AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_q12851_going_bearback Class Reference
Inheritance diagram for spell_q12851_going_bearback:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_q12851_going_bearback)
 
void HandleEffectApply (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleEffectApply()

void spell_q12851_going_bearback::HandleEffectApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
1330 {
1331 if (Unit* caster = GetCaster())
1332 {
1333 Unit* target = GetTarget();
1334 // Already in fire
1335 if (target->HasAura(SPELL_ABLAZE))
1336 return;
1337
1338 if (Player* player = caster->GetCharmerOrOwnerPlayerOrPlayerItself())
1339 {
1340 switch (target->GetEntry())
1341 {
1342 case NPC_FROSTWORG:
1343 target->CastSpell(player, SPELL_FROSTWORG_CREDIT, true);
1344 target->CastSpell(target, SPELL_IMMOLATION, true);
1345 target->CastSpell(target, SPELL_ABLAZE, true);
1346 break;
1347 case NPC_FROSTGIANT:
1348 target->CastSpell(player, SPELL_FROSTGIANT_CREDIT, true);
1349 target->CastSpell(target, SPELL_IMMOLATION, true);
1350 target->CastSpell(target, SPELL_ABLAZE, true);
1351 break;
1352 }
1353 }
1354 }
1355 }
Unit * GetCaster() const
Definition SpellScript.cpp:1040
Unit * GetTarget() const
Definition SpellScript.cpp:1185
uint32 GetEntry() const
Definition Object.h:123
Definition Player.h:1086
Definition Unit.h:667
Player * GetCharmerOrOwnerPlayerOrPlayerItself() const
Definition Unit.cpp:7503
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5764
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
@ SPELL_IMMOLATION
Definition spell_quest.cpp:1321
@ SPELL_ABLAZE
Definition spell_quest.cpp:1322
@ SPELL_FROSTGIANT_CREDIT
Definition spell_quest.cpp:1319
@ SPELL_FROSTWORG_CREDIT
Definition spell_quest.cpp:1320
@ NPC_FROSTGIANT
Definition spell_quest.cpp:1317
@ NPC_FROSTWORG
Definition spell_quest.cpp:1318

References Unit::CastSpell(), AuraScript::GetCaster(), Unit::GetCharmerOrOwnerPlayerOrPlayerItself(), Object::GetEntry(), AuraScript::GetTarget(), Unit::HasAura(), NPC_FROSTGIANT, NPC_FROSTWORG, SPELL_ABLAZE, SPELL_FROSTGIANT_CREDIT, SPELL_FROSTWORG_CREDIT, and SPELL_IMMOLATION.

Referenced by Register().

◆ PrepareAuraScript()

spell_q12851_going_bearback::PrepareAuraScript ( spell_q12851_going_bearback  )
private

◆ Register()

void spell_q12851_going_bearback::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1358 {
1360 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_PERIODIC_DUMMY
Definition SpellAuraDefines.h:289
@ AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK
Definition SpellAuraDefines.h:51
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:755
HookList< EffectApplyHandler > AfterEffectApply
Definition SpellScript.h:754
void HandleEffectApply(AuraEffect const *, AuraEffectHandleModes)
Definition spell_quest.cpp:1329

References AuraScript::AfterEffectApply, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK, AuraEffectApplyFn, EFFECT_0, HandleEffectApply(), and SPELL_AURA_PERIODIC_DUMMY.


The documentation for this class was generated from the following file: