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| | npc_venomhide_hatchling () |
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| bool | OnGossipHello (Player *player, Creature *creature) override |
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| CreatureAI * | GetAI (Creature *creature) const override |
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| bool | IsDatabaseBound () const override |
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| virtual bool | OnGossipSelect (Player *, Creature *, uint32, uint32) |
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| virtual bool | OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *) |
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| virtual bool | OnQuestAccept (Player *, Creature *, Quest const *) |
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| virtual bool | OnQuestSelect (Player *, Creature *, Quest const *) |
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| virtual bool | OnQuestComplete (Player *, Creature *, Quest const *) |
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| virtual bool | OnQuestReward (Player *, Creature *, Quest const *, uint32) |
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| virtual uint32 | GetDialogStatus (Player *, Creature *) |
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| virtual void | OnFfaPvpStateUpdate (Creature *, bool) |
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| virtual bool | isAfterLoadScript () const |
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| virtual void | checkValidity () |
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| const std::string & | GetName () const |
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| uint16 | GetTotalAvailableHooks () |
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| virtual void | OnUpdate (Creature *, uint32) |
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◆ npc_venomhide_hatchling()
| npc_venomhide_hatchling::npc_venomhide_hatchling |
( |
| ) |
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inline |
Definition CreatureScript.h:25
◆ GetAI()
Reimplemented from CreatureScript.
2571 {
2572 return new npc_venomhide_hatchlingAI(creature);
2573 }
◆ OnGossipHello()
| bool npc_venomhide_hatchling::OnGossipHello |
( |
Player * |
player, |
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|
Creature * |
creature |
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) |
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inlineoverridevirtual |
Reimplemented from CreatureScript.
2561 {
2563 {
2564 return false;
2565 }
2566
2567 return true;
2568 };
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:113
ObjectGuid GetOwnerGUID() const
Definition Unit.h:698
References Object::GetGUID(), and Unit::GetOwnerGUID().
The documentation for this class was generated from the following file: