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| | go_the_focusing_iris () |
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| bool | OnGossipHello (Player *user, GameObject *go) override |
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| bool | IsDatabaseBound () const override |
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| virtual bool | OnGossipSelect (Player *, GameObject *, uint32, uint32) |
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| virtual bool | OnGossipSelectCode (Player *, GameObject *, uint32, uint32, const char *) |
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| virtual bool | OnQuestAccept (Player *, GameObject *, Quest const *) |
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| virtual bool | OnQuestReward (Player *, GameObject *, Quest const *, uint32) |
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| virtual uint32 | GetDialogStatus (Player *, GameObject *) |
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| virtual void | OnDestroyed (GameObject *, Player *) |
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| virtual void | OnDamaged (GameObject *, Player *) |
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| virtual void | OnModifyHealth (GameObject *, Unit *, int32 &, SpellInfo const *) |
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| virtual void | OnLootStateChanged (GameObject *, uint32, Unit *) |
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| virtual void | OnGameObjectStateChanged (GameObject *, uint32) |
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| virtual GameObjectAI * | GetAI (GameObject *) const |
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| virtual bool | isAfterLoadScript () const |
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| virtual void | checkValidity () |
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| const std::string & | GetName () const |
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| uint16 | GetTotalAvailableHooks () |
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| virtual void | OnUpdate (GameObject *, uint32) |
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◆ go_the_focusing_iris()
| go_the_focusing_iris::go_the_focusing_iris |
( |
| ) |
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inline |
Definition GameObjectScript.h:25
◆ OnGossipHello()
Reimplemented from GameObjectScript.
1468 {
1469 if (!user || !go)
1470 return true;
1471
1474
1475 return true;
1476 }
Definition InstanceScript.h:143
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1221
@ DATA_IRIS_ACTIVATED
Definition eye_of_eternity.h:56
References DATA_IRIS_ACTIVATED, and WorldObject::GetInstanceScript().
The documentation for this class was generated from the following file:
- azerothcore-wotlk/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp