AzerothCore 3.3.5a
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spell_mage_fire_frost_ward Class Reference
Inheritance diagram for spell_mage_fire_frost_ward:
spell_mage_incanters_absorbtion_base_AuraScript AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_mage_fire_frost_ward)
 
bool Validate (SpellInfo const *) override
 
void CalculateAmount (AuraEffect const *, int32 &amount, bool &canBeRecalculated)
 
void Absorb (AuraEffect *aurEff, DamageInfo &dmgInfo, uint32 &absorbAmount)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from spell_mage_incanters_absorbtion_base_AuraScript
bool Validate (SpellInfo const *) override
 
void Trigger (AuraEffect *aurEff, DamageInfo &, uint32 &absorbAmount)
 
- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
GameObject * GetGObjCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ Absorb()

void spell_mage_fire_frost_ward::Absorb ( AuraEffect *  aurEff,
DamageInfo &  dmgInfo,
uint32 &  absorbAmount 
)
inlineprivate
548 {
549 Unit* target = GetTarget();
551 {
552 int32 chance = talentAurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue(); // SPELL_EFFECT_DUMMY with NO_TARGET
553
554 if (roll_chance_i(chance))
555 {
556 int32 bp = dmgInfo.GetDamage();
557 target->CastCustomSpell(target, SPELL_MAGE_FROST_WARDING_TRIGGERED, &bp, nullptr, nullptr, true, nullptr, aurEff);
558 absorbAmount = 0;
559
560 // Xinef: trigger Incanters Absorbtion
561 uint32 damage = dmgInfo.GetDamage();
562 Trigger(aurEff, dmgInfo, damage);
563
564 // Xinef: hack for chaos bolt
565 if (!dmgInfo.GetSpellInfo() || dmgInfo.GetSpellInfo()->SpellIconID != 3178)
566 dmgInfo.AbsorbDamage(bp);
567
569 }
570 }
571 }
std::int32_t int32
Definition Define.h:103
std::uint32_t uint32
Definition Define.h:107
bool roll_chance_i(int chance)
Definition Random.h:63
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
Definition SpellAuraEffects.h:39
void PreventDefaultAction()
Definition SpellScript.cpp:991
Unit * GetTarget() const
Definition SpellScript.cpp:1178
void AbsorbDamage(uint32 amount)
Definition Unit.cpp:264
SpellInfo const * GetSpellInfo() const
Definition Unit.h:377
uint32 GetDamage() const
Definition Unit.h:381
uint32 SpellIconID
Definition SpellInfo.h:404
Definition Unit.h:670
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1435
AuraEffect * GetAuraEffectOfRankedSpell(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5585
void Trigger(AuraEffect *aurEff, DamageInfo &, uint32 &absorbAmount)
Definition spell_mage.cpp:444
@ SPELL_MAGE_FROST_WARDING_R1
Definition spell_mage.cpp:42
@ SPELL_MAGE_FROST_WARDING_TRIGGERED
Definition spell_mage.cpp:43

References DamageInfo::AbsorbDamage(), Unit::CastCustomSpell(), EFFECT_0, EFFECT_1, Unit::GetAuraEffectOfRankedSpell(), DamageInfo::GetDamage(), DamageInfo::GetSpellInfo(), AuraScript::GetTarget(), AuraScript::PreventDefaultAction(), roll_chance_i(), SPELL_MAGE_FROST_WARDING_R1, SPELL_MAGE_FROST_WARDING_TRIGGERED, SpellInfo::SpellIconID, and spell_mage_incanters_absorbtion_base_AuraScript::Trigger().

Referenced by Register().

◆ CalculateAmount()

void spell_mage_fire_frost_ward::CalculateAmount ( AuraEffect const *  ,
int32 &  amount,
bool &  canBeRecalculated 
)
inlineprivate
533 {
534 canBeRecalculated = false;
535 if (Unit* caster = GetCaster())
536 {
537 // +80.68% from sp bonus
538 float bonus = 0.8068f;
539
540 bonus *= caster->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask());
541 bonus *= caster->CalculateLevelPenalty(GetSpellInfo());
542
543 amount += int32(bonus);
544 }
545 }
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1011
Unit * GetCaster() const
Definition SpellScript.cpp:1026

References AuraScript::GetCaster(), and AuraScript::GetSpellInfo().

Referenced by Register().

◆ PrepareAuraScript()

spell_mage_fire_frost_ward::PrepareAuraScript ( spell_mage_fire_frost_ward  )
private

◆ Register()

void spell_mage_fire_frost_ward::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

574 {
578 }
@ SPELL_AURA_SCHOOL_ABSORB
Definition SpellAuraDefines.h:132
#define AuraEffectCalcAmountFn(F, I, N)
Definition SpellScript.h:773
#define AuraEffectAbsorbFn(F, I)
Definition SpellScript.h:791
HookList< EffectAbsorbHandler > AfterEffectAbsorb
Definition SpellScript.h:796
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition SpellScript.h:772
HookList< EffectAbsorbHandler > OnEffectAbsorb
Definition SpellScript.h:790
void CalculateAmount(AuraEffect const *, int32 &amount, bool &canBeRecalculated)
Definition spell_mage.cpp:532
void Absorb(AuraEffect *aurEff, DamageInfo &dmgInfo, uint32 &absorbAmount)
Definition spell_mage.cpp:547

References Absorb(), AuraScript::AfterEffectAbsorb, AuraEffectAbsorbFn, AuraEffectCalcAmountFn, CalculateAmount(), AuraScript::DoEffectCalcAmount, EFFECT_0, AuraScript::OnEffectAbsorb, SPELL_AURA_SCHOOL_ABSORB, and spell_mage_incanters_absorbtion_base_AuraScript::Trigger().

◆ Validate()

bool spell_mage_fire_frost_ward::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

528 {
530 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_MAGE_FROST_WARDING_R1, SPELL_MAGE_FROST_WARDING_TRIGGERED, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: