326 {
328 {
330 }
331
333 {
338 }
339 else
340 {
342 }
343
344 return true;
345 }
@ QUEST_STATUS_INCOMPLETE
Definition QuestDef.h:103
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const &guid)
Definition ScriptedGossip.cpp:45
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition ScriptedGossip.h:68
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:113
void PrepareQuestMenu(ObjectGuid guid)
Definition PlayerQuest.cpp:39
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1430
bool IsQuestGiver() const
Definition Unit.h:788
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5790
@ GOSSIP_MENU_ID_TEST_OF_LORE
Definition zone_undercity.cpp:299
@ GOSSIP_TEXTID_TEST_OF_LORE
Definition zone_undercity.cpp:301
@ SPELL_MARK_OF_SHAME
Definition zone_undercity.cpp:297
@ GOSSIP_TEXTID_PARQUAL_FINTALLAS
Definition zone_undercity.cpp:300
@ QUEST_ID_TEST_OF_LORE
Definition zone_undercity.cpp:298