1258 {
1260 {
1264 return;
1266 {
1268 {
1271 }
1272 else
1274
1279 }
1280 else
1281 {
1285 {
1289 hodir->AI()->SetData(2, 1);
1292 }
1293 }
1294
1297 }
1298 }
@ MAP_ULDUAR
Definition AreaDefines.h:258
std::int32_t int32
Definition Define.h:103
@ SPELL_MAGE_TOASTY_FIRE_AURA
Definition boss_hodir.cpp:84
@ SPELL_FLASH_FREEZE_TRAPPED_PLAYER
Definition boss_hodir.cpp:43
@ SPELL_BITING_COLD_DAMAGE
Definition boss_hodir.cpp:37
int32 GetMaxDuration() const
Definition SpellScript.cpp:1088
void SetDuration(int32 duration, bool withMods=false)
Definition SpellScript.cpp:1073
Unit * GetTarget() const
Definition SpellScript.cpp:1178
uint8 GetStackAmount() const
Definition SpellScript.cpp:1138
bool ModStackAmount(int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition SpellScript.cpp:1148
Definition InstanceScript.h:143
uint8 _counter
Definition boss_hodir.cpp:1306
bool _prev
Definition boss_hodir.cpp:1307
@ BOSS_HODIR
Definition ulduar.h:38