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| | npc_wormhole () |
| |
| bool | OnGossipHello (Player *player, Creature *creature) override |
| |
| bool | OnGossipSelect (Player *player, Creature *creature, uint32, uint32 action) override |
| |
| CreatureAI * | GetAI (Creature *creature) const override |
| |
| bool | IsDatabaseBound () const override |
| |
| virtual bool | OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *) |
| |
| virtual bool | OnQuestAccept (Player *, Creature *, Quest const *) |
| |
| virtual bool | OnQuestSelect (Player *, Creature *, Quest const *) |
| |
| virtual bool | OnQuestComplete (Player *, Creature *, Quest const *) |
| |
| virtual bool | OnQuestReward (Player *, Creature *, Quest const *, uint32) |
| |
| virtual uint32 | GetDialogStatus (Player *, Creature *) |
| |
| virtual void | OnFfaPvpStateUpdate (Creature *, bool) |
| |
| virtual bool | isAfterLoadScript () const |
| |
| virtual void | checkValidity () |
| |
| const std::string & | GetName () const |
| |
| uint16 | GetTotalAvailableHooks () |
| |
| virtual void | OnUpdate (Creature *, uint32) |
| |
◆ npc_wormhole()
| npc_wormhole::npc_wormhole |
( |
| ) |
|
|
inline |
Definition CreatureScript.h:25
◆ GetAI()
Reimplemented from CreatureScript.
1800 {
1801 return new npc_wormholeAI(creature);
1802 }
◆ OnGossipHello()
| bool npc_wormhole::OnGossipHello |
( |
Player * |
player, |
|
|
Creature * |
creature |
|
) |
| |
|
inlineoverridevirtual |
Reimplemented from CreatureScript.
1743 {
1745 {
1747 {
1753
1756
1758 }
1759 }
1760
1761 return true;
1762 }
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const &guid)
Definition ScriptedGossip.cpp:45
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition ScriptedGossip.h:68
CreatureAI * AI() const
Definition Creature.h:145
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition PlayerGossip.cpp:404
Unit * GetSummonerUnit() const
Definition TemporarySummon.cpp:44
virtual uint32 GetData(uint32) const
Definition UnitAI.h:218
TempSummon * ToTempSummon()
Definition Unit.h:721
bool IsSummon() const
Definition Unit.h:784
@ DATA_SHOW_UNDERGROUND
Definition npcs_special.cpp:1714
@ GOSSIP_MENU_WORMHOLE
Definition npcs_special.cpp:1716
References AddGossipItemFor(), Creature::AI(), DATA_SHOW_UNDERGROUND, UnitAI::GetData(), Player::GetGossipTextId(), TempSummon::GetSummonerUnit(), GOSSIP_ACTION_INFO_DEF, GOSSIP_MENU_WORMHOLE, GOSSIP_SENDER_MAIN, Unit::IsSummon(), SendGossipMenuFor(), and Unit::ToTempSummon().
◆ OnGossipSelect()
Reimplemented from CreatureScript.
1765 {
1767
1768 switch (action)
1769 {
1773 break;
1777 break;
1781 break;
1785 break;
1789 break;
1793 break;
1794 }
1795
1796 return true;
1797 }
void ClearGossipMenuFor(Player *player)
Definition ScriptedGossip.cpp:22
void CloseGossipMenuFor(Player *player)
Definition ScriptedGossip.cpp:56
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
@ SPELL_STORM_PEAKS
Definition npcs_special.cpp:1710
@ SPELL_UNDERGROUND
Definition npcs_special.cpp:1712
@ SPELL_SHOLAZAR_BASIN
Definition npcs_special.cpp:1708
@ SPELL_BOREAN_TUNDRA
Definition npcs_special.cpp:1707
@ SPELL_HOWLING_FJORD
Definition npcs_special.cpp:1711
@ SPELL_ICECROWN
Definition npcs_special.cpp:1709
References Unit::CastSpell(), ClearGossipMenuFor(), CloseGossipMenuFor(), GOSSIP_ACTION_INFO_DEF, SPELL_BOREAN_TUNDRA, SPELL_HOWLING_FJORD, SPELL_ICECROWN, SPELL_SHOLAZAR_BASIN, SPELL_STORM_PEAKS, and SPELL_UNDERGROUND.
The documentation for this class was generated from the following file: