AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_pet_hit_expertise_scalling Class Reference
Inheritance diagram for spell_pet_hit_expertise_scalling:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_pet_hit_expertise_scalling) int32 CalculatePercent(float hitChance
 
void CalculateHitAmount (AuraEffect const *, int32 &amount, bool &)
 
void CalculateSpellHitAmount (AuraEffect const *, int32 &amount, bool &)
 
void CalculateExpertiseAmount (AuraEffect const *, int32 &amount, bool &)
 
void HandleEffectApply (AuraEffect const *aurEff, AuraEffectHandleModes)
 
void CalcPeriodic (AuraEffect const *, bool &isPeriodic, int32 &amplitude)
 
void HandlePeriodic (AuraEffect const *aurEff)
 
void Register () override
 

Private Attributes

float cap
 
float float maxChance
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
GameObject * GetGObjCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalcPeriodic()

void spell_pet_hit_expertise_scalling::CalcPeriodic ( AuraEffect const *  ,
bool &  isPeriodic,
int32 &  amplitude 
)
inlineprivate
577 {
578 if (!GetUnitOwner()->IsPet())
579 return;
580
581 isPeriodic = true;
582 amplitude = 3 * IN_MILLISECONDS;
583 }
constexpr auto IN_MILLISECONDS
Definition Common.h:53
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1043

References AuraScript::GetUnitOwner(), and IN_MILLISECONDS.

Referenced by Register().

◆ CalculateExpertiseAmount()

void spell_pet_hit_expertise_scalling::CalculateExpertiseAmount ( AuraEffect const *  ,
int32 &  amount,
bool &   
)
inlineprivate
559 {
560 if (Player* modOwner = GetUnitOwner()->GetSpellModOwner())
561 {
562 if (modOwner->IsClass(CLASS_HUNTER, CLASS_CONTEXT_STATS))
563 amount = CalculatePercent(modOwner->m_modRangedHitChance, 8.0f, 26.0f);
564 else if (modOwner->getPowerType() == POWER_MANA)
565 amount = CalculatePercent(modOwner->m_modSpellHitChance, 17.0f, 26.0f);
566 else
567 amount = CalculatePercent(modOwner->m_modMeleeHitChance, 8.0f, 26.0f);
568 }
569 }
@ POWER_MANA
Definition SharedDefines.h:257
@ CLASS_HUNTER
Definition SharedDefines.h:128
@ CLASS_CONTEXT_STATS
Definition UnitDefines.h:237
Definition Player.h:1086

References CLASS_CONTEXT_STATS, CLASS_HUNTER, AuraScript::GetUnitOwner(), and POWER_MANA.

Referenced by Register().

◆ CalculateHitAmount()

void spell_pet_hit_expertise_scalling::CalculateHitAmount ( AuraEffect const *  ,
int32 &  amount,
bool &   
)
inlineprivate
533 {
534 if (Player* modOwner = GetUnitOwner()->GetSpellModOwner())
535 {
536 if (modOwner->IsClass(CLASS_HUNTER, CLASS_CONTEXT_STATS))
537 amount = CalculatePercent(modOwner->m_modRangedHitChance, 8.0f, 8.0f);
538 else if (modOwner->getPowerType() == POWER_MANA)
539 amount = CalculatePercent(modOwner->m_modSpellHitChance, 17.0f, 8.0f);
540 else
541 amount = CalculatePercent(modOwner->m_modMeleeHitChance, 8.0f, 8.0f);
542 }
543 }

References CLASS_CONTEXT_STATS, CLASS_HUNTER, AuraScript::GetUnitOwner(), and POWER_MANA.

Referenced by Register().

◆ CalculateSpellHitAmount()

void spell_pet_hit_expertise_scalling::CalculateSpellHitAmount ( AuraEffect const *  ,
int32 &  amount,
bool &   
)
inlineprivate
546 {
547 if (Player* modOwner = GetUnitOwner()->GetSpellModOwner())
548 {
549 if (modOwner->IsClass(CLASS_HUNTER, CLASS_CONTEXT_STATS))
550 amount = CalculatePercent(modOwner->m_modRangedHitChance, 8.0f, 17.0f);
551 else if (modOwner->getPowerType() == POWER_MANA)
552 amount = CalculatePercent(modOwner->m_modSpellHitChance, 17.0f, 17.0f);
553 else
554 amount = CalculatePercent(modOwner->m_modMeleeHitChance, 8.0f, 17.0f);
555 }
556 }

References CLASS_CONTEXT_STATS, CLASS_HUNTER, AuraScript::GetUnitOwner(), and POWER_MANA.

Referenced by Register().

◆ HandleEffectApply()

void spell_pet_hit_expertise_scalling::HandleEffectApply ( AuraEffect const *  aurEff,
AuraEffectHandleModes   
)
inlineprivate
572 {
574 }
@ IMMUNITY_STATE
Definition SharedDefines.h:1399
@ SPELL_BLOCK_TYPE_POSITIVE
Definition SpellDefines.h:169
uint32 GetId() const
Definition SpellScript.cpp:1016
void ApplySpellImmune(uint32 spellId, uint32 op, uint32 type, bool apply, SpellImmuneBlockType blockType=SPELL_BLOCK_TYPE_ALL)
Definition Unit.cpp:10247

References Unit::ApplySpellImmune(), AuraEffect::GetAuraType(), AuraScript::GetId(), AuraScript::GetUnitOwner(), IMMUNITY_STATE, and SPELL_BLOCK_TYPE_POSITIVE.

Referenced by Register().

◆ HandlePeriodic()

void spell_pet_hit_expertise_scalling::HandlePeriodic ( AuraEffect const *  aurEff)
inlineprivate
586 {
588 GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
589 }
void RecalculateAmount()
Definition SpellAuraEffects.h:76
void PreventDefaultAction()
Definition SpellScript.cpp:991
AuraEffect * GetEffect(uint8 effIndex) const
Definition SpellScript.cpp:1168

References AuraScript::GetEffect(), AuraEffect::GetEffIndex(), AuraScript::PreventDefaultAction(), and AuraEffect::RecalculateAmount().

Referenced by Register().

◆ PrepareAuraScript()

spell_pet_hit_expertise_scalling::PrepareAuraScript ( spell_pet_hit_expertise_scalling  )
private

◆ Register()

void spell_pet_hit_expertise_scalling::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

592 {
596
600 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
#define EFFECT_ALL
Definition SharedDefines.h:38
@ SPELL_AURA_MOD_SPELL_HIT_CHANCE
Definition SpellAuraDefines.h:118
@ SPELL_AURA_MOD_EXPERTISE
Definition SpellAuraDefines.h:303
@ SPELL_AURA_MOD_HIT_CHANCE
Definition SpellAuraDefines.h:117
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectCalcAmountFn(F, I, N)
Definition SpellScript.h:773
#define AuraEffectPeriodicFn(F, I, N)
Definition SpellScript.h:761
#define AuraEffectCalcPeriodicFn(F, I, N)
Definition SpellScript.h:779
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:744
#define SPELL_AURA_ANY
Definition SpellScript.h:43
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
Definition SpellScript.h:778
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition SpellScript.h:760
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition SpellScript.h:772
HookList< EffectApplyHandler > OnEffectApply
Definition SpellScript.h:739
void CalcPeriodic(AuraEffect const *, bool &isPeriodic, int32 &amplitude)
Definition spell_generic.cpp:576
void CalculateExpertiseAmount(AuraEffect const *, int32 &amount, bool &)
Definition spell_generic.cpp:558
void HandleEffectApply(AuraEffect const *aurEff, AuraEffectHandleModes)
Definition spell_generic.cpp:571
void CalculateSpellHitAmount(AuraEffect const *, int32 &amount, bool &)
Definition spell_generic.cpp:545
void HandlePeriodic(AuraEffect const *aurEff)
Definition spell_generic.cpp:585
void CalculateHitAmount(AuraEffect const *, int32 &amount, bool &)
Definition spell_generic.cpp:532

References AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectCalcAmountFn, AuraEffectCalcPeriodicFn, AuraEffectPeriodicFn, CalcPeriodic(), CalculateExpertiseAmount(), CalculateHitAmount(), CalculateSpellHitAmount(), AuraScript::DoEffectCalcAmount, AuraScript::DoEffectCalcPeriodic, EFFECT_0, EFFECT_1, EFFECT_2, EFFECT_ALL, HandleEffectApply(), HandlePeriodic(), AuraScript::OnEffectApply, AuraScript::OnEffectPeriodic, SPELL_AURA_ANY, SPELL_AURA_MOD_EXPERTISE, SPELL_AURA_MOD_HIT_CHANCE, and SPELL_AURA_MOD_SPELL_HIT_CHANCE.

Member Data Documentation

◆ cap

float spell_pet_hit_expertise_scalling::cap
private

◆ maxChance

float float spell_pet_hit_expertise_scalling::maxChance
private
Initial value:
{
return (hitChance / cap) * maxChance
float float maxChance
Definition spell_generic.cpp:528
float cap
Definition spell_generic.cpp:527

The documentation for this class was generated from the following file: