1699 {
1701
1703 {
1706 {
1709 break;
1712 break;
1715 break;
1718 break;
1721 break;
1724 break;
1725 default:
1726 return;
1727 }
1728
1729 player->CastSpell(player, spellId, true, nullptr, aurEff);
1730 }
1731 }
std::uint32_t uint32
Definition Define.h:107
@ SPELL_SCHOOL_SHADOW
Definition SharedDefines.h:276
@ SPELL_SCHOOL_NATURE
Definition SharedDefines.h:274
@ SPELL_SCHOOL_FROST
Definition SharedDefines.h:275
@ SPELL_SCHOOL_ARCANE
Definition SharedDefines.h:277
@ SPELL_SCHOOL_FIRE
Definition SharedDefines.h:273
@ SPELL_SCHOOL_HOLY
Definition SharedDefines.h:272
void PreventDefaultAction()
Definition SpellScript.cpp:1000
Player * ToPlayer()
Definition Object.h:202
Unit * GetActionTarget() const
Definition Unit.h:461
@ SPELL_GEN_OBSIDIAN_ARMOR_HOLY
Definition spell_generic.cpp:1662
@ SPELL_GEN_OBSIDIAN_ARMOR_FIRE
Definition spell_generic.cpp:1663
@ SPELL_GEN_OBSIDIAN_ARMOR_ARCANE
Definition spell_generic.cpp:1667
@ SPELL_GEN_OBSIDIAN_ARMOR_FROST
Definition spell_generic.cpp:1665
@ SPELL_GEN_OBSIDIAN_ARMOR_SHADOW
Definition spell_generic.cpp:1666
@ SPELL_GEN_OBSIDIAN_ARMOR_NATURE
Definition spell_generic.cpp:1664