766 {
768
770
771 if (!damageInfo || !damageInfo->
GetDamage())
772 {
773 return;
774 }
775
778 }
std::int32_t int32
Definition Define.h:103
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:113
@ TRIGGERED_FULL_MASK
Will return SPELL_FAILED_DONT_REPORT in CheckCast functions.
Definition SpellDefines.h:150
T CalculatePct(T base, U pct)
Definition Util.h:61
@ SPELL_ESSENCE_OF_THE_BLOOD_QUEEN_HEAL
Definition boss_blood_queen_lana_thel.cpp:54
void PreventDefaultAction()
Definition SpellScript.cpp:985
Unit * GetTarget() const
Definition SpellScript.cpp:1165
uint32 GetDamage() const
Definition Unit.h:365
DamageInfo * GetDamageInfo() const
Definition Unit.h:450
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1236