556 {
559
560
562 {
564
565
567 {
568 if (soulFragments->GetStackAmount() >= 10)
569 {
571 soulFragments->Remove();
572 }
573 }
574 }
575 }
bool roll_chance_i(int chance)
Definition: Random.h:59
@ SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF
Definition: spell_dk.cpp:42
@ SPELL_SHADOWMOURNE_SOUL_FRAGMENT
Definition: spell_dk.cpp:41
@ SPELL_SHADOWMOURNE_CHAOS_BANE_DAMAGE
Definition: spell_dk.cpp:40
@ EFFECT_0
Definition: SharedDefines.h:30
Map * FindMap() const
Definition: Object.h:518
Aura * GetAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition: Unit.cpp:5499
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition: Unit.cpp:5610
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
bool IsBattlegroundOrArena() const
Definition: Map.h:455
Definition: SpellAuras.h:87
void PreventDefaultAction()
Definition: SpellScript.cpp:985