break;
1127 }
1129 {
1131 {
1132 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has no param set, event won't be executed!.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1133 return false;
1134 }
1135
1137 {
1138 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid phasemask {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.eventPhaseChange.phasemask);
1139 return false;
1140 }
1141
1143 {
1144 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses event phasemask {} and incompatible event_param1 {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.event_phase_mask, e.event.eventPhaseChange.phasemask);
1145 return false;
1146 }
1147 break;
1148 }
1151 return false;
1152 break;
1155 {
1156 GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
1157 if (e.event.gameEvent.gameEventId >= events.size() || !events[e.event.gameEvent.gameEventId].isValid())
1158 return false;
1159 break;
1160 }
1162 {
1164 {
1165 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid event id {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.doAction.eventId);
1166 return false;
1167 }
1168 break;
1169 }
1172 return false;
1173
1175 {
1176 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has pct value above 100, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1177 return false;
1178 }
1179
1180 switch (e.GetTargetType())
1181 {
1189 break;
1190 case SMART_TARGET_SELF:
1193 {
1194 return false;
1195 }
1196 break;
1197 default:
1198 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid target_type {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetTargetType());
1199 return false;
1200 }
1201 break;
1203 if (e.event.distance.guid == 0 && e.event.distance.entry == 0)
1204 {
1205 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE did not provide creature guid or entry, skipped.");
1206 return false;
1207 }
1208
1209 if (e.event.distance.guid != 0 && e.event.distance.entry != 0)
1210 {
1211 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE provided both an entry and guid, skipped.");
1212 return false;
1213 }
1214
1215 if (e.event.distance.guid != 0 && !sObjectMgr->GetCreatureData(e.event.distance.guid))
1216 {
1217 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE using invalid creature guid {}, skipped.", e.event.distance.guid);
1218 return false;
1219 }
1220
1221 if (e.event.distance.entry != 0 && !sObjectMgr->GetCreatureTemplate(e.event.distance.entry))
1222 {
1223 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE using invalid creature entry {}, skipped.", e.event.distance.entry);
1224 return false;
1225 }
1226 break;
1228 if (e.event.distance.guid == 0 && e.event.distance.entry == 0)
1229 {
1230 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT did not provide gameobject guid or entry, skipped.");
1231 return false;
1232 }
1233
1234 if (e.event.distance.guid != 0 && e.event.distance.entry != 0)
1235 {
1236 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT provided both an entry and guid, skipped.");
1237 return false;
1238 }
1239
1240 if (e.event.distance.guid != 0 && !sObjectMgr->GetGameObjectData(e.event.distance.guid))
1241 {
1242 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT using invalid gameobject guid {}, skipped.", e.event.distance.guid);
1243 return false;
1244 }
1245
1246 if (e.event.distance.entry != 0 && !sObjectMgr->GetGameObjectTemplate(e.event.distance.entry))
1247 {
1248 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT using invalid gameobject entry {}, skipped.", e.event.distance.entry);
1249 return false;
1250 }
1251 break;
1254 return false;
1255
1256 if (e.event.counter.id == 0)
1257 {
1258 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_COUNTER_SET using invalid counter id {}, skipped.", e.event.counter.id);
1259 return false;
1260 }
1261
1262 if (e.event.counter.value == 0)
1263 {
1264 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_COUNTER_SET using invalid value {}, skipped.", e.event.counter.value);
1265 return false;
1266 }
1267 break;
1281 case SMART_EVENT_AGGRO:
1282 case SMART_EVENT_DEATH:
1283 case SMART_EVENT_EVADE:
1285 case SMART_EVENT_RESET:
1303 break;
1304 default:
1305 LOG_ERROR("sql.sql", "SmartAIMgr: Not handled event_type({}), Entry {} SourceType {} Event {} Action {}, skipped.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1306 return false;
1307 }
1308 }
1309
1310 if (!CheckUnusedEventParams(e))
1311 {
1312 return false;
1313 }
1314
1315 switch (e.GetActionType())
1316 {
1319 {
1320 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Faction {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.faction.factionID);
1321 return false;
1322 }
1323 break;
1327 {
1328 if (e.action.morphOrMount.creature > 0 && !sObjectMgr->GetCreatureTemplate(e.action.morphOrMount.creature))
1329 {
1330 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Creature entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.morphOrMount.creature);
1331 return false;
1332 }
1333
1335 {
1337 {
1338 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has ModelID set with also set CreatureId, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1339 return false;
1340 }
1341 else if (!sCreatureDisplayInfoStore.LookupEntry(e.action.morphOrMount.model))
1342 {
1343 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Model id {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.morphOrMount.model);
1344 return false;
1345 }
1346 }
1347 }
1348 break;
1349 case SMART_ACTION_SOUND:
1350 if (!IsSoundValid(e, e.action.sound.sound))
1351 return false;
1352 AC_SAI_IS_BOOLEAN_VALID(e, e.action.sound.onlySelf);
1353 break;
1356 return false;
1357
1359 return false;
1360
1362 return false;
1363
1365 return false;
1366 break;
1367 case SMART_ACTION_MUSIC:
1368 if (!IsSoundValid(e, e.action.music.sound))
1369 return false;
1370 break;
1373 return false;
1374
1376 return false;
1377
1379 return false;
1380
1382 return false;
1383 break;
1386 if (!IsEmoteValid(e, e.action.emote.emote))
1387 return false;
1388 break;
1391 return false;
1392
1394 break;
1396 if (!IsQuestValid(e, e.action.quest.quest))
1397 return false;
1398 break;
1400 {
1401 if (!sTaxiPathStore.LookupEntry(e.action.taxi.id))
1402 {
1403 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid Taxi path ID {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.taxi.id);
1404 return false;
1405 }
1406 break;
1407 }
1409 {
1410 if (std::all_of(e.action.randomEmote.emotes.begin(), e.action.randomEmote.emotes.end(), [](uint32 emote) { return emote == 0; }))
1411 {
1412 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero emote",
1414 return false;
1415 }
1416
1417 for (uint32 emote : e.action.randomEmote.emotes)
1418 if (emote && !IsEmoteValid(e, emote))
1419 return false;
1420 break;
1421 }
1423 {
1424 if (std::all_of(e.action.randTimedActionList.actionLists.begin(), e.action.randTimedActionList.actionLists.end(), [](uint32 actionList) { return actionList == 0; }))
1425 {
1426 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero action list",
1428 return false;
1429 }
1430 break;
1431 }
1433 {
1434 if (std::all_of(e.action.closestWaypointFromList.wps.begin(), e.action.closestWaypointFromList.wps.end(), [](uint32 wp) { return wp == 0; }))
1435 {
1436 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero waypoint id",
1438 return false;
1439 }
1440 break;
1441 }
1442 case SMART_ACTION_CAST:
1444 if (!IsSpellValid(e, e.action.cast.spell))
1445 return false;
1446 break;
1449 return false;
1450 break;
1453 return false;
1454 break;
1456 if (!IsSpellValid(e, e.action.addAura.spell))
1457 return false;
1458 break;
1461 if (Quest const* qid = sObjectMgr->GetQuestTemplate(e.action.quest.quest))
1462 {
1463 if (!qid->HasSpecialFlag(QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT))
1464 {
1465 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} SpecialFlags for Quest entry {} does not include FLAGS_EXPLORATION_OR_EVENT(2), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.quest.quest);
1466 return false;
1467 }
1468 }
1469 else
1470 {
1471 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Quest entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.quest.quest);
1472 return false;
1473 }
1474 break;
1477 {
1478 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to set phase {}. Phase mask cannot be used past phase {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.setEventPhase.phase, SMART_EVENT_PHASE_MAX - 1);
1479 return false;
1480 }
1481 break;
1484 {
1485 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} is incrementing phase by 0, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1486 return false;
1487 }
1489 {
1490 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to increment phase by too large value, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1491 return false;
1492 }
1493 break;
1496 return false;
1497 break;
1499 {
1500 if (std::all_of(e.action.randomPhase.phases.begin(), e.action.randomPhase.phases.end(), [](uint32 phase) { return phase == 0; }))
1501 {
1502 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero phase",
1504 return false;
1505 }
1506
1507 if (std::any_of(e.action.randomPhase.phases.begin(), e.action.randomPhase.phases.end(), [](uint32 phase) { return phase >= SMART_EVENT_PHASE_MAX; }))
1508 {
1509 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to set invalid phase, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1510 return false;
1511 }
1512 break;
1513 }
1514 case SMART_ACTION_RANDOM_PHASE_RANGE: //PhaseMin, PhaseMax
1515 {
1518 {
1519 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to set invalid phase, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1520 return false;
1521 }
1522
1524 return false;
1525 break;
1526 }
1529 return false;
1531 {
1532 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses incorrect TempSummonType {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.summonCreature.type);
1533 return false;
1534 }
1535
1537 break;
1540 return false;
1541 break;
1544 return false;
1546 break;
1549 {
1550 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses incorrect Sheath state {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.setSheath.sheath);
1551 return false;
1552 }
1553 break;
1555 {
1557 {
1558 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses invalid React State {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.react.state);
1559 return false;
1560 }
1561 break;
1562 }
1565 return false;
1566 break;
1569 if (!IsItemValid(e, e.action.item.entry))
1570 return false;
1571
1572 if (!NotNULL(e, e.action.item.count))
1573 return false;
1574 break;
1576 if (!sMapStore.LookupEntry(e.action.teleport.mapID))
1577 {
1578 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Map entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.teleport.mapID);
1579 return false;
1580 }
1581 break;
1584 {
1585 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses non-existent AI template id {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.installTtemplate.id);
1586 return false;
1587 }
1588 break;
1591 return false;
1593 break;
1595 {
1596 if (!sSmartWaypointMgr->GetPath(e.action.wpStart.pathID))
1597 {
1598 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses non-existent WaypointPath id {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.pathID);
1599 return false;
1600 }
1602 return false;
1603
1604 // Allow "invalid" value 3 for a while to allow cleanup the values stored in the db for SMART_ACTION_WP_START.
1605 // Remember to remove this once the clean is complete.
1606 constexpr uint32 TEMPORARY_EXTRA_VALUE_FOR_DB_CLEANUP = 1;
1607
1608 if (e.action.wpStart.reactState > (REACT_AGGRESSIVE + TEMPORARY_EXTRA_VALUE_FOR_DB_CLEANUP))
1609 {
1610 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses invalid React State {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.reactState);
1611 return false;
1612 }
1613
1616 break;
1617 }
1619 {
1621 return false;
1622
1624 return false;
1625 break;
1626 }
1628 {
1630 return false;
1631 break;
1632 }
1637 {
1638 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Power {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.power.powerType);
1639 return false;
1640 }
1641 break;
1643 {
1644 uint32 eventId = e.action.gameEventStop.id;
1645
1646 GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
1647 if (eventId < 1 || eventId >= events.size())
1648 {
1649 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStop.id);
1650 return false;
1651 }
1652
1653 GameEventData const& eventData = events[eventId];
1654 if (!eventData.isValid())
1655 {
1656 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStop.id);
1657 return false;
1658 }
1659 break;
1660 }
1662 {
1663 uint32 eventId = e.action.gameEventStart.id;
1664
1665 GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
1666 if (eventId < 1 || eventId >= events.size())
1667 {
1668 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStart.id);
1669 return false;
1670 }
1671
1672 GameEventData const& eventData = events[eventId];
1673 if (!eventData.isValid())
1674 {
1675 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStart.id);
1676 return false;
1677 }
1678 break;
1679 }
1680 case SMART_ACTION_EQUIP:
1681 {
1683 {
1684 if (int8 equipId = static_cast<int8>(e.action.equip.entry))
1685 {
1686 EquipmentInfo const* eInfo = sObjectMgr->GetEquipmentInfo(e.entryOrGuid, equipId);
1687 if (!eInfo)
1688 {
1689 LOG_ERROR("scripts.ai.sai", "SmartScript: SMART_ACTION_EQUIP uses non-existent equipment info id {} for creature {}, skipped.", equipId, e.entryOrGuid);
1690 return false;
1691 }
1692 }
1693 }
1694 break;
1695 }
1697 {
1699 {
1700 LOG_ERROR("scripts.ai.sai", "SmartScript: SMART_ACTION_LOAD_GRID uses invalid map coords: {}, skipped.", e.entryOrGuid);
1701 return false;
1702 }
1703 break;
1704 }
1706 {
1708 {
1709 LOG_ERROR("sql.sql", "SmartScript: action_type {} is not allowed with source_type {}. Entry {}, skipped.", e.GetActionType(), e.GetScriptType(), e.entryOrGuid);
1710 return false;
1711 }
1712 break;
1713 }
1715 {
1716 if (e.action.setInstanceData.type == 1)
1717 {
1718 if (e.action.setInstanceData.data >= EncounterState::TO_BE_DECIDED)
1719 {
1720 LOG_ERROR("sql.sql", "SmartScript: SMART_ACTION_SET_INST_DATA with type 1 (bossState) uses invalid encounter state {}. Source entry {}, type {}", e.action.setInstanceData.data, e.entryOrGuid, e.GetScriptType());
1721 return false;
1722 }
1723 }
1724 else if (e.action.setInstanceData.type > 1)
1725 {
1726 LOG_ERROR("sql.sql", "SmartScript: SMART_ACTION_SET_INST_DATA uses unsupported data type {}. Source entry {}, type {}", e.action.setInstanceData.type, e.entryOrGuid, e.GetScriptType());
1727 return false;
1728 }
1729 break;
1730 }
1732 {
1734 {
1735 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} is trying to set invalid HP percent {}, skipped.",
1737 return false;
1738 }
1739 break;
1740 }
1742 {
1744 {
1745 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid movementType {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.movementSpeed.movementType);
1746 return false;
1747 }
1748
1750 {
1751 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses speed 0, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1752 return false;
1753 }
1754 break;
1755 }
1757 {
1759 break;
1760 }
1762 {
1764 break;
1765 }
1767 {
1769 break;
1770 }
1772 {
1774 break;
1775 }
1777 {
1779 break;
1780 }
1782 {
1784 break;
1785 }
1787 {
1789 break;
1790 }
1792 {
1794 break;
1795 }
1797 {
1800 break;
1801 }
1803 {
1805 break;
1806 }
1808 {
1810 break;
1811 }
1813 {
1815 break;
1816 }
1817 case SMART_ACTION_TALK:
1820 return false;
1821 break;
1824 return false;
1825 break;
1827 {
1829 break;
1830 }
1832 {
1834 break;
1835 }
1838 case SMART_ACTION_EVADE:
1844 case SMART_ACTION_DIE:
1899 case SMART_ACTION_FLEE:
1905 case SMART_ACTION_FALL:
1919 break;
1920 default:
1921 LOG_ERROR("sql.sql", "SmartAIMgr: Not handled action_type({}), event_type({}), Entry {} SourceType {} Event {}, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id);
1922 return false;
1923 }
1924
1926 return false;
1927
1928 return true;
1929}
std::int8_t int8
Definition: Define.h:106
constexpr std::underlying_type< E >::type AsUnderlyingType(E enumValue)
Definition: Util.h:614
#define AC_SAI_IS_BOOLEAN_VALID(e, value)
Definition: SmartScriptMgr.cpp:32
@ SMART_SCRIPT_TYPE_TIMED_ACTIONLIST
Definition: SmartScriptMgr.h:1626
@ SMART_SCRIPT_TYPE_CREATURE
Definition: SmartScriptMgr.h:1617
@ SMART_SCRIPT_TYPE_GAMEOBJECT
Definition: SmartScriptMgr.h:1618
@ SMARTAI_TEMPLATE_END
Definition: SmartScriptMgr.h:1383
@ SMART_EVENT_FLAGS_ALL
Definition: SmartScriptMgr.h:1779
@ SMART_TARGET_AC_END
Definition: SmartScriptMgr.h:1431
@ SMART_TARGET_AC_START
Definition: SmartScriptMgr.h:1423
@ SMART_TARGET_TC_END
Definition: SmartScriptMgr.h:1419
const uint32 SmartAIEventMask[SMART_EVENT_AC_END][2]
Definition: SmartScriptMgr.h:1658
#define sSmartWaypointMgr
Definition: SmartScriptMgr.h:2057
@ SMART_SCRIPT_RESPAWN_CONDITION_AREA
Definition: SmartScriptMgr.h:519
@ SMART_SCRIPT_RESPAWN_CONDITION_MAP
Definition: SmartScriptMgr.h:518
@ SMART_ACTION_TC_END
Definition: SmartScriptMgr.h:665
@ SMART_ACTION_AC_START
Definition: SmartScriptMgr.h:668
@ SMART_ACTION_RESERVED_16
Definition: SmartScriptMgr.h:541
@ SMART_ACTION_CONE_SUMMON
Definition: SmartScriptMgr.h:689
@ SMART_ACTION_SCENE_PLAY
Definition: SmartScriptMgr.h:654
@ SMART_ACTION_REMOVE_AURAS_BY_TYPE
Definition: SmartScriptMgr.h:645
@ SMART_ACTION_VORTEX_SUMMON
Definition: SmartScriptMgr.h:691
@ SMART_ACTION_SPAWN_SPAWNGROUP
Definition: SmartScriptMgr.h:656
@ SMART_ACTION_PLAY_CINEMATIC
Definition: SmartScriptMgr.h:660
@ SMART_ACTION_RANDOM_MUSIC
Definition: SmartScriptMgr.h:686
@ SMART_ACTION_SCENE_CANCEL
Definition: SmartScriptMgr.h:655
@ SMART_ACTION_ADD_IMMUNITY
Definition: SmartScriptMgr.h:677
@ SMART_ACTION_CUSTOM_CAST
Definition: SmartScriptMgr.h:688
@ SMART_ACTION_CU_ENCOUNTER_START
Definition: SmartScriptMgr.h:692
@ SMART_ACTION_AC_END
Definition: SmartScriptMgr.h:696
@ SMART_ACTION_PLAYER_TALK
Definition: SmartScriptMgr.h:690
@ SMART_ACTION_PLAY_ANIMKIT
Definition: SmartScriptMgr.h:653
@ SMART_ACTION_DESPAWN_SPAWNGROUP
Definition: SmartScriptMgr.h:657
@ SMART_ACTION_RESPAWN_BY_SPAWNID
Definition: SmartScriptMgr.h:658
@ SMART_ACTION_REMOVE_MOVEMENT
Definition: SmartScriptMgr.h:652
@ SMART_ACTION_DO_ACTION
Definition: SmartScriptMgr.h:693
@ SMART_ACTION_REMOVE_IMMUNITY
Definition: SmartScriptMgr.h:678
@ SMART_EVENT_AC_START
Definition: SmartScriptMgr.h:207
@ SMART_EVENT_TC_END
Definition: SmartScriptMgr.h:204
@ SMART_EVENT_AC_END
Definition: SmartScriptMgr.h:212
@ SMART_EVENT_PHASE_ALL
Definition: SmartScriptMgr.h:97
@ SMART_EVENT_PHASE_MAX
Definition: SmartScriptMgr.h:77
const uint32 SmartAITypeMask[SMART_SCRIPT_TYPE_MAX][2]
Definition: SmartScriptMgr.h:1644
DBCStorage< CreatureDisplayInfoEntry > sCreatureDisplayInfoStore(CreatureDisplayInfofmt)
DBCStorage< FactionTemplateEntry > sFactionTemplateStore(FactionTemplateEntryfmt)
DBCStorage< TaxiPathEntry > sTaxiPathStore(TaxiPathEntryfmt)
DBCStorage< MapEntry > sMapStore(MapEntryfmt)
DBCStorage< AreaTableEntry > sAreaTableStore(AreaTableEntryfmt)
@ TEMPSUMMON_MANUAL_DESPAWN
Definition: Object.h:49
@ TEMPSUMMON_TIMED_OR_DEAD_DESPAWN
Definition: Object.h:42
@ REACT_AGGRESSIVE
Definition: Unit.h:1025
#define MAX_MOVE_TYPE
Definition: Unit.h:389
#define MAX_SHEATH_STATE
Definition: Unit.h:131
#define sGameEventMgr
Definition: GameEventMgr.h:186
@ NULL_MOTION_TYPE
Definition: MotionMaster.h:56
@ QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT
Definition: QuestDef.h:161
#define sSpellMgr
Definition: SpellMgr.h:818
events
Definition: boss_sartura.cpp:43
phase
Definition: boss_skadi.cpp:102
@ MAX_POWERS
Definition: SharedDefines.h:248
@ EVENT_CHARGE
Definition: SharedDefines.h:3283
bool IsValidMapCoord(float c)
Definition: GridDefines.h:216
uint32 map
Definition: SmartScriptMgr.h:271
uint32 event_flags
Definition: SmartScriptMgr.h:220
uint32 event_phase_mask
Definition: SmartScriptMgr.h:218
uint32 entry
Definition: SmartScriptMgr.h:467
uint32 id
Definition: SmartScriptMgr.h:357
uint32 cooldownMax
Definition: SmartScriptMgr.h:243
uint32 min
Definition: SmartScriptMgr.h:225
uint32 radius
Definition: SmartScriptMgr.h:291
uint32 school
Definition: SmartScriptMgr.h:251
uint32 eventId
Definition: SmartScriptMgr.h:447
uint32 guid
Definition: SmartScriptMgr.h:466
uint32 spellId
Definition: SmartScriptMgr.h:285
uint32 hostilityMode
Hostility mode of the event. 0: hostile, 1: not hostile, 2: any.
Definition: SmartScriptMgr.h:261
uint32 repeatMin
Definition: SmartScriptMgr.h:227
uint32 area
Definition: SmartScriptMgr.h:272
uint32 value
Definition: SmartScriptMgr.h:363
SAIBool playerOnly
Definition: SmartScriptMgr.h:244
uint32 spell
Definition: SmartScriptMgr.h:250
uint32 repeatMax
Definition: SmartScriptMgr.h:228
uint32 max
Definition: SmartScriptMgr.h:226
uint32 gameEventId
Definition: SmartScriptMgr.h:437
uint32 cooldownMin
Definition: SmartScriptMgr.h:242
uint32 minHpPct
Definition: SmartScriptMgr.h:457
uint32 maxRange
Definition: SmartScriptMgr.h:234
uint32 maxHpPct
Definition: SmartScriptMgr.h:458
uint32 minRange
Definition: SmartScriptMgr.h:233
SMART_EVENT type
Definition: SmartScriptMgr.h:217
uint32 creature
Definition: SmartScriptMgr.h:245
uint32 phasemask
Definition: SmartScriptMgr.h:426
std::array< uint32, SMART_ACTION_PARAM_COUNT > emotes
Definition: SmartScriptMgr.h:797
uint32 repeatMax
Definition: SmartScriptMgr.h:1066
uint32 phaseMin
Definition: SmartScriptMgr.h:898
SAIBool reset
Definition: SmartScriptMgr.h:1051
std::array< uint32, SMART_ACTION_PARAM_COUNT > actionLists
Definition: SmartScriptMgr.h:1114
SAIBool root
Definition: SmartScriptMgr.h:1194
SAIBool disable
Definition: SmartScriptMgr.h:1336
uint32 spell
Definition: SmartScriptMgr.h:802
std::array< uint32, SMART_ACTION_PARAM_COUNT > wps
Definition: SmartScriptMgr.h:1232
SAIBool force
Definition: SmartScriptMgr.h:1259
uint32 data
Definition: SmartScriptMgr.h:910
uint32 powerType
Definition: SmartScriptMgr.h:1216
SAIBool regenHealth
Definition: SmartScriptMgr.h:1189
uint32 entry
Definition: SmartScriptMgr.h:885
SAIBool allowOverride
Definition: SmartScriptMgr.h:1109
uint32 min
Definition: SmartScriptMgr.h:1063
SAIBool withDelayed
Definition: SmartScriptMgr.h:1125
SAIBool withInstant
Definition: SmartScriptMgr.h:1127
uint32 percent
Definition: SmartScriptMgr.h:945
uint32 dec
Definition: SmartScriptMgr.h:867
uint32 mapID
Definition: SmartScriptMgr.h:1044
uint32 model
Definition: SmartScriptMgr.h:737
SAIBool attackInvoker
Definition: SmartScriptMgr.h:832
SAIBool useTalkTarget
Definition: SmartScriptMgr.h:720
SAIBool run
Definition: SmartScriptMgr.h:989
SAIBool swim
Definition: SmartScriptMgr.h:1039
uint32 sound2
Definition: SmartScriptMgr.h:750
uint32 creature
Definition: SmartScriptMgr.h:736
uint32 sound3
Definition: SmartScriptMgr.h:751
uint32 state
Definition: SmartScriptMgr.h:792
uint32 sound1
Definition: SmartScriptMgr.h:749
SAIBool updateLevel
Definition: SmartScriptMgr.h:922
SMART_ACTION type
Definition: SmartScriptMgr.h:712
struct SmartAction::@73::@82 randomMusic
uint32 sound4
Definition: SmartScriptMgr.h:752
SAIBool attack
Definition: SmartScriptMgr.h:851
uint32 repeatMin
Definition: SmartScriptMgr.h:1065
SAIBool fly
Definition: SmartScriptMgr.h:1032
uint32 textGroupID
Definition: SmartScriptMgr.h:718
std::array< uint32, SMART_ACTION_PARAM_COUNT > phases
Definition: SmartScriptMgr.h:893
struct SmartAction::@73::@172 castCustom
SAIBool repeat
Definition: SmartScriptMgr.h:991
uint32 count
Definition: SmartScriptMgr.h:1012
uint32 inc
Definition: SmartScriptMgr.h:866
uint32 phaseMax
Definition: SmartScriptMgr.h:899
SAIBool withEmote
Definition: SmartScriptMgr.h:928
uint32 max
Definition: SmartScriptMgr.h:1064
uint32 speedFraction
Definition: SmartScriptMgr.h:1348
SAIBool fail
Definition: SmartScriptMgr.h:1006
SAIBool directAdd
Definition: SmartScriptMgr.h:787
uint32 reactState
Definition: SmartScriptMgr.h:994
uint32 speedInteger
Definition: SmartScriptMgr.h:1347
uint32 factionID
Definition: SmartScriptMgr.h:731
SAIBool move
Definition: SmartScriptMgr.h:856
uint32 movementType
Definition: SmartScriptMgr.h:1346
uint32 questID
Definition: SmartScriptMgr.h:786
uint32 pathID
Definition: SmartScriptMgr.h:990
uint32 id
Definition: SmartScriptMgr.h:984
uint32 phase
Definition: SmartScriptMgr.h:861
uint32 sheath
Definition: SmartScriptMgr.h:933
float x
Definition: SmartScriptMgr.h:1449
float y
Definition: SmartScriptMgr.h:1449
SMARTAI_TARGETS type
Definition: SmartScriptMgr.h:1448
uint32 link
Definition: SmartScriptMgr.h:1803
uint32 event_id
Definition: SmartScriptMgr.h:1802
int32 entryOrGuid
Definition: SmartScriptMgr.h:1800
uint32 GetScriptType() const
Definition: SmartScriptMgr.h:1810
uint32 GetEventType() const
Definition: SmartScriptMgr.h:1811
uint32 GetTargetType() const
Definition: SmartScriptMgr.h:1813
SmartAction action
Definition: SmartScriptMgr.h:1806
SmartEvent event
Definition: SmartScriptMgr.h:1805
uint32 GetActionType() const
Definition: SmartScriptMgr.h:1812
SmartTarget target
Definition: SmartScriptMgr.h:1807
bool IsTextEmoteValid(SmartScriptHolder const &e, uint32 entry)
Definition: SmartScriptMgr.h:2010
bool NotNULL(SmartScriptHolder const &e, uint32 data)
Definition: SmartScriptMgr.h:1950
bool IsSoundValid(SmartScriptHolder const &e, uint32 entry)
Definition: SmartScriptMgr.h:2040
bool IsGameObjectValid(SmartScriptHolder const &e, uint32 entry)
Definition: SmartScriptMgr.h:1980
bool IsMinMaxValid(SmartScriptHolder const &e, uint32 min, uint32 max)
Definition: SmartScriptMgr.h:1930
bool IsQuestValid(SmartScriptHolder const &e, uint32 entry)
Definition: SmartScriptMgr.h:1970
bool IsCreatureValid(SmartScriptHolder const &e, uint32 entry)
Definition: SmartScriptMgr.h:1960
bool IsAreaTriggerValid(SmartScriptHolder const &e, uint32 entry)
Definition: SmartScriptMgr.h:2030
static bool IsTextValid(SmartScriptHolder const &e, uint32 id)
Definition: SmartScriptMgr.cpp:1931
static bool CheckUnusedEventParams(SmartScriptHolder const &e)
Definition: SmartScriptMgr.cpp:484
static bool CheckUnusedActionParams(SmartScriptHolder const &e)
Definition: SmartScriptMgr.cpp:601
bool IsItemValid(SmartScriptHolder const &e, uint32 entry)
Definition: SmartScriptMgr.h:2000
bool IsEmoteValid(SmartScriptHolder const &e, uint32 entry)
Definition: SmartScriptMgr.h:2020
bool IsSpellValid(SmartScriptHolder const &e, uint32 entry)
Definition: SmartScriptMgr.h:1990
Definition: CreatureData.h:349
Definition: GameEventMgr.h:57
bool isValid() const
Definition: GameEventMgr.h:73
std::vector< GameEventData > GameEventDataMap
Definition: GameEventMgr.h:107
Definition: QuestDef.h:207
Definition: SpellInfo.h:314
uint32 SchoolMask
Definition: SpellInfo.h:390

References AC_SAI_IS_BOOLEAN_VALID, SmartScriptHolder::action, SmartAction::actionLists, SmartAction::addAura, SmartAction::allowOverride, SmartEvent::area, SmartEvent::areatrigger, AsUnderlyingType(), SmartAction::attack, SmartAction::attackInvoker, SmartEvent::aura, SmartAction::autoAttack, SmartEvent::behindTarget, SmartAction::callHelp, SmartAction::cast, SmartAction::castCustom, CheckUnusedActionParams(), CheckUnusedEventParams(), SmartAction::closestWaypointFromList, SmartAction::combatMove, SmartEvent::cooldownMax, SmartEvent::cooldownMin, SmartAction::count, SmartEvent::counter, SmartEvent::creature, SmartAction::creature, SmartAction::crossCast, SmartAction::data, SmartEvent::dataSet, SmartAction::dec, SmartAction::directAdd, SmartAction::disable, SmartAction::disableEvade, SmartEvent::distance, SmartEvent::doAction, SmartEvent::emote, SmartAction::emote, SmartAction::emotes, SmartEvent::End, SmartEvent::entry, SmartAction::entry, SmartScriptHolder::entryOrGuid, SmartAction::equip, SmartScriptHolder::event, EVENT_CHARGE, SmartEvent::event_flags, SmartScriptHolder::event_id, SmartEvent::event_phase_mask, SmartEvent::eventId, SmartEvent::eventPhaseChange, SmartAction::faction, SmartAction::factionID, SmartAction::fail, SmartAction::fly, SmartAction::force, SmartEvent::friendlyCC, SmartEvent::friendlyHealth, SmartEvent::friendlyHealthPct, SmartEvent::gameEvent, SmartEvent::gameEventId, SmartAction::gameEventStart, SmartAction::gameEventStop, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), SmartEvent::guid, SmartEvent::hostilityMode, SmartEvent::id, SmartAction::id, SmartAction::inc, SmartAction::incEventPhase, SmartAction::installTtemplate, SmartAction::interruptSpellCasting, IsAreaTriggerValid(), IsCreatureValid(), IsEmoteValid(), IsGameObjectValid(), IsItemValid(), IsMinMaxValid(), IsQuestValid(), IsSoundValid(), IsSpellValid(), IsTextEmoteValid(), IsTextValid(), GameEventData::isValid(), Acore::IsValidMapCoord(), SmartAction::item, SmartEvent::kill, SmartAction::killedMonster, SmartScriptHolder::link, SmartAction::loadEquipment, LOG_ERROR, SmartEvent::los, SmartEvent::map, SmartAction::mapID, SmartEvent::max, SmartAction::max, MAX_MOVE_TYPE, MAX_POWERS, MAX_SHEATH_STATE, SmartEvent::maxHpPct, SmartEvent::maxRange, SmartEvent::min, SmartAction::min, SmartEvent::minHpPct, SmartEvent::minMax, SmartEvent::minMaxRepeat, SmartEvent::minRange, SmartEvent::missingBuff, SmartAction::model, SmartAction::morphOrMount, SmartAction::move, SmartEvent::movementInform, SmartAction::movementSpeed, SmartAction::movementType, SmartAction::music, NotNULL(), NULL_MOTION_TYPE, SmartAction::pathID, SmartAction::percent, SmartAction::phase, SmartEvent::phasemask, SmartAction::phaseMax, SmartAction::phaseMin, SmartAction::phases, SmartEvent::playerOnly, SmartAction::power, SmartAction::powerType, SmartEvent::quest, SmartAction::quest, QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT, SmartAction::questID, SmartAction::questOffer, SmartEvent::radius, SmartAction::randomEmote, SmartAction::randomMusic, SmartAction::randomPhase, SmartAction::randomPhaseRange, SmartAction::randomSound, SmartAction::randTimedActionList, SmartEvent::rangeRepeat, SmartAction::react, REACT_AGGRESSIVE, SmartAction::reactState, SmartAction::regenHealth, SmartAction::removeAura, SmartAction::repeat, SmartEvent::repeatMax, SmartAction::repeatMax, SmartEvent::repeatMin, SmartAction::repeatMin, SmartAction::reset, SmartEvent::respawn, SmartAction::root, SmartAction::run, sAreaTableStore, SmartEvent::school, SpellInfo::SchoolMask, sCreatureDisplayInfoStore, SmartAction::setCounter, SmartAction::setEventPhase, SmartAction::setFly, SmartAction::setHealthPct, SmartAction::setHealthRegen, SmartAction::setInstanceData, SmartAction::setRoot, SmartAction::setRun, SmartAction::setSheath, SmartAction::setSwim, sFactionTemplateStore, sGameEventMgr, SmartAction::sheath, SmartAction::simpleTalk, sMapStore, SMART_ACTION_AC_END, SMART_ACTION_AC_START, SMART_ACTION_ACTIVATE_GOBJECT, SMART_ACTION_ACTIVATE_TAXI, SMART_ACTION_ADD_AURA, SMART_ACTION_ADD_DYNAMIC_FLAG, SMART_ACTION_ADD_GO_FLAG, SMART_ACTION_ADD_IMMUNITY, SMART_ACTION_ADD_ITEM, SMART_ACTION_ADD_NPC_FLAG, SMART_ACTION_ADD_POWER, SMART_ACTION_ADD_THREAT, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, SMART_ACTION_ATTACK_START, SMART_ACTION_ATTACK_STOP, SMART_ACTION_AUTO_ATTACK, SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS, SMART_ACTION_CALL_FOR_HELP, SMART_ACTION_CALL_GROUPEVENTHAPPENS, SMART_ACTION_CALL_KILLEDMONSTER, SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST, SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST, SMART_ACTION_CALL_SCRIPT_RESET, SMART_ACTION_CALL_TIMED_ACTIONLIST, SMART_ACTION_CAST, SMART_ACTION_CLOSE_GOSSIP, SMART_ACTION_COMBAT_STOP, SMART_ACTION_CONE_SUMMON, SMART_ACTION_CREATE_TIMED_EVENT, SMART_ACTION_CROSS_CAST, SMART_ACTION_CU_ENCOUNTER_START, SMART_ACTION_CUSTOM_CAST, SMART_ACTION_DESPAWN_SPAWNGROUP, SMART_ACTION_DIE, SMART_ACTION_DISABLE_EVADE, SMART_ACTION_DO_ACTION, SMART_ACTION_EQUIP, SMART_ACTION_EVADE, SMART_ACTION_EXIT_VEHICLE, SMART_ACTION_FAIL_QUEST, SMART_ACTION_FALL, SMART_ACTION_FLEE, SMART_ACTION_FLEE_FOR_ASSIST, SMART_ACTION_FOLLOW, SMART_ACTION_FORCE_DESPAWN, SMART_ACTION_GAME_EVENT_START, SMART_ACTION_GAME_EVENT_STOP, SMART_ACTION_GO_SET_GO_STATE, SMART_ACTION_GO_SET_LOOT_STATE, SMART_ACTION_INC_EVENT_PHASE, SMART_ACTION_INSTALL_AI_TEMPLATE, SMART_ACTION_INTERRUPT_SPELL, SMART_ACTION_INVOKER_CAST, SMART_ACTION_JUMP_TO_POS, SMART_ACTION_KILL_UNIT, SMART_ACTION_LOAD_EQUIPMENT, SMART_ACTION_LOAD_GRID, SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL, SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL, SMART_ACTION_MOVE_FORWARD, SMART_ACTION_MOVE_TO_POS, SMART_ACTION_MOVE_TO_POS_TARGET, SMART_ACTION_MUSIC, SMART_ACTION_NO_ENVIRONMENT_UPDATE, SMART_ACTION_OFFER_QUEST, SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT, SMART_ACTION_PLAY_ANIMKIT, SMART_ACTION_PLAY_CINEMATIC, SMART_ACTION_PLAY_EMOTE, SMART_ACTION_PLAYER_TALK, SMART_ACTION_PLAYMOVIE, SMART_ACTION_RANDOM_EMOTE, SMART_ACTION_RANDOM_MOVE, SMART_ACTION_RANDOM_MUSIC, SMART_ACTION_RANDOM_PHASE, SMART_ACTION_RANDOM_PHASE_RANGE, SMART_ACTION_RANDOM_SOUND, SMART_ACTION_REMOVE_ALL_GAMEOBJECTS, SMART_ACTION_REMOVE_AURAS_BY_TYPE, SMART_ACTION_REMOVE_DYNAMIC_FLAG, SMART_ACTION_REMOVE_GO_FLAG, SMART_ACTION_REMOVE_IMMUNITY, SMART_ACTION_REMOVE_ITEM, SMART_ACTION_REMOVE_MOVEMENT, SMART_ACTION_REMOVE_NPC_FLAG, SMART_ACTION_REMOVE_POWER, SMART_ACTION_REMOVE_TIMED_EVENT, SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1, SMART_ACTION_REMOVE_UNIT_FLAG, SMART_ACTION_REMOVEAURASFROMSPELL, SMART_ACTION_RESERVED_16, SMART_ACTION_RESET_GOBJECT, SMART_ACTION_RESET_SCRIPT_BASE_OBJECT, SMART_ACTION_RESPAWN_BY_SPAWNID, SMART_ACTION_RESPAWN_TARGET, SMART_ACTION_RISE_UP, SMART_ACTION_SCENE_CANCEL, SMART_ACTION_SCENE_PLAY, SMART_ACTION_SEND_GO_CUSTOM_ANIM, SMART_ACTION_SEND_GOSSIP_MENU, SMART_ACTION_SEND_TARGET_TO_TARGET, SMART_ACTION_SET_ACTIVE, SMART_ACTION_SET_CAN_FLY, SMART_ACTION_SET_CASTER_COMBAT_DIST, SMART_ACTION_SET_COMBAT_DISTANCE, SMART_ACTION_SET_CORPSE_DELAY, SMART_ACTION_SET_COUNTER, SMART_ACTION_SET_DATA, SMART_ACTION_SET_DYNAMIC_FLAG, SMART_ACTION_SET_EMOTE_STATE, SMART_ACTION_SET_EVENT_FLAG_RESET, SMART_ACTION_SET_EVENT_PHASE, SMART_ACTION_SET_FACTION, SMART_ACTION_SET_FLY, SMART_ACTION_SET_GO_FLAG, SMART_ACTION_SET_GO_STATE, SMART_ACTION_SET_HEALTH_PCT, SMART_ACTION_SET_HEALTH_REGEN, SMART_ACTION_SET_HOME_POS, SMART_ACTION_SET_HOVER, SMART_ACTION_SET_IN_COMBAT_WITH_ZONE, SMART_ACTION_SET_INGAME_PHASE_MASK, SMART_ACTION_SET_INST_DATA, SMART_ACTION_SET_INST_DATA64, SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL, SMART_ACTION_SET_MOVEMENT_SPEED, SMART_ACTION_SET_NPC_FLAG, SMART_ACTION_SET_ORIENTATION, SMART_ACTION_SET_POWER, SMART_ACTION_SET_RANGED_MOVEMENT, SMART_ACTION_SET_REACT_STATE, SMART_ACTION_SET_ROOT, SMART_ACTION_SET_RUN, SMART_ACTION_SET_SHEATH, SMART_ACTION_SET_SIGHT_DIST, SMART_ACTION_SET_SWIM, SMART_ACTION_SET_UNIT_FIELD_BYTES_1, SMART_ACTION_SET_UNIT_FLAG, SMART_ACTION_SET_UNIT_MOVEMENT_FLAGS, SMART_ACTION_SET_VISIBILITY, SMART_ACTION_SIMPLE_TALK, SMART_ACTION_SOUND, SMART_ACTION_SPAWN_SPAWNGROUP, SMART_ACTION_START_CLOSEST_WAYPOINT, SMART_ACTION_STOP_MOTION, SMART_ACTION_STORE_TARGET_LIST, SMART_ACTION_SUMMON_CREATURE, SMART_ACTION_SUMMON_CREATURE_GROUP, SMART_ACTION_SUMMON_GO, SMART_ACTION_TALK, SMART_ACTION_TC_END, SMART_ACTION_TELEPORT, SMART_ACTION_THREAT_ALL_PCT, SMART_ACTION_THREAT_SINGLE_PCT, SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT, SMART_ACTION_TRIGGER_TIMED_EVENT, SMART_ACTION_UPDATE_TEMPLATE, SMART_ACTION_VORTEX_SUMMON, SMART_ACTION_WP_PAUSE, SMART_ACTION_WP_RESUME, SMART_ACTION_WP_START, SMART_ACTION_WP_STOP, SMART_ACTION_ZONE_UNDER_ATTACK, SMART_EVENT_AC_END, SMART_EVENT_AC_START, SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_ACTION_DONE, SMART_EVENT_AGGRO, SMART_EVENT_AI_INIT, SMART_EVENT_AREATRIGGER_ONTRIGGER, SMART_EVENT_CHARMED, SMART_EVENT_CHARMED_TARGET, SMART_EVENT_CORPSE_REMOVED, SMART_EVENT_COUNTER_SET, SMART_EVENT_DAMAGED, SMART_EVENT_DAMAGED_TARGET, SMART_EVENT_DATA_SET, SMART_EVENT_DEATH, SMART_EVENT_DISTANCE_CREATURE, SMART_EVENT_DISTANCE_GAMEOBJECT, SMART_EVENT_EVADE, SMART_EVENT_EVENT_PHASE_CHANGE, SMART_EVENT_FLAGS_ALL, SMART_EVENT_FOLLOW_COMPLETED, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_GAME_EVENT_END, SMART_EVENT_GAME_EVENT_START, SMART_EVENT_GO_EVENT_INFORM, SMART_EVENT_GO_STATE_CHANGED, SMART_EVENT_GOSSIP_HELLO, SMART_EVENT_GOSSIP_SELECT, SMART_EVENT_HAS_AURA, SMART_EVENT_HEALTH_PCT, SMART_EVENT_IC_LOS, SMART_EVENT_INSTANCE_PLAYER_ENTER, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_JUST_CREATED, SMART_EVENT_JUST_SUMMONED, SMART_EVENT_KILL, SMART_EVENT_LINK, SMART_EVENT_MANA_PCT, SMART_EVENT_MOVEMENTINFORM, SMART_EVENT_NEAR_PLAYERS, SMART_EVENT_NEAR_PLAYERS_NEGATION, SMART_EVENT_ON_SPELLCLICK, SMART_EVENT_OOC_LOS, SMART_EVENT_PASSENGER_BOARDED, SMART_EVENT_PASSENGER_REMOVED, SMART_EVENT_PHASE_ALL, SMART_EVENT_PHASE_MAX, SMART_EVENT_QUEST_ACCEPTED, SMART_EVENT_QUEST_COMPLETION, SMART_EVENT_QUEST_FAIL, SMART_EVENT_QUEST_OBJ_COMPLETION, SMART_EVENT_QUEST_REWARDED, SMART_EVENT_RANGE, SMART_EVENT_REACHED_HOME, SMART_EVENT_RECEIVE_EMOTE, SMART_EVENT_RECEIVE_HEAL, SMART_EVENT_RESET, SMART_EVENT_RESPAWN, SMART_EVENT_REWARD_QUEST, SMART_EVENT_SPELLHIT, SMART_EVENT_SPELLHIT_TARGET, SMART_EVENT_SUMMON_DESPAWNED, SMART_EVENT_SUMMONED_UNIT, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_TC_END, SMART_EVENT_TEXT_OVER, SMART_EVENT_TIMED_EVENT_TRIGGERED, SMART_EVENT_TRANSPORT_ADDCREATURE, SMART_EVENT_TRANSPORT_ADDPLAYER, SMART_EVENT_TRANSPORT_RELOCATE, SMART_EVENT_TRANSPORT_REMOVE_PLAYER, SMART_EVENT_UPDATE, SMART_EVENT_UPDATE_IC, SMART_EVENT_UPDATE_OOC, SMART_EVENT_VICTIM_CASTING, SMART_EVENT_WAYPOINT_ENDED, SMART_EVENT_WAYPOINT_PAUSED, SMART_EVENT_WAYPOINT_REACHED, SMART_EVENT_WAYPOINT_RESUMED, SMART_EVENT_WAYPOINT_START, SMART_EVENT_WAYPOINT_STOPPED, SMART_SCRIPT_RESPAWN_CONDITION_AREA, SMART_SCRIPT_RESPAWN_CONDITION_MAP, SMART_SCRIPT_TYPE_CREATURE, SMART_SCRIPT_TYPE_GAMEOBJECT, SMART_SCRIPT_TYPE_TIMED_ACTIONLIST, SMART_TARGET_AC_END, SMART_TARGET_AC_START, SMART_TARGET_ACTION_INVOKER, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CLOSEST_PLAYER, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_RANGE, SMART_TARGET_LOOT_RECIPIENTS, SMART_TARGET_PLAYER_DISTANCE, SMART_TARGET_PLAYER_RANGE, SMART_TARGET_SELF, SMART_TARGET_TC_END, SMARTAI_TEMPLATE_END, SmartAIEventMask, SmartAITypeMask, sObjectMgr, SmartAction::sound, SmartAction::sound1, SmartAction::sound2, SmartAction::sound3, SmartAction::sound4, SmartAction::speedFraction, SmartAction::speedInteger, SmartEvent::spell, SmartAction::spell, SmartEvent::spellHit, SmartEvent::spellId, sSmartWaypointMgr, sSpellMgr, SmartAction::state, sTaxiPathStore, SmartAction::summonCreature, SmartEvent::summoned, SmartAction::summonGO, SmartAction::swim, SmartAction::talk, SmartScriptHolder::target, SmartEvent::targetCasting, SmartAction::taxi, SmartAction::teleport, TEMPSUMMON_MANUAL_DESPAWN, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, SmartAction::textGroupID, SmartAction::timedActionList, SmartAction::timeEvent, SmartEvent::transportAddCreature, SmartEvent::type, SmartAction::type, SmartTarget::type, SmartAction::updateLevel, SmartAction::updateTemplate, SmartAction::useTalkTarget, SmartEvent::value, SmartAction::visibility, SmartAction::withDelayed, SmartAction::withEmote, SmartAction::withInstant, SmartAction::wps, SmartAction::wpStart, SmartAction::wpStop, SmartTarget::x, and SmartTarget::y.

Referenced by LoadSmartAIFromDB().

◆ IsGameObjectValid()

bool SmartAIMgr::IsGameObjectValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
1981 {
1982 if (!sObjectMgr->GetGameObjectTemplate(entry))
1983 {
1984 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent GameObject entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
1985 return false;
1986 }
1987 return true;
1988 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid(), and IsTargetValid().

◆ IsItemValid()

bool SmartAIMgr::IsItemValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2001 {
2002 if (!sObjectMgr->GetItemTemplate(entry))
2003 {
2004 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Item entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2005 return false;
2006 }
2007 return true;
2008 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid().

◆ IsMinMaxValid()

bool SmartAIMgr::IsMinMaxValid ( SmartScriptHolder const &  e,
uint32  min,
uint32  max 
)
inlineprivate
1931 {
1932 if (max < min)
1933 {
1934 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses min/max params wrong ({}/{}), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), min, max);
1935 return false;
1936 }
1937 return true;
1938 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), and LOG_ERROR.

Referenced by IsEventValid().

◆ IsQuestValid()

bool SmartAIMgr::IsQuestValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
1971 {
1972 if (!sObjectMgr->GetQuestTemplate(entry))
1973 {
1974 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Quest entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
1975 return false;
1976 }
1977 return true;
1978 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid().

◆ IsSoundValid()

bool SmartAIMgr::IsSoundValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2041 {
2042 if (!sSoundEntriesStore.LookupEntry(entry))
2043 {
2044 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Sound entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2045 return false;
2046 }
2047 return true;
2048 }
DBCStorage< SoundEntriesEntry > sSoundEntriesStore(SoundEntriesfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sSoundEntriesStore.

Referenced by IsEventValid().

◆ IsSpellValid()

bool SmartAIMgr::IsSpellValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
1991 {
1992 if (!sSpellMgr->GetSpellInfo(entry))
1993 {
1994 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Spell entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
1995 return false;
1996 }
1997 return true;
1998 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sSpellMgr.

Referenced by IsEventValid().

◆ IsTargetValid()

bool SmartAIMgr::IsTargetValid ( SmartScriptHolder const &  e)
private
361{
362 if (e.GetActionType() == SMART_ACTION_INSTALL_AI_TEMPLATE)
363 return true; // AI template has special handling
364 switch (e.GetTargetType())
365 {
368 {
369 if (e.target.unitDistance.creature && !sObjectMgr->GetCreatureTemplate(e.target.unitDistance.creature))
370 {
371 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Creature entry {} as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.unitDistance.creature);
372 return false;
373 }
374 break;
375 }
378 {
379 if (e.target.goDistance.entry && !sObjectMgr->GetGameObjectTemplate(e.target.goDistance.entry))
380 {
381 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent GameObject entry {} as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.goDistance.entry);
382 return false;
383 }
384 break;
385 }
387 {
388 if (e.target.unitGUID.entry && !IsCreatureValid(e, e.target.unitGUID.entry))
389 return false;
390 break;
391 }
393 {
394 if (e.target.goGUID.entry && !IsGameObjectValid(e, e.target.goGUID.entry))
395 return false;
396 break;
397 }
400 {
401 if (e.target.playerDistance.dist == 0)
402 {
403 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has maxDist 0 as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
404 return false;
405 }
406 break;
407 }
411 if (e.GetScriptType() != SMART_SCRIPT_TYPE_TIMED_ACTIONLIST && e.GetEventType() != SMART_EVENT_LINK && !EventHasInvoker(e.event.type))
412 {
413 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invoker target, but action does not provide any invoker!", e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType());
414 return false;
415 }
416 break;
418 {
419 if (e.target.summonedCreatures.entry && !IsCreatureValid(e, e.target.summonedCreatures.entry))
420 {
421 return false;
422 }
423 break;
424 }
426 {
427 if (e.target.instanceStorage.type != 1 && e.target.instanceStorage.type != 2)
428 {
429 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invalid instance storage type as target ({}).",
430 e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType(), e.target.instanceStorage.type);
431 return false;
432 }
433 break;
434 }
439 AC_SAI_IS_BOOLEAN_VALID(e, e.target.hostileRandom.playerOnly);
440 break;
442 AC_SAI_IS_BOOLEAN_VALID(e, e.target.farthest.playerOnly);
443 AC_SAI_IS_BOOLEAN_VALID(e, e.target.farthest.isInLos);
444 break;
446 AC_SAI_IS_BOOLEAN_VALID(e, e.target.unitClosest.dead);
447 break;
449 AC_SAI_IS_BOOLEAN_VALID(e, e.target.closestAttackable.playerOnly);
450 break;
452 AC_SAI_IS_BOOLEAN_VALID(e, e.target.closestFriendly.playerOnly);
453 break;
455 AC_SAI_IS_BOOLEAN_VALID(e, e.target.owner.useCharmerOrOwner);
456 break;
470 break;
471 default:
472 LOG_ERROR("sql.sql", "SmartAIMgr: Not handled target_type({}), Entry {} SourceType {} Event {} Action {}, skipped.", e.GetTargetType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
473 return false;
474 }
475
477 {
478 return false;
479 }
480
481 return true;
482}
@ SMART_TARGET_SUMMONED_CREATURES
Definition: SmartScriptMgr.h:1428
@ SMART_TARGET_ROLE_SELECTION
Definition: SmartScriptMgr.h:1427
@ SMART_TARGET_INSTANCE_STORAGE
Definition: SmartScriptMgr.h:1429
@ SMART_TARGET_RANDOM_POINT
Definition: SmartScriptMgr.h:1426
static bool CheckUnusedTargetParams(SmartScriptHolder const &e)
Definition: SmartScriptMgr.cpp:791
static bool EventHasInvoker(SMART_EVENT event)
Definition: SmartScriptMgr.cpp:311

References AC_SAI_IS_BOOLEAN_VALID, CheckUnusedTargetParams(), SmartTarget::closestAttackable, SmartTarget::closestFriendly, SmartTarget::creature, SmartTarget::dead, SmartTarget::dist, SmartTarget::entry, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartScriptHolder::event_id, EventHasInvoker(), SmartTarget::farthest, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), SmartTarget::goDistance, SmartTarget::goGUID, SmartTarget::hostileRandom, SmartTarget::instanceStorage, IsCreatureValid(), IsGameObjectValid(), SmartTarget::isInLos, LOG_ERROR, SmartTarget::owner, SmartTarget::playerDistance, SmartTarget::playerOnly, SMART_ACTION_INSTALL_AI_TEMPLATE, SMART_EVENT_LINK, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_SCRIPT_TYPE_TIMED_ACTIONLIST, SMART_TARGET_ACTION_INVOKER, SMART_TARGET_ACTION_INVOKER_VEHICLE, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CLOSEST_ENEMY, SMART_TARGET_CLOSEST_FRIENDLY, SMART_TARGET_CLOSEST_GAMEOBJECT, SMART_TARGET_CLOSEST_PLAYER, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_RANGE, SMART_TARGET_FARTHEST, SMART_TARGET_GAMEOBJECT_DISTANCE, SMART_TARGET_GAMEOBJECT_GUID, SMART_TARGET_GAMEOBJECT_RANGE, SMART_TARGET_HOSTILE_LAST_AGGRO, SMART_TARGET_HOSTILE_RANDOM, SMART_TARGET_HOSTILE_RANDOM_NOT_TOP, SMART_TARGET_HOSTILE_SECOND_AGGRO, SMART_TARGET_INSTANCE_STORAGE, SMART_TARGET_INVOKER_PARTY, SMART_TARGET_LOOT_RECIPIENTS, SMART_TARGET_NONE, SMART_TARGET_OWNER_OR_SUMMONER, SMART_TARGET_PLAYER_DISTANCE, SMART_TARGET_PLAYER_RANGE, SMART_TARGET_PLAYER_WITH_AURA, SMART_TARGET_POSITION, SMART_TARGET_RANDOM_POINT, SMART_TARGET_ROLE_SELECTION, SMART_TARGET_SELF, SMART_TARGET_STORED, SMART_TARGET_SUMMONED_CREATURES, SMART_TARGET_THREAT_LIST, SMART_TARGET_VICTIM, sObjectMgr, SmartTarget::summonedCreatures, SmartScriptHolder::target, SmartEvent::type, SmartTarget::type, SmartTarget::unitClosest, SmartTarget::unitDistance, SmartTarget::unitGUID, and SmartTarget::useCharmerOrOwner.

Referenced by LoadSmartAIFromDB().

◆ IsTextEmoteValid()

bool SmartAIMgr::IsTextEmoteValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2011 {
2012 if (!sEmotesTextStore.LookupEntry(entry))
2013 {
2014 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Text Emote entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2015 return false;
2016 }
2017 return true;
2018 }
DBCStorage< EmotesTextEntry > sEmotesTextStore(EmotesTextEntryfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sEmotesTextStore.

Referenced by IsEventValid().

◆ IsTextValid()

bool SmartAIMgr::IsTextValid ( SmartScriptHolder const &  e,
uint32  id 
)
staticprivate
1932{
1933 if (e.GetScriptType() != SMART_SCRIPT_TYPE_CREATURE)
1934 return true;
1935
1936 uint32 entry = 0;
1937
1938 if (e.GetEventType() == SMART_EVENT_TEXT_OVER)
1939 {
1940 entry = e.event.textOver.creatureEntry;
1941 }
1942 else
1943 {
1944 switch (e.GetTargetType())
1945 {
1949 return true; // ignore
1950 default:
1951 if (e.entryOrGuid < 0)
1952 {
1953 ObjectGuid::LowType guid = ObjectGuid::LowType(-e.entryOrGuid);
1954 CreatureData const* data = sObjectMgr->GetCreatureData(guid);
1955 if (!data)
1956 {
1957 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} using non-existent Creature guid {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), guid);
1958 return false;
1959 }
1960 else
1961 entry = data->id1;
1962 }
1963 else
1964 entry = uint32(e.entryOrGuid);
1965 break;
1966 }
1967 }
1968
1969 if (!entry || !sCreatureTextMgr->TextExist(entry, uint8(id)))
1970 {
1971 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} using non-existent Text id {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), id);
1972 return false;
1973 }
1974
1975 return true;
1976}
std::uint8_t uint8
Definition: Define.h:110
#define sCreatureTextMgr
Definition: CreatureTextMgr.h:119
Definition: CreatureData.h:359
uint32 id1
Definition: CreatureData.h:361
uint32 LowType
Definition: ObjectGuid.h:124

References SmartEvent::creatureEntry, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), CreatureData::id1, LOG_ERROR, sCreatureTextMgr, SMART_EVENT_TEXT_OVER, SMART_SCRIPT_TYPE_CREATURE, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_RANGE, sObjectMgr, and SmartEvent::textOver.

Referenced by IsEventValid().

◆ LoadSmartAIFromDB()

void SmartAIMgr::LoadSmartAIFromDB ( )
129{
130 uint32 oldMSTime = getMSTime();
131
132 for (uint8 i = 0; i < SMART_SCRIPT_TYPE_MAX; i++)
133 mEventMap[i].clear(); //Drop Existing SmartAI List
134
136 PreparedQueryResult result = WorldDatabase.Query(stmt);
137
138 if (!result)
139 {
140 LOG_WARN("server.loading", ">> Loaded 0 SmartAI scripts. DB table `smart_scripts` is empty.");
141 LOG_INFO("server.loading", " ");
142 return;
143 }
144
145 uint32 count = 0;
146
147 do
148 {
149 Field* fields = result->Fetch();
150
152
153 temp.entryOrGuid = fields[0].Get<int32>();
154 if (!temp.entryOrGuid)
155 {
156 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: invalid entryorguid (0), skipped loading.");
157 continue;
158 }
159
160 SmartScriptType source_type = (SmartScriptType)fields[1].Get<uint8>();
161 if (source_type >= SMART_SCRIPT_TYPE_MAX)
162 {
163 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: invalid source_type ({}), skipped loading.", uint32(source_type));
164 continue;
165 }
166 if (temp.entryOrGuid >= 0)
167 {
168 switch (source_type)
169 {
171 {
172 if (!sObjectMgr->GetCreatureTemplate((uint32)temp.entryOrGuid))
173 {
174 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: Creature entry ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
175 continue;
176 }
177 break;
178 }
180 {
181 if (!sObjectMgr->GetGameObjectTemplate((uint32)temp.entryOrGuid))
182 {
183 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: GameObject entry ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
184 continue;
185 }
186 break;
187 }
189 {
190 if (!sObjectMgr->GetAreaTrigger((uint32)temp.entryOrGuid))
191 {
192 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: AreaTrigger entry ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
193 continue;
194 }
195 break;
196 }
198 break;//nothing to check, really
199 default:
200 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: not yet implemented source_type {}", (uint32)source_type);
201 continue;
202 }
203 }
204 else
205 {
206 if (!sObjectMgr->GetCreatureData(uint32(std::abs(temp.entryOrGuid))))
207 {
208 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: Creature guid ({}) does not exist, skipped loading.", uint32(std::abs(temp.entryOrGuid)));
209 continue;
210 }
211 }
212
213 temp.source_type = source_type;
214 temp.event_id = fields[2].Get<uint16>();
215 temp.link = fields[3].Get<uint16>();
216 temp.event.type = (SMART_EVENT)fields[4].Get<uint8>();
217 temp.event.event_phase_mask = fields[5].Get<uint16>();
218 temp.event.event_chance = fields[6].Get<uint8>();
219 temp.event.event_flags = fields[7].Get<uint16>();
220
221 temp.event.raw.param1 = fields[8].Get<uint32>();
222 temp.event.raw.param2 = fields[9].Get<uint32>();
223 temp.event.raw.param3 = fields[10].Get<uint32>();
224 temp.event.raw.param4 = fields[11].Get<uint32>();
225 temp.event.raw.param5 = fields[12].Get<uint32>();
226
227 temp.action.type = (SMART_ACTION)fields[13].Get<uint8>();
228 temp.action.raw.param1 = fields[14].Get<uint32>();
229 temp.action.raw.param2 = fields[15].Get<uint32>();
230 temp.action.raw.param3 = fields[16].Get<uint32>();
231 temp.action.raw.param4 = fields[17].Get<uint32>();
232 temp.action.raw.param5 = fields[18].Get<uint32>();
233 temp.action.raw.param6 = fields[19].Get<uint32>();
234
235 temp.target.type = (SMARTAI_TARGETS)fields[20].Get<uint8>();
236 temp.target.raw.param1 = fields[21].Get<uint32>();
237 temp.target.raw.param2 = fields[22].Get<uint32>();
238 temp.target.raw.param3 = fields[23].Get<uint32>();
239 temp.target.raw.param4 = fields[24].Get<uint32>();
240 temp.target.x = fields[25].Get<float>();
241 temp.target.y = fields[26].Get<float>();
242 temp.target.z = fields[27].Get<float>();
243 temp.target.o = fields[28].Get<float>();
244
245 //check target
246 if (!IsTargetValid(temp))
247 continue;
248
249 // check all event and action params
250 if (!IsEventValid(temp))
251 continue;
252
253 // xinef: specific check for timed events, fix db makers
254 switch (temp.event.type)
255 {
268 if (temp.event.minMaxRepeat.repeatMin == 0 && temp.event.minMaxRepeat.repeatMax == 0)
270 break;
272 if (temp.event.rangeRepeat.repeatMin == 0 && temp.event.rangeRepeat.repeatMax == 0)
274 // Will only work properly if value is 0 or 1
277 break;
280 if (temp.event.minMaxRepeat.min == 0 && temp.event.minMaxRepeat.max == 0)
282 break;
284 if (temp.event.friendlyCC.repeatMin == 0 && temp.event.friendlyCC.repeatMax == 0)
286 break;
287 default:
288 break;
289 }
290
291 // xinef: rozpierdol tc, niedojeby ze szok
293 if (temp.target.type == SMART_TARGET_SELF && (std::fabs(temp.target.x) > 200.0f || std::fabs(temp.target.y) > 200.0f || std::fabs(temp.target.z) > 200.0f))
295
296 // creature entry / guid not found in storage, create empty event list for it and increase counters
297 if (mEventMap[source_type].find(temp.entryOrGuid) == mEventMap[source_type].end())
298 {
299 ++count;
300 SmartAIEventList eventList;
301 mEventMap[source_type][temp.entryOrGuid] = eventList;
302 }
303 // store the new event
304 mEventMap[source_type][temp.entryOrGuid].push_back(temp);
305 } while (result->NextRow());
306
307 LOG_INFO("server.loading", ">> Loaded {} SmartAI scripts in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
308 LOG_INFO("server.loading", " ");
309}
std::int32_t int32
Definition: Define.h:104
std::uint16_t uint16
Definition: Define.h:109
#define LOG_INFO(filterType__,...)
Definition: Log.h:167
uint32 GetMSTimeDiffToNow(uint32 oldMSTime)
Definition: Timer.h:131
uint32 getMSTime()
Definition: Timer.h:103
DatabaseWorkerPool< WorldDatabaseConnection > WorldDatabase
Accessor to the world database.
Definition: DatabaseEnv.cpp:20
std::shared_ptr< PreparedResultSet > PreparedQueryResult
Definition: DatabaseEnvFwd.h:46
@ WORLD_SEL_SMART_SCRIPTS
Definition: WorldDatabase.h:35
SmartScriptType
Definition: SmartScriptMgr.h:1616
@ SMART_SCRIPT_TYPE_MAX
Definition: SmartScriptMgr.h:1627
@ SMART_SCRIPT_TYPE_AREATRIGGER
Definition: SmartScriptMgr.h:1619
@ SMART_EVENT_FLAG_NOT_REPEATABLE
Definition: SmartScriptMgr.h:1767
SMARTAI_TARGETS
Definition: SmartScriptMgr.h:1387
SMART_ACTION
Definition: SmartScriptMgr.h:524
SMART_EVENT
Definition: SmartScriptMgr.h:117
Definition: PreparedStatement.h:158
Class used to access individual fields of database query result.
Definition: Field.h:99
std::enable_if_t< std::is_arithmetic_v< T >, T > Get() const
Definition: Field.h:113
uint32 param1
Definition: SmartScriptMgr.h:498
uint32 param2
Definition: SmartScriptMgr.h:499
uint32 param4
Definition: SmartScriptMgr.h:501
uint32 param3
Definition: SmartScriptMgr.h:500
uint32 event_chance
Definition: SmartScriptMgr.h:219
uint32 onlyFireOnRepeat
Definition: SmartScriptMgr.h:237
uint32 param5
Definition: SmartScriptMgr.h:502
uint32 param3
Definition: SmartScriptMgr.h:1020
uint32 param5
Definition: SmartScriptMgr.h:1022
uint32 param1
Definition: SmartScriptMgr.h:1018
uint32 param4
Definition: SmartScriptMgr.h:1021
uint32 param6
Definition: SmartScriptMgr.h:1370
uint32 param2
Definition: SmartScriptMgr.h:1019
uint32 param4
Definition: SmartScriptMgr.h:1597
float o
Definition: SmartScriptMgr.h:1449
uint32 param1
Definition: SmartScriptMgr.h:1594
uint32 param3
Definition: SmartScriptMgr.h:1596
float z
Definition: SmartScriptMgr.h:1449
uint32 param2
Definition: SmartScriptMgr.h:1595
Definition: SmartScriptMgr.h:1795
SmartScriptType source_type
Definition: SmartScriptMgr.h:1801
bool IsTargetValid(SmartScriptHolder const &e)
Definition: SmartScriptMgr.cpp:360
bool IsEventValid(SmartScriptHolder &e)
Definition: SmartScriptMgr.cpp:855

References SmartScriptHolder::action, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartEvent::event_chance, SmartEvent::event_flags, SmartScriptHolder::event_id, SmartEvent::event_phase_mask, SmartEvent::friendlyCC, Field::Get(), getMSTime(), GetMSTimeDiffToNow(), IsEventValid(), IsTargetValid(), SmartScriptHolder::link, LOG_ERROR, LOG_INFO, LOG_WARN, SmartEvent::max, mEventMap, SmartEvent::min, SmartEvent::minMaxRepeat, SmartTarget::o, SmartEvent::onlyFireOnRepeat, SmartEvent::param1, SmartAction::param1, SmartTarget::param1, SmartEvent::param2, SmartAction::param2, SmartTarget::param2, SmartEvent::param3, SmartAction::param3, SmartTarget::param3, SmartEvent::param4, SmartAction::param4, SmartTarget::param4, SmartEvent::param5, SmartAction::param5, SmartAction::param6, SmartEvent::rangeRepeat, SmartEvent::raw, SmartAction::raw, SmartTarget::raw, SmartEvent::repeatMax, SmartEvent::repeatMin, SMART_ACTION_MOVE_TO_POS, SMART_EVENT_FLAG_NOT_REPEATABLE, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_HAS_AURA, SMART_EVENT_HEALTH_PCT, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_MANA_PCT, SMART_EVENT_RANGE, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_UPDATE, SMART_EVENT_UPDATE_IC, SMART_EVENT_UPDATE_OOC, SMART_EVENT_VICTIM_CASTING, SMART_SCRIPT_TYPE_AREATRIGGER, SMART_SCRIPT_TYPE_CREATURE, SMART_SCRIPT_TYPE_GAMEOBJECT, SMART_SCRIPT_TYPE_MAX, SMART_SCRIPT_TYPE_TIMED_ACTIONLIST, SMART_TARGET_POSITION, SMART_TARGET_SELF, sObjectMgr, SmartScriptHolder::source_type, SmartScriptHolder::target, SmartEvent::type, SmartAction::type, SmartTarget::type, WORLD_SEL_SMART_SCRIPTS, WorldDatabase, SmartTarget::x, SmartTarget::y, and SmartTarget::z.

◆ NotNULL()

bool SmartAIMgr::NotNULL ( SmartScriptHolder const &  e,
uint32  data 
)
inlineprivate
1951 {
1952 if (!data)
1953 {
1954 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} Parameter can not be nullptr, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1955 return false;
1956 }
1957 return true;
1958 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), and LOG_ERROR.

Referenced by IsEventValid().

Member Data Documentation

◆ mEventMap

SmartAIEventMap SmartAIMgr::mEventMap[SMART_SCRIPT_TYPE_MAX]
private

Referenced by GetScript(), and LoadSmartAIFromDB().