AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_hun_thrill_of_the_hunt Class Reference
Inheritance diagram for spell_hun_thrill_of_the_hunt:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_hun_thrill_of_the_hunt)
 
bool Validate (SpellInfo const *) override
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleProc()

void spell_hun_thrill_of_the_hunt::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo &  eventInfo 
)
inlineprivate
1375 {
1377 SpellInfo const* procSpell = eventInfo.GetSpellInfo();
1378 if (!procSpell)
1379 return;
1380
1381 Unit* caster = GetTarget();
1382 if (!caster->IsPlayer())
1383 return;
1384
1385 int32 mana = 0;
1386
1387 Spell* spell = caster->ToPlayer()->m_spellModTakingSpell;
1388
1389 // Disable charge drop because of Lock and Load
1390 if (spell)
1391 caster->ToPlayer()->SetSpellModTakingSpell(spell, false);
1392
1393 // Explosive Shot
1394 if (procSpell->SpellFamilyFlags[2] & 0x200)
1395 {
1396 Unit* victim = eventInfo.GetActionTarget();
1397 if (!victim)
1398 {
1399 if (spell)
1400 caster->ToPlayer()->SetSpellModTakingSpell(spell, true);
1401 return;
1402 }
1403 if (AuraEffect const* pEff = victim->GetAuraEffect(SPELL_AURA_PERIODIC_DUMMY, SPELLFAMILY_HUNTER, 0x0, 0x80000000, 0x0, caster->GetGUID()))
1404 {
1405 SpellInfo const* expSpell = pEff->GetSpellInfo();
1406 mana = (expSpell->ManaCost + int32(CalculatePct(caster->GetCreateMana(), expSpell->ManaCostPercentage))) * 4 / 10 / 3;
1407 }
1408 }
1409 else
1410 mana = (procSpell->ManaCost + int32(CalculatePct(caster->GetCreateMana(), procSpell->ManaCostPercentage))) * 4 / 10;
1411
1412 if (spell)
1413 caster->ToPlayer()->SetSpellModTakingSpell(spell, true);
1414
1415 if (mana <= 0)
1416 return;
1417
1418 caster->CastCustomSpell(SPELL_HUNTER_THRILL_OF_THE_HUNT_MANA, SPELLVALUE_BASE_POINT0, mana, caster, true, nullptr, aurEff);
1419 }
std::int32_t int32
Definition Define.h:103
@ SPELLFAMILY_HUNTER
Definition SharedDefines.h:3793
@ SPELL_AURA_PERIODIC_DUMMY
Definition SpellAuraDefines.h:289
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:121
T CalculatePct(T base, U pct)
Definition Util.h:52
Definition SpellAuraEffects.h:39
void PreventDefaultAction()
Definition SpellScript.cpp:1005
Unit * GetTarget() const
Definition SpellScript.cpp:1185
bool IsPlayer() const
Definition Object.h:207
Player * ToPlayer()
Definition Object.h:208
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:120
void SetSpellModTakingSpell(Spell *spell, bool apply)
Definition Player.cpp:10264
Spell * m_spellModTakingSpell
Definition Player.h:2606
Unit * GetActionTarget() const
Definition Unit.h:461
SpellInfo const * GetSpellInfo() const
Definition Unit.cpp:301
Definition SpellInfo.h:340
flag96 SpellFamilyFlags
Definition SpellInfo.h:412
uint32 ManaCostPercentage
Definition SpellInfo.h:391
uint32 ManaCost
Definition SpellInfo.h:387
Definition Spell.h:298
Definition Unit.h:665
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1429
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5537
uint32 GetCreateMana() const
Definition Unit.h:1154
@ SPELL_HUNTER_THRILL_OF_THE_HUNT_MANA
Definition spell_hunter.cpp:74

References CalculatePct(), Unit::CastCustomSpell(), ProcEventInfo::GetActionTarget(), Unit::GetAuraEffect(), Unit::GetCreateMana(), Object::GetGUID(), ProcEventInfo::GetSpellInfo(), AuraScript::GetTarget(), Object::IsPlayer(), Player::m_spellModTakingSpell, SpellInfo::ManaCost, SpellInfo::ManaCostPercentage, AuraScript::PreventDefaultAction(), Player::SetSpellModTakingSpell(), SPELL_AURA_PERIODIC_DUMMY, SPELL_HUNTER_THRILL_OF_THE_HUNT_MANA, SPELLFAMILY_HUNTER, SpellInfo::SpellFamilyFlags, SPELLVALUE_BASE_POINT0, and Object::ToPlayer().

Referenced by Register().

◆ PrepareAuraScript()

spell_hun_thrill_of_the_hunt::PrepareAuraScript ( spell_hun_thrill_of_the_hunt  )
private

◆ Register()

void spell_hun_thrill_of_the_hunt::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1422 {
1424 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:868
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:863
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_hunter.cpp:1374

References AuraEffectProcFn, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_hun_thrill_of_the_hunt::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1370 {
1372 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_HUNTER_THRILL_OF_THE_HUNT_MANA, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: