AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_hun_thrill_of_the_hunt Class Reference
Inheritance diagram for spell_hun_thrill_of_the_hunt:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_hun_thrill_of_the_hunt)
 
bool Validate (SpellInfo const *) override
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleProc()

void spell_hun_thrill_of_the_hunt::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
1374 {
1376 SpellInfo const* procSpell = eventInfo.GetSpellInfo();
1377 if (!procSpell)
1378 return;
1379
1380 Unit* caster = GetTarget();
1381 if (!caster->IsPlayer())
1382 return;
1383
1384 int32 mana = 0;
1385
1386 Spell* spell = caster->ToPlayer()->m_spellModTakingSpell;
1387
1388 // Disable charge drop because of Lock and Load
1389 if (spell)
1390 caster->ToPlayer()->SetSpellModTakingSpell(spell, false);
1391
1392 // Explosive Shot
1393 if (procSpell->SpellFamilyFlags[2] & 0x200)
1394 {
1395 Unit* victim = eventInfo.GetActionTarget();
1396 if (!victim)
1397 {
1398 if (spell)
1399 caster->ToPlayer()->SetSpellModTakingSpell(spell, true);
1400 return;
1401 }
1402 if (AuraEffect const* pEff = victim->GetAuraEffect(SPELL_AURA_PERIODIC_DUMMY, SPELLFAMILY_HUNTER, 0x0, 0x80000000, 0x0, caster->GetGUID()))
1403 {
1404 SpellInfo const* expSpell = pEff->GetSpellInfo();
1405 mana = (expSpell->ManaCost + int32(CalculatePct(caster->GetCreateMana(), expSpell->ManaCostPercentage))) * 4 / 10 / 3;
1406 }
1407 }
1408 else
1409 mana = (procSpell->ManaCost + int32(CalculatePct(caster->GetCreateMana(), procSpell->ManaCostPercentage))) * 4 / 10;
1410
1411 if (spell)
1412 caster->ToPlayer()->SetSpellModTakingSpell(spell, true);
1413
1414 if (mana <= 0)
1415 return;
1416
1417 caster->CastCustomSpell(SPELL_HUNTER_THRILL_OF_THE_HUNT_MANA, SPELLVALUE_BASE_POINT0, mana, caster, true, nullptr, aurEff);
1418 }
std::int32_t int32
Definition Define.h:103
@ SPELLFAMILY_HUNTER
Definition SharedDefines.h:3795
@ SPELL_AURA_PERIODIC_DUMMY
Definition SpellAuraDefines.h:289
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:113
T CalculatePct(T base, U pct)
Definition Util.h:52
Definition SpellAuraEffects.h:39
void PreventDefaultAction()
Definition SpellScript.cpp:1000
Unit * GetTarget() const
Definition SpellScript.cpp:1180
bool IsPlayer() const
Definition Object.h:201
Player * ToPlayer()
Definition Object.h:202
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:114
void SetSpellModTakingSpell(Spell *spell, bool apply)
Definition Player.cpp:10019
Spell * m_spellModTakingSpell
Definition Player.h:2592
Unit * GetActionTarget() const
Definition Unit.h:460
SpellInfo const * GetSpellInfo() const
Definition Unit.cpp:299
Definition SpellInfo.h:340
flag96 SpellFamilyFlags
Definition SpellInfo.h:412
uint32 ManaCostPercentage
Definition SpellInfo.h:391
uint32 ManaCost
Definition SpellInfo.h:387
Definition Spell.h:298
Definition Unit.h:664
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1407
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5755
uint32 GetCreateMana() const
Definition Unit.h:1148
@ SPELL_HUNTER_THRILL_OF_THE_HUNT_MANA
Definition spell_hunter.cpp:74

References CalculatePct(), Unit::CastCustomSpell(), ProcEventInfo::GetActionTarget(), Unit::GetAuraEffect(), Unit::GetCreateMana(), Object::GetGUID(), ProcEventInfo::GetSpellInfo(), AuraScript::GetTarget(), Object::IsPlayer(), Player::m_spellModTakingSpell, SpellInfo::ManaCost, SpellInfo::ManaCostPercentage, AuraScript::PreventDefaultAction(), Player::SetSpellModTakingSpell(), SPELL_AURA_PERIODIC_DUMMY, SPELL_HUNTER_THRILL_OF_THE_HUNT_MANA, SPELLFAMILY_HUNTER, SpellInfo::SpellFamilyFlags, SPELLVALUE_BASE_POINT0, and Object::ToPlayer().

Referenced by Register().

◆ PrepareAuraScript()

spell_hun_thrill_of_the_hunt::PrepareAuraScript ( spell_hun_thrill_of_the_hunt  )
private

◆ Register()

void spell_hun_thrill_of_the_hunt::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1421 {
1423 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:865
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:860
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_hunter.cpp:1373

References AuraEffectProcFn, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_hun_thrill_of_the_hunt::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1369 {
1371 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_HUNTER_THRILL_OF_THE_HUNT_MANA, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: