#include "WorldSession.h"
◆ Player
◆ WorldSession
◆ CharCount
| uint8 CharacterCreateInfo::CharCount = 0 |
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protected |
◆ Class
| uint8 CharacterCreateInfo::Class = 0 |
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protected |
◆ Face
| uint8 CharacterCreateInfo::Face = 0 |
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protected |
◆ FacialHair
| uint8 CharacterCreateInfo::FacialHair = 0 |
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protected |
◆ Gender
◆ HairColor
| uint8 CharacterCreateInfo::HairColor = 0 |
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protected |
◆ HairStyle
| uint8 CharacterCreateInfo::HairStyle = 0 |
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protected |
◆ Name
| std::string CharacterCreateInfo::Name |
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protected |
◆ OutfitId
| uint8 CharacterCreateInfo::OutfitId = 0 |
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protected |
◆ Race
| uint8 CharacterCreateInfo::Race = 0 |
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protected |
◆ Skin
| uint8 CharacterCreateInfo::Skin = 0 |
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protected |
The documentation for this class was generated from the following file: