AzerothCore 3.3.5a
OpenSource WoW Emulator
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npc_maxx_a_million_escort Class Reference
Inheritance diagram for npc_maxx_a_million_escort:
CreatureScript ScriptObject UpdatableScript< Creature >

Classes

struct  npc_maxx_a_million_escortAI
 

Public Member Functions

 npc_maxx_a_million_escort ()
 
CreatureAIGetAI (Creature *creature) const override
 
bool OnQuestAccept (Player *player, Creature *creature, const Quest *quest) override
 
- Public Member Functions inherited from CreatureScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipHello (Player *, Creature *)
 
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestComplete (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual CreatureAIGetAI (Creature *) const
 
virtual void OnFfaPvpStateUpdate (Creature *, bool)
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ npc_maxx_a_million_escort()

npc_maxx_a_million_escort::npc_maxx_a_million_escort ( )
inline
824: CreatureScript("npc_maxx_a_million_escort") { }
Definition: CreatureScript.h:25

Member Function Documentation

◆ GetAI()

CreatureAI * npc_maxx_a_million_escort::GetAI ( Creature creature) const
inlineoverridevirtual

Reimplemented from CreatureScript.

827 {
828 return new npc_maxx_a_million_escortAI(creature);
829 }

◆ OnQuestAccept()

bool npc_maxx_a_million_escort::OnQuestAccept ( Player player,
Creature creature,
const Quest quest 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

901 {
902 if (quest->GetQuestId() == QUEST_MARK_V_IS_ALIVE)
903 {
904 if (npc_maxx_a_million_escortAI* pEscortAI = CAST_AI(npc_maxx_a_million_escort::npc_maxx_a_million_escortAI, creature->AI()))
905 {
907 pEscortAI->Start(false, false, player->GetGUID());
908 }
909 }
910 return true;
911 }
#define CAST_AI(a, b)
Definition: ScriptedCreature.h:28
@ QUEST_MARK_V_IS_ALIVE
Definition: zone_netherstorm.cpp:817
@ FACTION_ESCORTEE_N_NEUTRAL_PASSIVE
Definition: SharedDefines.h:211
CreatureAI * AI() const
Definition: Creature.h:136
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
void SetFaction(uint32 faction)
Definition: Unit.cpp:10064
uint32 GetQuestId() const
Definition: QuestDef.h:225
Definition: zone_netherstorm.cpp:832

References Creature::AI(), CAST_AI, FACTION_ESCORTEE_N_NEUTRAL_PASSIVE, Object::GetGUID(), Quest::GetQuestId(), QUEST_MARK_V_IS_ALIVE, and Unit::SetFaction().