AzerothCore 3.3.5a
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spell_hun_ascpect_of_the_viper Class Reference
Inheritance diagram for spell_hun_ascpect_of_the_viper:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_hun_ascpect_of_the_viper)
 
bool Validate (SpellInfo const *) override
 
bool CheckProc (ProcEventInfo &procInfo)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &)
 
void OnApply (AuraEffect const *aurEff, AuraEffectHandleModes)
 
void OnRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_hun_ascpect_of_the_viper::CheckProc ( ProcEventInfo &  procInfo)
inlineprivate
405 {
406 SpellInfo const* spellInfo = procInfo.GetSpellInfo();
407 // Xinef: cannot proc from volley damage
408 if (spellInfo && (spellInfo->SpellFamilyFlags[0] & 0x2000) && spellInfo->Effects[EFFECT_0].Effect == SPELL_EFFECT_SCHOOL_DAMAGE)
409 return false;
410 return true;
411 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCHOOL_DAMAGE
Definition SharedDefines.h:768
SpellInfo const * GetSpellInfo() const
Definition Unit.cpp:301
Definition SpellInfo.h:340
flag96 SpellFamilyFlags
Definition SpellInfo.h:412
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:417

References EFFECT_0, SpellInfo::Effects, ProcEventInfo::GetSpellInfo(), SPELL_EFFECT_SCHOOL_DAMAGE, and SpellInfo::SpellFamilyFlags.

Referenced by Register().

◆ HandleProc()

void spell_hun_ascpect_of_the_viper::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo &   
)
inlineprivate
414 {
416
418 int32 mana = CalculatePct(maxMana, GetTarget()->GetAttackTime(RANGED_ATTACK) / 1000.0f);
419
420 if (AuraEffect const* glyph = GetTarget()->GetAuraEffect(SPELL_HUNTER_GLYPH_OF_ASPECT_OF_THE_VIPER, EFFECT_0))
421 AddPct(mana, glyph->GetAmount());
422
424 }
std::int32_t int32
Definition Define.h:103
std::uint32_t uint32
Definition Define.h:107
@ POWER_MANA
Definition SharedDefines.h:257
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:121
@ RANGED_ATTACK
Definition Unit.h:218
T AddPct(T &base, U pct)
Definition Util.h:58
T CalculatePct(T base, U pct)
Definition Util.h:52
Definition SpellAuraEffects.h:39
void PreventDefaultAction()
Definition SpellScript.cpp:1005
Unit * GetTarget() const
Definition SpellScript.cpp:1185
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1429
uint32 GetMaxPower(Powers power) const
Definition Unit.h:1142
@ SPELL_HUNTER_ASPECT_OF_THE_VIPER_ENERGIZE
Definition spell_hunter.cpp:45
@ SPELL_HUNTER_GLYPH_OF_ASPECT_OF_THE_VIPER
Definition spell_hunter.cpp:50

References AddPct(), CalculatePct(), Unit::CastCustomSpell(), EFFECT_0, Unit::GetMaxPower(), AuraScript::GetTarget(), POWER_MANA, AuraScript::PreventDefaultAction(), RANGED_ATTACK, SPELL_HUNTER_ASPECT_OF_THE_VIPER_ENERGIZE, SPELL_HUNTER_GLYPH_OF_ASPECT_OF_THE_VIPER, and SPELLVALUE_BASE_POINT0.

Referenced by Register().

◆ OnApply()

void spell_hun_ascpect_of_the_viper::OnApply ( AuraEffect const *  aurEff,
AuraEffectHandleModes   
)
inlineprivate
427 {
428 // Hunter T7 4P Bonus
430 GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_VICIOUS_VIPER, true, nullptr, aurEff);
431 }
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
@ SPELL_HUNTER_VIPER_ATTACK_SPEED
Definition spell_hunter.cpp:65
@ SPELL_HUNTER_VICIOUS_VIPER
Definition spell_hunter.cpp:64

References Unit::CastSpell(), AuraScript::GetTarget(), SPELL_HUNTER_VICIOUS_VIPER, and SPELL_HUNTER_VIPER_ATTACK_SPEED.

Referenced by Register().

◆ OnRemove()

void spell_hun_ascpect_of_the_viper::OnRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
434 {
435 // Hunter T7 4P Bonus
438 }
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4936

References AuraScript::GetTarget(), Unit::RemoveAurasDueToSpell(), SPELL_HUNTER_VICIOUS_VIPER, and SPELL_HUNTER_VIPER_ATTACK_SPEED.

Referenced by Register().

◆ PrepareAuraScript()

spell_hun_ascpect_of_the_viper::PrepareAuraScript ( spell_hun_ascpect_of_the_viper  )
private

◆ Register()

void spell_hun_ascpect_of_the_viper::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

441 {
446 }
@ EFFECT_2
Definition SharedDefines.h:33
@ SPELL_AURA_OBS_MOD_POWER
Definition SpellAuraDefines.h:84
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:868
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:755
#define AuraCheckProcFn(F)
Definition SpellScript.h:831
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:766
HookList< EffectApplyHandler > AfterEffectRemove
Definition SpellScript.h:765
HookList< EffectApplyHandler > AfterEffectApply
Definition SpellScript.h:754
HookList< CheckProcHandler > DoCheckProc
Definition SpellScript.h:830
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:863
void OnRemove(AuraEffect const *, AuraEffectHandleModes)
Definition spell_hunter.cpp:433
bool CheckProc(ProcEventInfo &procInfo)
Definition spell_hunter.cpp:404
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &)
Definition spell_hunter.cpp:413
void OnApply(AuraEffect const *aurEff, AuraEffectHandleModes)
Definition spell_hunter.cpp:426

References AuraScript::AfterEffectApply, AuraScript::AfterEffectRemove, AURA_EFFECT_HANDLE_REAL, AuraCheckProcFn, AuraEffectApplyFn, AuraEffectProcFn, AuraEffectRemoveFn, CheckProc(), AuraScript::DoCheckProc, EFFECT_0, EFFECT_2, HandleProc(), OnApply(), AuraScript::OnEffectProc, OnRemove(), SPELL_AURA_DUMMY, and SPELL_AURA_OBS_MOD_POWER.

◆ Validate()

bool spell_hun_ascpect_of_the_viper::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

The documentation for this class was generated from the following file: