AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dru_leader_of_the_pack Class Reference
Inheritance diagram for spell_dru_leader_of_the_pack:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_dru_leader_of_the_pack)
 
bool Validate (SpellInfo const *) override
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleProc()

void spell_dru_leader_of_the_pack::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo &   
)
inlineprivate
1411 {
1413 Unit* target = GetTarget();
1414 int32 healAmount = aurEff->GetAmount();
1415 if (healAmount <= 0)
1416 return;
1417
1418 // 6 second internal cooldown
1420 return;
1421
1422 int32 bp = target->CountPctFromMaxHealth(healAmount);
1423 target->CastCustomSpell(SPELL_DRUID_LEADER_OF_THE_PACK_HEAL, SPELLVALUE_BASE_POINT0, bp, target, true, nullptr, aurEff);
1424
1425 if (target->IsPlayer())
1427
1428 // Improved Leader of the Pack - mana regen (only for self-cast aura)
1429 if (aurEff->GetCasterGUID() == target->GetGUID())
1430 {
1431 int32 manaAmount = CalculatePct(target->GetMaxPower(POWER_MANA), healAmount * 2);
1432 target->CastCustomSpell(SPELL_DRUID_LEADER_OF_THE_PACK_MANA, SPELLVALUE_BASE_POINT0, manaAmount, target, true, nullptr, aurEff);
1433 }
1434 }
constexpr auto IN_MILLISECONDS
Definition Common.h:53
std::int32_t int32
Definition Define.h:103
@ POWER_MANA
Definition SharedDefines.h:257
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:121
T CalculatePct(T base, U pct)
Definition Util.h:52
void PreventDefaultAction()
Definition SpellScript.cpp:1005
Unit * GetTarget() const
Definition SpellScript.cpp:1185
bool IsPlayer() const
Definition Object.h:207
Player * ToPlayer()
Definition Object.h:208
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:120
bool HasSpellCooldown(uint32 spell_id) const override
Definition Player.cpp:16726
void AddSpellCooldown(uint32 spell_id, uint32 itemid, uint32 end_time, bool needSendToClient=false, bool forceSendToSpectator=false) override
Definition Player.cpp:11267
Definition Unit.h:665
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1429
uint32 GetMaxPower(Powers power) const
Definition Unit.h:1142
uint32 CountPctFromMaxHealth(int32 pct) const
Definition Unit.h:1127
@ SPELL_DRUID_LEADER_OF_THE_PACK_MANA
Definition spell_druid.cpp:70
@ SPELL_DRUID_LEADER_OF_THE_PACK_HEAL
Definition spell_druid.cpp:69

References Player::AddSpellCooldown(), CalculatePct(), Unit::CastCustomSpell(), Unit::CountPctFromMaxHealth(), AuraEffect::GetAmount(), AuraEffect::GetCasterGUID(), Object::GetGUID(), Unit::GetMaxPower(), AuraScript::GetTarget(), Player::HasSpellCooldown(), IN_MILLISECONDS, Object::IsPlayer(), POWER_MANA, AuraScript::PreventDefaultAction(), SPELL_DRUID_LEADER_OF_THE_PACK_HEAL, SPELL_DRUID_LEADER_OF_THE_PACK_MANA, SPELLVALUE_BASE_POINT0, and Object::ToPlayer().

Referenced by Register().

◆ PrepareAuraScript()

spell_dru_leader_of_the_pack::PrepareAuraScript ( spell_dru_leader_of_the_pack  )
private

◆ Register()

void spell_dru_leader_of_the_pack::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1437 {
1439 }
@ EFFECT_1
Definition SharedDefines.h:32
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:868
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:863
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &)
Definition spell_druid.cpp:1410

References AuraEffectProcFn, EFFECT_1, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_dru_leader_of_the_pack::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1406 {
1408 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_DRUID_LEADER_OF_THE_PACK_HEAL, SPELL_DRUID_LEADER_OF_THE_PACK_MANA, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: