AzerothCore 3.3.5a
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spell_mage_fire_frost_ward Class Reference
Inheritance diagram for spell_mage_fire_frost_ward:
spell_mage_incanters_absorbtion_base_AuraScript AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_mage_fire_frost_ward)
 
bool Validate (SpellInfo const *) override
 
void CalculateAmount (AuraEffect const *, int32 &amount, bool &canBeRecalculated)
 
void Absorb (AuraEffect *aurEff, DamageInfo &dmgInfo, uint32 &absorbAmount)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from spell_mage_incanters_absorbtion_base_AuraScript
bool Validate (SpellInfo const *) override
 
void Trigger (AuraEffect *aurEff, DamageInfo &, uint32 &absorbAmount)
 
- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ Absorb()

void spell_mage_fire_frost_ward::Absorb ( AuraEffect aurEff,
DamageInfo dmgInfo,
uint32 absorbAmount 
)
inlineprivate
515 {
516 Unit* target = GetTarget();
518 {
519 int32 chance = talentAurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue(); // SPELL_EFFECT_DUMMY with NO_TARGET
520
521 if (roll_chance_i(chance))
522 {
523 int32 bp = dmgInfo.GetDamage();
524 target->CastCustomSpell(target, SPELL_MAGE_FROST_WARDING_TRIGGERED, &bp, nullptr, nullptr, true, nullptr, aurEff);
525 absorbAmount = 0;
526
527 // Xinef: trigger Incanters Absorbtion
528 uint32 damage = dmgInfo.GetDamage();
529 Trigger(aurEff, dmgInfo, damage);
530
531 // Xinef: hack for chaos bolt
532 if (!dmgInfo.GetSpellInfo() || dmgInfo.GetSpellInfo()->SpellIconID != 3178)
533 dmgInfo.AbsorbDamage(bp);
534
536 }
537 }
538 }
std::int32_t int32
Definition Define.h:103
std::uint32_t uint32
Definition Define.h:107
bool roll_chance_i(int chance)
Definition Random.h:63
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
Definition SpellAuraEffects.h:39
void PreventDefaultAction()
Definition SpellScript.cpp:985
Unit * GetTarget() const
Definition SpellScript.cpp:1165
void AbsorbDamage(uint32 amount)
Definition Unit.cpp:152
SpellInfo const * GetSpellInfo() const
Definition Unit.h:361
uint32 GetDamage() const
Definition Unit.h:365
uint32 SpellIconID
Definition SpellInfo.h:380
Definition Unit.h:620
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1236
AuraEffect * GetAuraEffectOfRankedSpell(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5541
void Trigger(AuraEffect *aurEff, DamageInfo &, uint32 &absorbAmount)
Definition spell_mage.cpp:411
@ SPELL_MAGE_FROST_WARDING_R1
Definition spell_mage.cpp:39
@ SPELL_MAGE_FROST_WARDING_TRIGGERED
Definition spell_mage.cpp:40

References DamageInfo::AbsorbDamage(), Unit::CastCustomSpell(), EFFECT_0, EFFECT_1, Unit::GetAuraEffectOfRankedSpell(), DamageInfo::GetDamage(), DamageInfo::GetSpellInfo(), AuraScript::GetTarget(), AuraScript::PreventDefaultAction(), roll_chance_i(), SPELL_MAGE_FROST_WARDING_R1, SPELL_MAGE_FROST_WARDING_TRIGGERED, SpellInfo::SpellIconID, and spell_mage_incanters_absorbtion_base_AuraScript::Trigger().

Referenced by Register().

◆ CalculateAmount()

void spell_mage_fire_frost_ward::CalculateAmount ( AuraEffect const *  ,
int32 amount,
bool &  canBeRecalculated 
)
inlineprivate
500 {
501 canBeRecalculated = false;
502 if (Unit* caster = GetCaster())
503 {
504 // +80.68% from sp bonus
505 float bonus = 0.8068f;
506
507 bonus *= caster->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask());
508 bonus *= caster->CalculateLevelPenalty(GetSpellInfo());
509
510 amount += int32(bonus);
511 }
512 }
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1005
Unit * GetCaster() const
Definition SpellScript.cpp:1020

References AuraScript::GetCaster(), and AuraScript::GetSpellInfo().

Referenced by Register().

◆ PrepareAuraScript()

spell_mage_fire_frost_ward::PrepareAuraScript ( spell_mage_fire_frost_ward  )
private

◆ Register()

void spell_mage_fire_frost_ward::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

541 {
545 }
@ SPELL_AURA_SCHOOL_ABSORB
Definition SpellAuraDefines.h:132
#define AuraEffectCalcAmountFn(F, I, N)
Definition SpellScript.h:772
#define AuraEffectAbsorbFn(F, I)
Definition SpellScript.h:790
HookList< EffectAbsorbHandler > AfterEffectAbsorb
Definition SpellScript.h:795
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition SpellScript.h:771
HookList< EffectAbsorbHandler > OnEffectAbsorb
Definition SpellScript.h:789
void CalculateAmount(AuraEffect const *, int32 &amount, bool &canBeRecalculated)
Definition spell_mage.cpp:499
void Absorb(AuraEffect *aurEff, DamageInfo &dmgInfo, uint32 &absorbAmount)
Definition spell_mage.cpp:514

References Absorb(), AuraScript::AfterEffectAbsorb, AuraEffectAbsorbFn, AuraEffectCalcAmountFn, CalculateAmount(), AuraScript::DoEffectCalcAmount, EFFECT_0, AuraScript::OnEffectAbsorb, SPELL_AURA_SCHOOL_ABSORB, and spell_mage_incanters_absorbtion_base_AuraScript::Trigger().

◆ Validate()

bool spell_mage_fire_frost_ward::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

495 {
497 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_MAGE_FROST_WARDING_R1, SPELL_MAGE_FROST_WARDING_TRIGGERED, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: