AzeorthCore 3.3.5a
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spell_sha_earth_shield Class Reference
Inheritance diagram for spell_sha_earth_shield:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_sha_earth_shield)
 
bool Validate (SpellInfo const *) override
 
void CalculateAmount (AuraEffect const *aurEff, int32 &amount, bool &)
 
bool CheckProc (ProcEventInfo &)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckProcHandlerDoCheckAfterProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalculateAmount()

void spell_sha_earth_shield::CalculateAmount ( AuraEffect const *  aurEff,
int32 amount,
bool &   
)
inlineprivate

WORKAROUND this glyphe is a proc

529 {
530 if (Unit* caster = GetCaster())
531 {
532 int32 baseAmount = amount;
533 amount = caster->SpellHealingBonusDone(GetUnitOwner(), GetSpellInfo(), amount, HEAL, aurEff->GetEffIndex());
534 // xinef: taken should be calculated at every heal
535 //amount = GetUnitOwner()->SpellHealingBonusTaken(caster, GetSpellInfo(), amount, HEAL);
536
537 // Glyph of Earth Shield
540 if (AuraEffect* glyphe = caster->GetAuraEffect(SPELL_SHAMAN_GLYPH_OF_EARTH_SHIELD, EFFECT_0))
541 AddPct(amount, glyphe->GetAmount());
542
543 // xinef: Improved Shields
544 if ((baseAmount = amount - baseAmount))
545 if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_PCT_MODIFIER, SPELLFAMILY_SHAMAN, 19, EFFECT_1))
546 {
547 ApplyPct(baseAmount, aurEff->GetAmount());
548 amount += baseAmount;
549 }
550 }
551 }
std::int32_t int32
Definition: Define.h:104
T AddPct(T &base, U pct)
Definition: Util.h:67
T ApplyPct(T &base, U pct)
Definition: Util.h:73
@ HEAL
Definition: Unit.h:438
@ SPELL_AURA_ADD_PCT_MODIFIER
Definition: SpellAuraDefines.h:171
@ SPELL_SHAMAN_GLYPH_OF_EARTH_SHIELD
Definition: spell_shaman.cpp:43
@ EFFECT_1
Definition: SharedDefines.h:31
@ EFFECT_0
Definition: SharedDefines.h:30
@ SPELLFAMILY_SHAMAN
Definition: SharedDefines.h:3511
Definition: Unit.h:1290
Definition: SpellAuraEffects.h:39
SpellInfo const * GetSpellInfo() const
Definition: SpellScript.cpp:995
Unit * GetCaster() const
Definition: SpellScript.cpp:1010
Unit * GetUnitOwner() const
Definition: SpellScript.cpp:1020

References AddPct(), ApplyPct(), EFFECT_0, EFFECT_1, AuraEffect::GetAmount(), AuraScript::GetCaster(), AuraEffect::GetEffIndex(), AuraScript::GetSpellInfo(), AuraScript::GetUnitOwner(), HEAL, SPELL_AURA_ADD_PCT_MODIFIER, SPELL_SHAMAN_GLYPH_OF_EARTH_SHIELD, and SPELLFAMILY_SHAMAN.

Referenced by Register().

◆ CheckProc()

bool spell_sha_earth_shield::CheckProc ( ProcEventInfo )
inlineprivate
554 {
556 }
@ SPELL_SHAMAN_EARTH_SHIELD_HEAL
Definition: spell_shaman.cpp:38
virtual bool HasSpellCooldown(uint32) const
Definition: Unit.h:2686
Unit * GetTarget() const
Definition: SpellScript.cpp:1155

References AuraScript::GetTarget(), Unit::HasSpellCooldown(), and SPELL_SHAMAN_EARTH_SHIELD_HEAL.

Referenced by Register().

◆ HandleProc()

void spell_sha_earth_shield::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo  
)
inlineprivate
559 {
561 GetTarget()->CastCustomSpell(SPELL_SHAMAN_EARTH_SHIELD_HEAL, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetTarget(), true, nullptr, aurEff, GetCasterGUID());
563 }
@ SPELLVALUE_BASE_POINT0
Definition: SpellDefines.h:114
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1521
virtual void AddSpellCooldown(uint32, uint32, uint32, bool needSendToClient=false, bool forceSendToSpectator=false)
Definition: Unit.h:2688
void PreventDefaultAction()
Definition: SpellScript.cpp:975
ObjectGuid GetCasterGUID() const
Definition: SpellScript.cpp:1005

References Unit::AddSpellCooldown(), Unit::CastCustomSpell(), AuraEffect::GetAmount(), AuraScript::GetCasterGUID(), AuraScript::GetTarget(), AuraScript::PreventDefaultAction(), SPELL_SHAMAN_EARTH_SHIELD_HEAL, and SPELLVALUE_BASE_POINT0.

Referenced by Register().

◆ PrepareAuraScript()

spell_sha_earth_shield::PrepareAuraScript ( spell_sha_earth_shield  )
private

◆ Register()

void spell_sha_earth_shield::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

566 {
570 }
@ SPELL_AURA_DUMMY
Definition: SpellAuraDefines.h:67
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:836
#define AuraEffectCalcAmountFn(F, I, N)
Definition: SpellScript.h:762
#define AuraCheckProcFn(F)
Definition: SpellScript.h:812
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition: SpellScript.h:761
HookList< CheckProcHandler > DoCheckProc
Definition: SpellScript.h:807
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:831
void CalculateAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition: spell_shaman.cpp:528
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &)
Definition: spell_shaman.cpp:558
bool CheckProc(ProcEventInfo &)
Definition: spell_shaman.cpp:553

References AuraCheckProcFn, AuraEffectCalcAmountFn, AuraEffectProcFn, CalculateAmount(), CheckProc(), AuraScript::DoCheckProc, AuraScript::DoEffectCalcAmount, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_sha_earth_shield::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

524 {
526 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_SHAMAN_EARTH_SHIELD_HEAL, SPELL_SHAMAN_GLYPH_OF_EARTH_SHIELD, and _SpellScript::ValidateSpellInfo().