AzerothCore 3.3.5a
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spell_sha_earth_shield Class Reference
Inheritance diagram for spell_sha_earth_shield:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_sha_earth_shield)
 
bool Validate (SpellInfo const *) override
 
void CalculateAmount (AuraEffect const *aurEff, int32 &amount, bool &)
 
bool CheckProc (ProcEventInfo &)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalculateAmount()

void spell_sha_earth_shield::CalculateAmount ( AuraEffect const *  aurEff,
int32 amount,
bool &   
)
inlineprivate

WORKAROUND this glyphe is a proc

593 {
594 if (Unit* caster = GetCaster())
595 {
596 int32 baseAmount = amount;
597 amount = caster->SpellHealingBonusDone(GetUnitOwner(), GetSpellInfo(), amount, HEAL, aurEff->GetEffIndex());
598 // xinef: taken should be calculated at every heal
599 //amount = GetUnitOwner()->SpellHealingBonusTaken(caster, GetSpellInfo(), amount, HEAL);
600
601 // Glyph of Earth Shield
604 if (AuraEffect* glyphe = caster->GetAuraEffect(SPELL_SHAMAN_GLYPH_OF_EARTH_SHIELD, EFFECT_0))
605 AddPct(amount, glyphe->GetAmount());
606
607 // xinef: Improved Shields
608 if ((baseAmount = amount - baseAmount))
609 if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_PCT_MODIFIER, SPELLFAMILY_SHAMAN, 19, EFFECT_1))
610 {
611 ApplyPct(baseAmount, aurEff->GetAmount());
612 amount += baseAmount;
613 }
614 }
615 }
std::int32_t int32
Definition Define.h:103
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELLFAMILY_SHAMAN
Definition SharedDefines.h:3797
@ SPELL_AURA_ADD_PCT_MODIFIER
Definition SpellAuraDefines.h:171
@ HEAL
Definition Unit.h:257
T AddPct(T &base, U pct)
Definition Util.h:58
T ApplyPct(T &base, U pct)
Definition Util.h:64
Definition SpellAuraEffects.h:39
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1020
Unit * GetCaster() const
Definition SpellScript.cpp:1035
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1045
Definition Unit.h:664
@ SPELL_SHAMAN_GLYPH_OF_EARTH_SHIELD
Definition spell_shaman.cpp:46

References AddPct(), ApplyPct(), EFFECT_0, EFFECT_1, AuraEffect::GetAmount(), AuraScript::GetCaster(), AuraEffect::GetEffIndex(), AuraScript::GetSpellInfo(), AuraScript::GetUnitOwner(), HEAL, SPELL_AURA_ADD_PCT_MODIFIER, SPELL_SHAMAN_GLYPH_OF_EARTH_SHIELD, and SPELLFAMILY_SHAMAN.

Referenced by Register().

◆ CheckProc()

bool spell_sha_earth_shield::CheckProc ( ProcEventInfo )
inlineprivate
618 {
620 }
Unit * GetTarget() const
Definition SpellScript.cpp:1180
virtual bool HasSpellCooldown(uint32) const
Definition Unit.h:1335
@ SPELL_SHAMAN_EARTH_SHIELD_HEAL
Definition spell_shaman.cpp:38

References AuraScript::GetTarget(), Unit::HasSpellCooldown(), and SPELL_SHAMAN_EARTH_SHIELD_HEAL.

Referenced by Register().

◆ HandleProc()

void spell_sha_earth_shield::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo  
)
inlineprivate
623 {
625 GetTarget()->CastCustomSpell(SPELL_SHAMAN_EARTH_SHIELD_HEAL, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetTarget(), true, nullptr, aurEff, GetCasterGUID());
627 }
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:113
void PreventDefaultAction()
Definition SpellScript.cpp:1000
ObjectGuid GetCasterGUID() const
Definition SpellScript.cpp:1030
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1407
virtual void AddSpellCooldown(uint32, uint32, uint32, bool needSendToClient=false, bool forceSendToSpectator=false)
Definition Unit.h:1337

References Unit::AddSpellCooldown(), Unit::CastCustomSpell(), AuraEffect::GetAmount(), AuraScript::GetCasterGUID(), AuraScript::GetTarget(), AuraScript::PreventDefaultAction(), SPELL_SHAMAN_EARTH_SHIELD_HEAL, and SPELLVALUE_BASE_POINT0.

Referenced by Register().

◆ PrepareAuraScript()

spell_sha_earth_shield::PrepareAuraScript ( spell_sha_earth_shield  )
private

◆ Register()

void spell_sha_earth_shield::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

630 {
634 }
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:865
#define AuraEffectCalcAmountFn(F, I, N)
Definition SpellScript.h:783
#define AuraCheckProcFn(F)
Definition SpellScript.h:829
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition SpellScript.h:782
HookList< CheckProcHandler > DoCheckProc
Definition SpellScript.h:828
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:860
void CalculateAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition spell_shaman.cpp:592
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &)
Definition spell_shaman.cpp:622
bool CheckProc(ProcEventInfo &)
Definition spell_shaman.cpp:617

References AuraCheckProcFn, AuraEffectCalcAmountFn, AuraEffectProcFn, CalculateAmount(), CheckProc(), AuraScript::DoCheckProc, AuraScript::DoEffectCalcAmount, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_sha_earth_shield::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

588 {
590 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_SHAMAN_EARTH_SHIELD_HEAL, SPELL_SHAMAN_GLYPH_OF_EARTH_SHIELD, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: