AzerothCore 3.3.5a
OpenSource WoW Emulator
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npc_razael_and_lyana Class Reference
Inheritance diagram for npc_razael_and_lyana:
CreatureScript ScriptObject UpdatableScript< Creature >

Public Member Functions

 npc_razael_and_lyana ()
 
bool OnGossipHello (Player *player, Creature *creature) override
 
bool OnGossipSelect (Player *player, Creature *creature, uint32, uint32 action) override
 
- Public Member Functions inherited from CreatureScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestComplete (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual CreatureAIGetAI (Creature *) const
 
virtual void OnFfaPvpStateUpdate (Creature *, bool)
 
- Public Member Functions inherited from ScriptObject
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
uint16 GetTotalAvailableHooks ()
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ npc_razael_and_lyana()

npc_razael_and_lyana::npc_razael_and_lyana ( )
inline
248: CreatureScript("npc_razael_and_lyana") { }
Definition CreatureScript.h:25

Member Function Documentation

◆ OnGossipHello()

bool npc_razael_and_lyana::OnGossipHello ( Player player,
Creature creature 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

251 {
252 if (creature->IsQuestGiver())
253 player->PrepareQuestMenu(creature->GetGUID());
254
256 switch (creature->GetEntry())
257 {
258 case NPC_RAZAEL:
260 {
262 SendGossipMenuFor(player, GOSSIP_TEXTID_RAZAEL1, creature->GetGUID());
263 return true;
264 }
265 break;
266 case NPC_LYANA:
268 {
270 SendGossipMenuFor(player, GOSSIP_TEXTID_LYANA1, creature->GetGUID());
271 return true;
272 }
273 break;
274 }
275 SendGossipMenuFor(player, player->GetGossipTextId(creature), creature->GetGUID());
276 return true;
277 }
@ QUEST_STATUS_INCOMPLETE
Definition QuestDef.h:103
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const &guid)
Definition ScriptedGossip.cpp:45
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition ScriptedGossip.h:68
uint32 GetEntry() const
Definition Object.h:117
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:114
uint16 GetReqKillOrCastCurrentCount(uint32 quest_id, int32 entry)
Definition PlayerQuest.cpp:1783
void PrepareQuestMenu(ObjectGuid guid)
Definition PlayerQuest.cpp:39
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1462
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition PlayerGossip.cpp:409
bool IsQuestGiver() const
Definition Unit.h:805
@ GOSSIP_TEXTID_LYANA1
Definition zone_howling_fjord.cpp:241
@ NPC_LYANA
Definition zone_howling_fjord.cpp:238
@ GOSSIP_TEXTID_RAZAEL1
Definition zone_howling_fjord.cpp:239
@ QUEST_REPORTS_FROM_THE_FIELD
Definition zone_howling_fjord.cpp:236
@ NPC_RAZAEL
Definition zone_howling_fjord.cpp:237

References AddGossipItemFor(), Object::GetEntry(), Player::GetGossipTextId(), Object::GetGUID(), Player::GetQuestStatus(), Player::GetReqKillOrCastCurrentCount(), GOSSIP_ACTION_INFO_DEF, GOSSIP_SENDER_MAIN, GOSSIP_TEXTID_LYANA1, GOSSIP_TEXTID_RAZAEL1, Unit::IsQuestGiver(), NPC_LYANA, NPC_RAZAEL, Player::PrepareQuestMenu(), QUEST_REPORTS_FROM_THE_FIELD, QUEST_STATUS_INCOMPLETE, and SendGossipMenuFor().

◆ OnGossipSelect()

bool npc_razael_and_lyana::OnGossipSelect ( Player player,
Creature creature,
uint32  ,
uint32  action 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

280 {
281 ClearGossipMenuFor(player);
282 switch (action)
283 {
284 case GOSSIP_ACTION_INFO_DEF + 1:
285 SendGossipMenuFor(player, GOSSIP_TEXTID_RAZAEL2, creature->GetGUID());
286 player->TalkedToCreature(NPC_RAZAEL, creature->GetGUID());
287 break;
288 case GOSSIP_ACTION_INFO_DEF + 2:
289 SendGossipMenuFor(player, GOSSIP_TEXTID_LYANA2, creature->GetGUID());
290 player->TalkedToCreature(NPC_LYANA, creature->GetGUID());
291 break;
292 }
293 return true;
294 }
void ClearGossipMenuFor(Player *player)
Definition ScriptedGossip.cpp:22
void TalkedToCreature(uint32 entry, ObjectGuid guid)
Definition PlayerQuest.cpp:2144
@ GOSSIP_TEXTID_RAZAEL2
Definition zone_howling_fjord.cpp:240
@ GOSSIP_TEXTID_LYANA2
Definition zone_howling_fjord.cpp:242

References ClearGossipMenuFor(), Object::GetGUID(), GOSSIP_ACTION_INFO_DEF, GOSSIP_TEXTID_LYANA2, GOSSIP_TEXTID_RAZAEL2, NPC_LYANA, NPC_RAZAEL, SendGossipMenuFor(), and Player::TalkedToCreature().


The documentation for this class was generated from the following file: