575 {
578
579
581 {
583
584
586 {
587 if (soulFragments->GetStackAmount() >= 10)
588 {
590 soulFragments->Remove();
591 }
592 }
593 }
594 }
bool roll_chance_i(int chance)
Definition Random.h:63
@ EFFECT_0
Definition SharedDefines.h:31
void PreventDefaultAction()
Definition SpellScript.cpp:985
Definition SpellAuras.h:87
bool IsBattlegroundOrArena() const
Definition Map.h:303
Aura * GetAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5614
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5754
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1179
Map * FindMap() const
Definition Object.h:538
@ SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF
Definition spell_dk.cpp:43
@ SPELL_SHADOWMOURNE_SOUL_FRAGMENT
Definition spell_dk.cpp:42
@ SPELL_SHADOWMOURNE_CHAOS_BANE_DAMAGE
Definition spell_dk.cpp:41