1245 {
1247 {
1251 return;
1253 {
1255 {
1258 }
1259 else
1261
1266 }
1267 else
1268 {
1272 {
1275 if (
Creature* hodir = pInstance->instance->GetCreature(pInstance->GetGuidData(
TYPE_HODIR)))
1276 hodir->AI()->SetData(2, 1);
1279 }
1280 }
1281
1284 }
1285 }
@ MAP_ULDUAR
Definition AreaDefines.h:253
std::int32_t int32
Definition Define.h:103
@ SPELL_MAGE_TOASTY_FIRE_AURA
Definition boss_hodir.cpp:82
@ SPELL_FLASH_FREEZE_TRAPPED_PLAYER
Definition boss_hodir.cpp:42
@ SPELL_BITING_COLD_DAMAGE
Definition boss_hodir.cpp:36
int32 GetMaxDuration() const
Definition SpellScript.cpp:1075
void SetDuration(int32 duration, bool withMods=false)
Definition SpellScript.cpp:1060
Unit * GetTarget() const
Definition SpellScript.cpp:1165
uint8 GetStackAmount() const
Definition SpellScript.cpp:1125
bool ModStackAmount(int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition SpellScript.cpp:1135
Definition InstanceScript.h:143
uint8 _counter
Definition boss_hodir.cpp:1293
bool _prev
Definition boss_hodir.cpp:1294
@ TYPE_HODIR
Definition ulduar.h:40