1252 {
1254 {
1258 return;
1260 {
1262 {
1265 }
1266 else
1268
1273 }
1274 else
1275 {
1279 {
1283 hodir->AI()->SetData(2, 1);
1286 }
1287 }
1288
1291 }
1292 }
@ MAP_ULDUAR
Definition AreaDefines.h:256
std::int32_t int32
Definition Define.h:103
@ SPELL_MAGE_TOASTY_FIRE_AURA
Definition boss_hodir.cpp:84
@ SPELL_FLASH_FREEZE_TRAPPED_PLAYER
Definition boss_hodir.cpp:43
@ SPELL_BITING_COLD_DAMAGE
Definition boss_hodir.cpp:37
int32 GetMaxDuration() const
Definition SpellScript.cpp:1090
void SetDuration(int32 duration, bool withMods=false)
Definition SpellScript.cpp:1075
Unit * GetTarget() const
Definition SpellScript.cpp:1180
uint8 GetStackAmount() const
Definition SpellScript.cpp:1140
bool ModStackAmount(int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition SpellScript.cpp:1150
Definition InstanceScript.h:143
uint8 _counter
Definition boss_hodir.cpp:1300
bool _prev
Definition boss_hodir.cpp:1301
@ BOSS_HODIR
Definition ulduar.h:39