1594 {
1596
1598 {
1601 {
1604 break;
1607 break;
1610 break;
1613 break;
1616 break;
1619 break;
1620 default:
1621 return;
1622 }
1623
1624 player->CastSpell(player, spellId, true, nullptr, aurEff);
1625 }
1626 }
std::uint32_t uint32
Definition Define.h:107
@ SPELL_SCHOOL_SHADOW
Definition SharedDefines.h:288
@ SPELL_SCHOOL_NATURE
Definition SharedDefines.h:286
@ SPELL_SCHOOL_FROST
Definition SharedDefines.h:287
@ SPELL_SCHOOL_ARCANE
Definition SharedDefines.h:289
@ SPELL_SCHOOL_FIRE
Definition SharedDefines.h:285
@ SPELL_SCHOOL_HOLY
Definition SharedDefines.h:284
void PreventDefaultAction()
Definition SpellScript.cpp:985
Player * ToPlayer()
Definition Object.h:202
Unit * GetActionTarget() const
Definition Unit.h:440
@ SPELL_GEN_OBSIDIAN_ARMOR_HOLY
Definition spell_generic.cpp:1557
@ SPELL_GEN_OBSIDIAN_ARMOR_FIRE
Definition spell_generic.cpp:1558
@ SPELL_GEN_OBSIDIAN_ARMOR_ARCANE
Definition spell_generic.cpp:1562
@ SPELL_GEN_OBSIDIAN_ARMOR_FROST
Definition spell_generic.cpp:1560
@ SPELL_GEN_OBSIDIAN_ARMOR_SHADOW
Definition spell_generic.cpp:1561
@ SPELL_GEN_OBSIDIAN_ARMOR_NATURE
Definition spell_generic.cpp:1559