1719 {
1721
1723 {
1726 {
1729 break;
1732 break;
1735 break;
1738 break;
1741 break;
1744 break;
1745 default:
1746 return;
1747 }
1748
1749 player->CastSpell(player, spellId, true, nullptr, aurEff);
1750 }
1751 }
std::uint32_t uint32
Definition Define.h:107
@ SPELL_SCHOOL_SHADOW
Definition SharedDefines.h:276
@ SPELL_SCHOOL_NATURE
Definition SharedDefines.h:274
@ SPELL_SCHOOL_FROST
Definition SharedDefines.h:275
@ SPELL_SCHOOL_ARCANE
Definition SharedDefines.h:277
@ SPELL_SCHOOL_FIRE
Definition SharedDefines.h:273
@ SPELL_SCHOOL_HOLY
Definition SharedDefines.h:272
void PreventDefaultAction()
Definition SpellScript.cpp:991
Player * ToPlayer()
Definition Object.h:208
Unit * GetActionTarget() const
Definition Unit.h:469
@ SPELL_GEN_OBSIDIAN_ARMOR_HOLY
Definition spell_generic.cpp:1682
@ SPELL_GEN_OBSIDIAN_ARMOR_FIRE
Definition spell_generic.cpp:1683
@ SPELL_GEN_OBSIDIAN_ARMOR_ARCANE
Definition spell_generic.cpp:1687
@ SPELL_GEN_OBSIDIAN_ARMOR_FROST
Definition spell_generic.cpp:1685
@ SPELL_GEN_OBSIDIAN_ARMOR_SHADOW
Definition spell_generic.cpp:1686
@ SPELL_GEN_OBSIDIAN_ARMOR_NATURE
Definition spell_generic.cpp:1684