1259 {
1261 {
1265 return;
1267 {
1269 {
1272 }
1273 else
1275
1280 }
1281 else
1282 {
1286 {
1290 hodir->AI()->SetData(2, 1);
1293 }
1294 }
1295
1298 }
1299 }
@ MAP_ULDUAR
Definition AreaDefines.h:258
std::int32_t int32
Definition Define.h:103
@ SPELL_MAGE_TOASTY_FIRE_AURA
Definition boss_hodir.cpp:84
@ SPELL_FLASH_FREEZE_TRAPPED_PLAYER
Definition boss_hodir.cpp:43
@ SPELL_BITING_COLD_DAMAGE
Definition boss_hodir.cpp:37
int32 GetMaxDuration() const
Definition SpellScript.cpp:1095
void SetDuration(int32 duration, bool withMods=false)
Definition SpellScript.cpp:1080
Unit * GetTarget() const
Definition SpellScript.cpp:1185
uint8 GetStackAmount() const
Definition SpellScript.cpp:1145
bool ModStackAmount(int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition SpellScript.cpp:1155
Definition InstanceScript.h:143
uint8 _counter
Definition boss_hodir.cpp:1307
bool _prev
Definition boss_hodir.cpp:1308
@ BOSS_HODIR
Definition ulduar.h:39