AzerothCore 3.3.5a
OpenSource WoW Emulator
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RaiseDeadCheck Class Reference

Public Member Functions

 RaiseDeadCheck (Player const *caster)
 
bool operator() (WorldObject *obj) const
 

Private Attributes

Player const * _caster
 

Detailed Description

Constructor & Destructor Documentation

◆ RaiseDeadCheck()

RaiseDeadCheck::RaiseDeadCheck ( Player const *  caster)
inlineexplicit
2073: _caster(caster) { }
Player const * _caster
Definition spell_dk.cpp:2090

Member Function Documentation

◆ operator()()

bool RaiseDeadCheck::operator() ( WorldObject obj) const
inline
2076 {
2077 if (Unit* target = obj->ToUnit())
2078 {
2079 if (!target->IsAlive()
2080 && _caster->isHonorOrXPTarget(target)
2081 && target->GetCreatureType() == CREATURE_TYPE_HUMANOID
2082 && target->GetDisplayId() == target->GetNativeDisplayId())
2083 return false;
2084 }
2085
2086 return true;
2087 }
@ CREATURE_TYPE_HUMANOID
Definition SharedDefines.h:2630
Unit * ToUnit()
Definition Object.h:210
bool isHonorOrXPTarget(Unit *victim) const
Definition Player.cpp:12671
Definition Unit.h:664

References _caster, CREATURE_TYPE_HUMANOID, Player::isHonorOrXPTarget(), and Object::ToUnit().

Member Data Documentation

◆ _caster

Player const* RaiseDeadCheck::_caster
private

Referenced by operator()().


The documentation for this class was generated from the following file: