AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dk_advantage_t10_4p Class Reference
Inheritance diagram for spell_dk_advantage_t10_4p:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_dk_advantage_t10_4p)
 
bool Validate (SpellInfo const *) override
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_dk_advantage_t10_4p::CheckProc ( ProcEventInfo &  eventInfo)
inlineprivate
1018 {
1019 if (Unit* caster = eventInfo.GetActor())
1020 {
1021 Player* player = caster->ToPlayer();
1022 if (!player || player->getClass() != CLASS_DEATH_KNIGHT)
1023 return false;
1024
1025 for (uint8 i = 0; i < MAX_RUNES; ++i)
1026 if (player->GetRuneCooldown(i) == 0)
1027 return false;
1028
1029 return true;
1030 }
1031
1032 return false;
1033 }
std::uint8_t uint8
Definition Define.h:109
#define MAX_RUNES
Definition Player.h:385
@ CLASS_DEATH_KNIGHT
Definition SharedDefines.h:131
Player * ToPlayer()
Definition Object.h:208
Definition Player.h:1086
uint32 GetRuneCooldown(uint8 index) const
Definition Player.h:2557
Unit * GetActor()
Definition Unit.h:462
Definition Unit.h:667
uint8 getClass() const
Definition Unit.h:846

References CLASS_DEATH_KNIGHT, ProcEventInfo::GetActor(), Unit::getClass(), Player::GetRuneCooldown(), MAX_RUNES, and Object::ToPlayer().

Referenced by Register().

◆ PrepareAuraScript()

spell_dk_advantage_t10_4p::PrepareAuraScript ( spell_dk_advantage_t10_4p  )
private

◆ Register()

void spell_dk_advantage_t10_4p::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1036 {
1038 }
#define AuraCheckProcFn(F)
Definition SpellScript.h:831
HookList< CheckProcHandler > DoCheckProc
Definition SpellScript.h:830
bool CheckProc(ProcEventInfo &eventInfo)
Definition spell_dk.cpp:1017

References AuraCheckProcFn, CheckProc(), and AuraScript::DoCheckProc.

◆ Validate()

bool spell_dk_advantage_t10_4p::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1013 {
1015 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125
@ SPELL_DK_ADVANTAGE_T10_4P_MELEE
Definition spell_dk.cpp:91

References SPELL_DK_ADVANTAGE_T10_4P_MELEE, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: