AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_bg_preparation Class Reference
Inheritance diagram for spell_gen_bg_preparation:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_gen_bg_preparation) void HandleEffectApply(AuraEffect const *
 
void HandleEffectRemove (AuraEffect const *, AuraEffectHandleModes)
 
void CalcPeriodic (AuraEffect const *, bool &isPeriodic, int32 &amplitude)
 
void Update (AuraEffect *)
 
void Register () override
 

Private Attributes

 AuraEffectHandleModes
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalcPeriodic()

void spell_gen_bg_preparation::CalcPeriodic ( AuraEffect const *  ,
bool &  isPeriodic,
int32 amplitude 
)
inlineprivate
379 {
380 isPeriodic = true;
381 amplitude = 3 * IN_MILLISECONDS;
382 }
constexpr auto IN_MILLISECONDS
Definition: Common.h:55

References IN_MILLISECONDS.

Referenced by Register().

◆ HandleEffectRemove()

void spell_gen_bg_preparation::HandleEffectRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
374 {
376 }
@ IMMUNITY_DAMAGE
Definition: SharedDefines.h:1397
@ SPELL_SCHOOL_MASK_ALL
Definition: SharedDefines.h:315
void ApplySpellImmune(uint32 spellId, uint32 op, uint32 type, bool apply, SpellImmuneBlockType blockType=SPELL_BLOCK_TYPE_ALL)
Definition: Unit.cpp:13383
Unit * GetTarget() const
Definition: SpellScript.cpp:1165
uint32 GetId() const
Definition: SpellScript.cpp:1010

References Unit::ApplySpellImmune(), AuraScript::GetId(), AuraScript::GetTarget(), IMMUNITY_DAMAGE, and SPELL_SCHOOL_MASK_ALL.

Referenced by Register().

◆ PrepareAuraScript()

spell_gen_bg_preparation::PrepareAuraScript ( spell_gen_bg_preparation  ) const
private

◆ Register()

void spell_gen_bg_preparation::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

397 {
400
403 }
@ SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT
Definition: SpellAuraDefines.h:135
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
#define AuraEffectUpdatePeriodicFn(F, I, N)
Definition: SpellScript.h:766
#define AuraEffectCalcPeriodicFn(F, I, N)
Definition: SpellScript.h:778
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:743
#define AuraEffectRemoveFn(F, I, N, M)
Definition: SpellScript.h:754
@ EFFECT_0
Definition: SharedDefines.h:31
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
Definition: SpellScript.h:777
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
Definition: SpellScript.h:765
HookList< EffectApplyHandler > OnEffectRemove
Definition: SpellScript.h:749
HookList< EffectApplyHandler > OnEffectApply
Definition: SpellScript.h:738
void HandleEffectRemove(AuraEffect const *, AuraEffectHandleModes)
Definition: spell_generic.cpp:373
void Update(AuraEffect *)
Definition: spell_generic.cpp:384
void CalcPeriodic(AuraEffect const *, bool &isPeriodic, int32 &amplitude)
Definition: spell_generic.cpp:378

References AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectCalcPeriodicFn, AuraEffectRemoveFn, AuraEffectUpdatePeriodicFn, CalcPeriodic(), AuraScript::DoEffectCalcPeriodic, EFFECT_0, HandleEffectRemove(), AuraScript::OnEffectApply, AuraScript::OnEffectRemove, AuraScript::OnEffectUpdatePeriodic, SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT, and Update().

◆ Update()

void spell_gen_bg_preparation::Update ( AuraEffect )
inlineprivate
385 {
386 if (Player* player = GetUnitOwner()->GetCharmerOrOwnerPlayerOrPlayerItself())
387 if (MapEntry const* mapEntry = sMapStore.LookupEntry(player->GetMapId()))
388 if ((GetId() == 32727 && mapEntry->IsBattleArena()) || (GetId() == 44521 && mapEntry->IsBattleground()))
389 if (Battleground* bg = player->GetBattleground())
390 if (bg->GetStatus() == STATUS_WAIT_JOIN)
391 return;
393 SetDuration(1);
394 }
@ STATUS_WAIT_JOIN
Definition: Battleground.h:196
DBCStorage< MapEntry > sMapStore(MapEntryfmt)
Definition: Battleground.h:298
Definition: Player.h:1056
void SetMaxDuration(int32 duration)
Definition: SpellScript.cpp:1080
void SetDuration(int32 duration, bool withMods=false)
Definition: SpellScript.cpp:1060
Unit * GetUnitOwner() const
Definition: SpellScript.cpp:1030
Definition: DBCStructure.h:1323

References AuraScript::GetId(), AuraScript::GetUnitOwner(), AuraScript::SetDuration(), AuraScript::SetMaxDuration(), sMapStore, and STATUS_WAIT_JOIN.

Referenced by Register().

Member Data Documentation

◆ AuraEffectHandleModes

spell_gen_bg_preparation::AuraEffectHandleModes
private