AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_rog_blade_flurry Class Reference
Inheritance diagram for spell_rog_blade_flurry:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_rog_blade_flurry)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Private Attributes

ObjectGuid _procTargetGUID
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
GameObject * GetGObjCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_rog_blade_flurry::CheckProc ( ProcEventInfo &  eventInfo)
inlineprivate
128 {
129 if (!eventInfo.GetActor())
130 return false;
131
132 Unit* _procTarget = eventInfo.GetActor()->SelectNearbyNoTotemTarget(eventInfo.GetProcTarget());
133 if (_procTarget)
134 _procTargetGUID = _procTarget->GetGUID();
135 return _procTarget;
136 }
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:120
Unit * GetActor()
Definition Unit.h:468
Unit * GetProcTarget() const
Definition Unit.h:470
Definition Unit.h:670
Unit * SelectNearbyNoTotemTarget(Unit *exclude=nullptr, float dist=NOMINAL_MELEE_RANGE) const
Definition Unit.cpp:13095
ObjectGuid _procTargetGUID
Definition spell_rogue.cpp:163

References _procTargetGUID, ProcEventInfo::GetActor(), Object::GetGUID(), ProcEventInfo::GetProcTarget(), and Unit::SelectNearbyNoTotemTarget().

Referenced by Register().

◆ HandleProc()

void spell_rog_blade_flurry::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo &  eventInfo 
)
inlineprivate
139 {
141 // Xinef: no _procTarget but checkproc passed??
142 // Unit::CalculateAOEDamageReduction (this=0x0, damage=4118, schoolMask=1, caster=0x7ffdad089000)
144 DamageInfo* damageInfo = eventInfo.GetDamageInfo();
145 if (procTarget && damageInfo)
146 {
147 int32 damage = damageInfo->GetUnmitigatedDamage();
148
149 CustomSpellValues values;
150 values.AddSpellMod(SPELLVALUE_BASE_POINT0, damage);
153 }
154 }
std::int32_t int32
Definition Define.h:103
@ SPELLVALUE_FORCED_CRIT_RESULT
Definition SpellDefines.h:128
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:121
@ TRIGGERED_FULL_MASK
Will return SPELL_FAILED_DONT_REPORT in CheckCast functions.
Definition SpellDefines.h:158
@ PROC_EX_CRITICAL_HIT
Definition SpellMgr.h:200
void PreventDefaultAction()
Definition SpellScript.cpp:991
Unit * GetTarget() const
Definition SpellScript.cpp:1178
Definition SpellDefines.h:174
void AddSpellMod(SpellValueMod mod, int32 value)
Definition SpellDefines.h:176
Definition Unit.h:344
uint32 GetUnmitigatedDamage() const
Definition Unit.cpp:290
uint32 GetHitMask() const
Definition Unit.h:474
DamageInfo * GetDamageInfo() const
Definition Unit.h:478
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1435
Unit * GetUnit(WorldObject const &, ObjectGuid const &guid)
Definition ObjectAccessor.cpp:223
@ SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK
Definition spell_rogue.cpp:34

References _procTargetGUID, CustomSpellValues::AddSpellMod(), Unit::CastCustomSpell(), ProcEventInfo::GetDamageInfo(), ProcEventInfo::GetHitMask(), AuraScript::GetTarget(), ObjectAccessor::GetUnit(), DamageInfo::GetUnmitigatedDamage(), AuraScript::PreventDefaultAction(), PROC_EX_CRITICAL_HIT, SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK, SPELLVALUE_BASE_POINT0, SPELLVALUE_FORCED_CRIT_RESULT, and TRIGGERED_FULL_MASK.

Referenced by Register().

◆ Load()

bool spell_rog_blade_flurry::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

122 {
124 return true;
125 }
void Clear()
Definition ObjectGuid.h:141

References _procTargetGUID, and ObjectGuid::Clear().

◆ PrepareAuraScript()

spell_rog_blade_flurry::PrepareAuraScript ( spell_rog_blade_flurry  )
private

◆ Register()

void spell_rog_blade_flurry::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

157 {
160 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_MOD_MELEE_HASTE
Definition SpellAuraDefines.h:201
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:851
#define AuraCheckProcFn(F)
Definition SpellScript.h:820
HookList< CheckProcHandler > DoCheckProc
Definition SpellScript.h:819
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:846
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_rogue.cpp:138
bool CheckProc(ProcEventInfo &eventInfo)
Definition spell_rogue.cpp:127

References AuraCheckProcFn, AuraEffectProcFn, CheckProc(), AuraScript::DoCheckProc, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_MOD_MELEE_HASTE.

◆ Validate()

bool spell_rog_blade_flurry::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

117 {
119 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _procTargetGUID

ObjectGuid spell_rog_blade_flurry::_procTargetGUID
private

Referenced by CheckProc(), HandleProc(), and Load().


The documentation for this class was generated from the following file: