539 {
542
545
549 {
551 }
552
555 else
557
558 return true;
559 }
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition: ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition: ScriptedGossip.cpp:28
@ GOSSIP_SENDER_MAIN
Definition: ScriptedGossip.h:70
@ GOSSIP_ACTION_TRADE
Definition: ScriptedGossip.h:56
@ GOSSIP_ACTION_INFO_DEF
Definition: ScriptedGossip.h:68
@ ITEM_THRORIUM_BROTHERHOOD_CONTRACT
Definition: blackrock_depths.cpp:505
@ ITEM_SULFURON_INGOT
Definition: blackrock_depths.cpp:506
@ QUEST_A_BINDING_CONTRACT
Definition: blackrock_depths.cpp:511
@ REP_FRIENDLY
Definition: SharedDefines.h:184
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
bool GetQuestRewardStatus(uint32 quest_id) const
Definition: PlayerQuest.cpp:1401
bool HasItemCount(uint32 item, uint32 count=1, bool inBankAlso=false) const
Definition: PlayerStorage.cpp:683
void PrepareQuestMenu(ObjectGuid guid)
Definition: PlayerQuest.cpp:39
ReputationRank GetReputationRank(uint32 faction_id) const
Definition: Player.cpp:5777
bool IsQuestGiver() const
Definition: Unit.h:1667
bool IsVendor() const
Definition: Unit.h:1665