2049 {
2052
2056 }
#define MAP_ALL_LIQUIDS
Definition: Map.h:160
#define INVALID_HEIGHT
Definition: Map.h:165
uint32 GetPhaseMask() const
Definition: Object.h:434
Map * GetMap() const
Definition: Object.h:517
Definition: Position.h:28
float GetPositionZ() const
Definition: Position.h:119
float GetOrientation() const
Definition: Position.h:120
float GetPositionX() const
Definition: Position.h:117
float GetPositionY() const
Definition: Position.h:118
float GetCollisionHeight() const override
Return collision height sent to client.
Definition: Unit.cpp:21387
float Level
Definition: Map.h:176
LiquidData const GetLiquidData(uint32 phaseMask, float x, float y, float z, float collisionHeight, uint8 ReqLiquidType)
Definition: Map.cpp:2204
void Relocate(Position const &pos)
Definition: Spell.cpp:92
Unit * GetCaster()
Definition: SpellScript.cpp:401